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1.
“Creativity is the key to a brighter future,”say education and business experts. Here is how school sand parents can encourage this important skill in children.  相似文献   

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Creativity(创造性)isthekeytoabrighterfuture,sayeducationandbusinessexperts.Hereishowschoolsandparentscanencouragethisim-portantskillinchildren.IfDickDrewhadlistenedtohisbossin1925,wemightnothaveaproductthatwenowthinkofasofgreatimportance:anewtypeoftape.DrewworkedfortheMin-nesotaMiningCompany.Atworkhedevel-opedakindofmaterialstrongenoughtoholdthingstogether.Buthisbosstoldhimnottothinkmoreabouttheidea.Finally,usinghisowntime,Drewim-provedthetape,whichnowisusedeverywherebymanypeople.Andhisfor…  相似文献   

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探讨了如何调动学生学习英语的积极性和如何在英语教学中学生创造性思维能力培养。  相似文献   

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This study investigated visual arts college students’ perceptions of the gender stereotyping of creativity and the influence of this stereotyping on creative self-efficacy. The sample consisted of 1198 Chinese visual arts college students. The results showed that (a) both male and female students identified stereotypically masculine traits as more important to creativity than stereotypically feminine traits are, (b) male students demonstrated higher creative self-efficacy than their female counterparts did, and (c) students’ gender significantly moderated the effect of the gender stereotyping of creativity on creative self-efficacy. Specifically, the gender stereotyping of creativity had a positive effect on male students and a negative effect on female students. These findings revealed that gender stereotypes dominate concepts of creativity in Chinese art education and may hinder female students’ development of creative self-efficacy, resulting in gendered inequality in the visual arts field. The implications of these findings for visual arts education in China are discussed.  相似文献   

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Educational Studies in Mathematics - Modelling competencies are currently included in numerous curricula worldwide and are generally accepted as a complex, process-oriented construct. Therefore,...  相似文献   

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Art teachers are renowned for their claims that the creative properties of their senior secondary pupils' artworks occur as a result of the realisation of a creative process. Drawing on my recent ethnographic studies in senior art classrooms in Sydney, Australia, and Illinois, USA, I uncover a sociological, rather than a psychological explanation of creativity, which ironically, appears to satisfy the creative process claims of teachers. This article reveals how social tact in teacher–pupil exchanges has a function in bolstering the quality of the pupils' performances and their artworks while repressing the teacher's pedagogical role. The design and methodologies of the studies are outlined and two grounded narratives characterise cases of social tact between art teachers and pupils. A brief account is provided on the socio‐cultural framework of these studies, informed by Bourdieu's theories of the habitus, symbolic capital and misrecognition. Bourdieu's theories offer a robust conceptual apparatus which helps to explain how the sociality of classroom exchanges, with all of their ambiguities in practice, are a necessity in the realisation of creative ends.  相似文献   

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A common move in the study of creativity and performativity is to present the former as an antidote to the latter. Might we, therefore, see work on creativity in education as heralding an era of post-performativity? In this paper I argue that the portrayal of performativity in the literature on creativity presents an overly simplistic (vulgar?) understanding of what the former involves. In this literature, performativity is used to represent the tightening control over curriculum and pedagogy to meