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1.
Scientists frequently construct explanatory models based on information they read about scientific phenomena. Modeling is a complex task involving reasoning about what information from multiple texts, including verbal and visual representations, is task-relevant and how it relates to the model. In this study, ninth graders were randomly assigned to a text-based modeling task with or without an instructional tool designed to support selection and elaborative processing of relevant information. Participants completed prompted self-explanation protocols during the modeling task and a learning task afterward. Participants with the instructional tool demonstrated better model construction and learning. Self-explanation analyses indicated more elaborative processing of relevant information for those with the tool. Elaboration of relevant information significantly mediated the instructional tool effect, indicating that it is not the tool, but the forms of processing that it encouraged, that underlies better model construction and learning. Implications for science literacy instruction are discussed.  相似文献   

2.
Research on multimedia learning has shown that learning is hampered when a multimedia message includes extraneous information that is not relevant for the task, because processing the extraneous information uses up scarce attention and working memory resources. However, eye-tracking research suggests that task experience might be a boundary condition for this negative effect of extraneous information on learning, because people seem to learn to ignore task-irrelevant information over time. We therefore hypothesised that extraneous information might no longer hamper learning when it is present over a series of tasks, giving learners the chance to adapt their study strategy. This hypothesis was tested in three experiments. In experiments 1a/1b, participants learned the definitions of new words (from an artificial language) that denoted actions, with matching pictures (same action), mismatching pictures (another action), or without pictures. Mismatching pictures hampered learning compared with matching pictures. Experiment 2 showed that task experience may indeed be a boundary condition to this negative effect on learning: the initial negative effect was no longer present when learners gained experience with the task. This suggests that learners adapted their study strategy, ignoring the mismatching pictures. That hypothesis was tested in experiment 3, using eye tracking. Results showed that attention to the pictures waned with task experience, and that this decrease was stronger for mismatching than for matching pictures. Our findings demonstrate the importance of investigating multimedia effects over time and in relation to study strategies.  相似文献   

3.
This study was concerned with identifying prerequisites for the successful use of videos that offer different levels of interactivity. In a homework scenario, 64 ninth graders participated either in a search training demonstrating the efficient use of features facilitating the selection of relevant information or in a control training focusing on the integration of new information with prior knowledge. Following the training, the participants used either a common video that allowed them to control the transient flow of the information via stop and browsing or an enhanced video that additionally facilitated the localization of information via chapter selection and an index. Overall, the students wrote two essays (Essay 1: summary; Essay 2: argument) and performed a search task. The study revealed that, independent of the training condition, students benefitted from the enhanced video for the search task which merely required naming isolated facts. Moreover, in a summary task, the enhanced video resulted in the consideration of information from more different chapters when the task required gathering information from the video; however, this broader consideration of chapters only translated into naming more information after the search training. The data of a second essay requiring inferences about the video’s contents (argument) were not analyzed due to a floor effect. Taken together, these results indicate that the characteristics of a task as well as the students’ knowledge of respective search strategies need to be considered when implementing interactive features in video environments.  相似文献   

4.
Video is increasingly used as an instructional tool. It is therefore becoming more important to improve learning of students from video. We investigated whether student learning effects are influenced through an instruction about other viewing behaviours, and whether these learning effects depend on their prior knowledge. In a controlled environment, 115 students watched a number of instructional videos about the technical equipment needed in a course on digital photography. Every second student was instructed about other possible viewing behaviours. A pre-post-retention test was carried out to calculate learning effects. The differences with respect to the learning effects of students who received an awareness instruction on an alternative viewing strategy were not significantly different. The differences as observed in our earlier experiment however could not be reproduced. Students with a broad viewing repertoire showed higher learning effects than students with a narrow repertoire. Furthermore, students with a strategic viewing approach also showed higher learning effects. Certain conditions have to be met: the technical and didactical quality of the video must be good, the integration in a learning task must be apparent, students must be aware of their viewing behaviour, and teachers must be aware of their students’ viewing behaviour in order to enrich the viewing repertoire of students when they have at least some basic knowledge e.g. after several lessons on the topics at hand. In future research, this study should be replicated using more complex video episodes than the instruction videos we used in our experiments that were only on the factual knowledge level of the taxonomy of Bloom. Moreover, replication of this study with a larger sample size could yield a significant improvement in learning effects. This is plausible because students need an amount of prior knowledge beyond a certain threshold value in order to be able to expand their knowledge network in their long term memory. Finally, additional media player functionality, facilitating effective student learning from video, can be described based on the results of this study.  相似文献   

5.
The present study investigates the development of children’s ability to make inferences about a peer’s mental state. In this study 48 eight-year-old children, 49 ten-year-old children and 44 adults observed and analyzed short video sequences, extracts from a socio-cognitive interaction between two children working on a mathematical task. The participants inferred mental states of one of the videotaped children while answering questions. Half of the participants watched the different sequences with sound and the other half watched them without sound. The results show that ten-year-old children are nearly as skilled as adults in making inferences but that eight-years-old children make less relevant inferences. The access to verbal information influenced the inferences only for the eight-year-old group.  相似文献   

6.
《Learning and Instruction》2003,13(2):157-176
Animation can provide learners with explicit dynamic information that is either implicit or unavailable in static graphics. However, the inclusion of temporal change in a visual display introduces additional and qualitatively different information processing demands. For learners to be successful in building high-quality mental models from animated instruction, they must extract thematically relevant information from the animation and incorporate it into their knowledge structures. Animation group subjects used a dynamic depiction of weather map changes to help them predict the future pattern of meteorological markings on a given map and then made a further prediction for a different map without the aid of the animation. Predictions from these subjects were superior in some respects to those produced by control subjects but this superiority tended to be limited to aspects that had high perceptual salience in the animation. The findings indicate selective processing of the animation that involved perceptually driven dynamic effects analogous to the field–ground effects associated with the visuospatial characteristics of static graphics, and raise questions about the widely assumed intrinsic superiority of animations over static graphics as resources for learning.  相似文献   

7.
Animating the graphics in electronic documents may increase readers’ willingness to study them but may impair or distort the processes of gist comprehension. Experiment 1 confirmed that, compared with static diagrams, animation increased readers willingness to study a range of graphic genres (maps, time-lines, drawings of unfamiliar objects). Total reading time was also increased but readers’ differential access of static and animated graphics confounded the interpretation of immediate and delayed retention tests. Experiment 2 contrasted the effects of accessing the graphics before or during reading. Scores on a quiz immediately after reading were significantly higher when the graphics were seen before rather than during reading, suggesting that readers found it difficult to integrate the graphics while still building the gist of the text. Scores on both an immediate and a delayed quiz were significantly higher when the graphics were static rather than animated. One pointer to the cause of the decrement with animated graphics was that the quiz performance of readers having animated graphics correlated with their scores on a picture memory test, whereas those of readers with static graphics did not. In contrast the delayed quiz scores of readers with static graphics showed a significant interaction with their performance on a digit memory task. Readers with high scores on digit memory benefited from accessing the graphics while reading, but readers with low scores on the digit test were impaired by such access during reading. This suggests that the cognitive skills needed for integrating text with animated graphics may differ from those needed for dealing with static graphics.  相似文献   

8.
9.
This study compared private speech of children with ADHD and normal controls during problem solving and inhibition tasks. Thirty-two children (16 children with ADHD and 16 matched controls) aged 6–11 years participated. Consistent with previous studies, children with ADHD produced more task-irrelevant and task-relevant external private speech than control children during problem-solving tasks, but did not differ in their use of task-relevant internal private speech. During the inhibition/attention task (Continuous Performance Test-II), children with ADHD produced more task-relevant external and more task-relevant internal private speech, suggesting that they may have employed a less mature strategy to aid in self-regulation. The educational implications of the current study are that there should be an increased awareness of the developmental nature and functional significance of private speech and how private speech usage may differ in children with ADHD.  相似文献   

10.
Most research on numerical development in children is behavioural, focusing on accuracy and response time in different problem formats. However, Temple and Posner (1998) used ERPs and the numerical distance task with 5-year-olds to show that the development of numerical representations is difficult to disentangle from the development of the executive components of response organization and execution. Here we use the numerical Stroop paradigm (NSP) and ERPs to study possible executive interference in numerical processing tasks in 6–8-year-old children. In the NSP, the numerical magnitude of the digits is task-relevant and the physical size of the digits is task-irrelevant. We show that younger children are highly susceptible to interference from irrelevant physical information such as digit size, but that access to the numerical representation is almost as fast in young children as in adults. We argue that the developmental trajectories for executive function and numerical processing may act together to determine numerical development in young children.  相似文献   

11.
Although memory performance benefits from the spacing of information at encoding, judgments of learning (JOLs) are often not sensitive to the benefits of spacing. The present research examines how practice, feedback, and instruction influence JOLs for spaced and massed items. In Experiment 1, in which JOLs were made after the presentation of each item and participants were given multiple study-test cycles, JOLs were strongly influenced by the repetition of the items, but there was little difference in JOLs for massed versus spaced items. A similar effect was shown in Experiments 2 and 3, in which participants scored their own recall performance and were given feedback, although participants did learn to assign higher JOLs to spaced items with task experience. In Experiment 4, after participants were given direct instruction about the benefits of spacing, they showed a greater difference for JOLs of spaced vs massed items, but their JOLs still underestimated their recall for spaced items. Although spacing effects are very robust and have important implications for memory and education, people often underestimate the benefits of spaced repetition when learning, possibly due to the reliance on processing fluency during study and attending to repetition, and not taking into account the beneficial aspects of study schedule.  相似文献   

12.
Information graphics have become increasingly important in representing, organising and analysing information in a technological age. In classroom contexts, information graphics are typically associated with graphs, maps and number lines. However, all students need to become competent with the broad range of graphics that they will encounter in mathematical situations. This paper provides a rationale for creating a test to measure students’ knowledge of graphics. This instrument can be used in mass testing and individual (in‐depth) situations. Our analysis of the utility of this instrument informs policy and practice. The results provide an appreciation of the relative difficulty of different information graphics, and provide the capacity to benchmark information about students’ knowledge of graphics. The implications for practice include the need to support the development of students’ knowledge of graphics, the existence of gender differences, the role of cross‐curriculum applications in learning about graphics, and the need to explicate the links among graphics.  相似文献   

13.
Six experiments examined children's ability to make inferences using temporal order information. Children completed versions of a task involving a toy zoo; one version required reasoning about past events (search task) and the other required reasoning about future events (planning task). Children younger than 5 years failed both the search and the planning tasks, whereas 5-year-olds passed both (Experiments 1 and 2). However, when the number of events in the sequence was reduced (Experiment 3), 4-year-olds were successful on the search task but not the planning task. Planning difficulties persisted even when relevant cues were provided (Experiments 4 and 5). Experiment 6 showed that improved performance on the search task found in Experiment 3 was not due to the removal of response ambiguity.  相似文献   

14.

This paper describes the development of a software program that supports argumentative reading and writing, especially for novice students. The software helps readers create a graphic organizer from the text as a knowledge map while they are reading and use their prior knowledge to build their own opinion as new information while they think about writing their essays. Readers using this software can read a text, underline important words or sentences, pick up and dynamically cite the underlined portions of the text onto a knowledge map as quotation nodes, illustrate a knowledge map by linking the nodes, and later write their opinion as an essay while viewing the knowledge map; thus, the software bridges argumentative reading and writing. Sixty-three freshman and sophomore students with no prior argumentative reading and writing education participated in a design case study to evaluate the software in classrooms. Thirty-four students were assigned to a class in which each student developed a knowledge map after underlining and/or highlighting a text with the software, while twenty-nine students were assigned to a class in which they simply wrote their essays after underlining and/or highlighting the text without creating knowledge maps. After receiving an instruction regarding a simplified Toulmin’s model followed by instructions for the software usage in argumentative reading and writing along with reading one training text, the students read the target text and developed their essays. The results revealed that students who drew a knowledge map based on the underlining and/or highlighting of the target text developed more argumentative essays than those who did not draw maps. Further analyses revealed that developing knowledge maps fostered an ability to capture the target text’s argument, and linking students’ ideas to the text’s argument directly on the knowledge map helped students develop more constructive essays. Accordingly, we discussed additional necessary scaffolds, such as automatic argument detection and collaborative learning functions, for improving the students’ use of appropriate reading and writing strategies.

  相似文献   

15.
In two experiments we examined how children's nonword pronunciations are influenced by learning words. In Experiment 1, children pronounced nonwords before and after learning words sharing orthographic rimes with the nonwords. These rimes varied in spelling-to-sound consistency and regularity. Children's nonword pronunciations were more sensitive to consistency and regularity after instruction than before. Experiment 2 expanded upon Experiment 1 by modifying the instruction to highlight regularity and consistency in rime unit neighborhoods and by including both younger (M age = 7.6) and older (M age = 9.92) participants. After instruction, Experiment 2 participants demonstrated greater sensitivity to rime unit consistency and regularity than Experiment 1 participants. In both experiments, the children, especially the younger participants, made more adultlike pronunciations after instruction than before. We conclude that learning words varying in consistency and regularity increased the children's sensitivity to these properties.  相似文献   

16.
The Dynamics of Preschoolers' Categorization Choices   总被引:1,自引:0,他引:1  
The present research explored the effects of stimulus and task factors on preschoolers' (Experiments 1 and 3) and adults' (Experiment 2) tendency to categorize according to taxonomic relations, when those relations conflict with appearances. In Experiment 1, we examined the effects of and interactions among ( a ) available information, operationalized by using more- or less-informative stimulus types (objects vs. line drawings) and by the presence or absence of labeling, and ( b ) task constraints, operationalized by comparing sorting questions with inductive inferences questions. When provided with information that constrained the categorization decision, either through the availability of labels or a combination of enhanced physical informativeness of objects and an inference question, preschoolers reliably based their categorization decisions on taxonomic relations between physically dissimilar items. In Experiment 2, stimulus type (objects vs. line drawings) was shown to have a similar effect on adults. In Experiment 3, we examined the effects of stimulus type on preschoolers' inductive inferences and accuracy of naming. The effects in the two tasks were closely related, suggesting that the amount of available information affects different responses in similar ways. These data demonstrate the interactive effects of available information and task constraints on categorization decisions.  相似文献   

17.
This study examined whether the formation of a situation model can be encouraged by a situation‐focused instruction in primary school children. To achieve this, the standard reading‐for‐comprehension instruction was adapted so that it would emphasise the importance of imagination in narrative text comprehension. The results showed that the situational instruction enhanced the situation model construction abilities in good comprehenders in such a way that it improved not only their memory for the situation model but also the ease with which they filled in the gaps in time and space that appeared in the narratives. In poor comprehenders, the situational instruction led to a redistribution of attentional resources allocated to textbase‐ and situation‐level processing. It was suggested that this caused them to go beyond encoding the explicit text and instead construct a situation model from it, and that they did so without enriching the model with general‐knowledge inferences as much as good comprehenders.  相似文献   

18.
College students with either high or low prior domain knowledge (PK) read a text chapter presented in short pages on a computer monitor. Half of the participants read with headings present and half with headings absent. The computer recorded time spent reading and rereading each short page. Learning was assessed through a structured recall task. In general, headings seem to improve recall of high importance information, and headings were more effective for high PK learners. Analysis of time data showed that participants with headings spent more time per word reading the pages with headings than participants that did not have headings. Prior knowledge had no effect on attention to either high importance information or important supporting detail. Low prior knowledge readers decreased the amount of time spent reading each word as they progressed through the passage and neither the presence nor absence of headings influenced this effect.  相似文献   

19.
The way parents’ beliefs on child development support the elaboration of practical inferences during everyday child-rearing episodes was examined. We contrasted two models based respectively on the classical and the connectionist view of schema approaches. According to the classical view, parents activate preformed packages of beliefs in order to produce inferences whereas under the connectionist view, they activate the network of interconnected episodic traces that better fits the information provided by the situation. In the former case, the quality of the inferences depends on the activation of the proper schema whereas in the latter case it depends on the structure of the information given. Two experiments were designed in which parents holding a particular global belief about child development (either constructivism or environmentalism), were presented with a target couple with similar or different views with respect to them. In Experiment 1, constructivist parents bearing in mind the couple’s belief had to judge a set of words describing the couple’s image as parents, their educational goals as well as a number of sentences describing the couple’s child-rearing practices during hypothetical episodes. In Experiment 2, environmentalist parents had to judge the couple’s practices and the amount of information presented about the couple’s ideas as well as its plausibility were manipulated. The results indicate that the accuracy and speed in the production of inferences depends on the information presented in the task. When the information is embedded in episodes and a full, plausible and distinctive account of the couple’s belief are provided, then the production of inferences is performed faster and with more accuracy. The results are discussed in terms of the classical and connectionist views of schema approaches.  相似文献   

20.
Many studies have shown benefits associated with engaging students in problem-solving activities prior to administering lessons. These problem-solving activities are assumed to activate relevant knowledge and allow students to develop some initial knowledge structures, which support understanding of the lesson. In this paper we report the results of two studies in which we investigated the underlying benefits of engaging in a preparatory activity—setting up experiments without running them or receiving feedback—prior to an interactive computerized lesson on experimental design compared to only engaging in the interactive lesson. We predicted that the seventh-grade participants who demonstrated some initial knowledge of the topic—experimental design—would benefit more from spending the whole time engaged in instructional activities. However, we expected students who did not demonstrate initial knowledge would benefit more from engaging in the preparatory activity, which would allow them to activate or develop initial knowledge that would aid their understanding of the subsequent instruction. The predicted condition by initial knowledge interaction was found in both studies. In Study 1, the benefit of only engaging in the instruction was found only for the lowest-knowledge of students who demonstrated initial knowledge. For students who did not demonstrate some initial knowledge, the benefit of completing the preparatory activity appeared to be due to the development of an understanding of the general goal of the activity rather than of specific knowledge of experimental design. Based on this finding, in Study 2, we investigated an initial goal by condition interaction. In fact, students who did not express an understanding of the task goal on the pretest benefited from engaging in the preparatory activity and students who did benefited more from the instruction. Again, this benefit appeared to be due to students’ development of an appropriate understanding of the task goal during the preparatory activity.  相似文献   

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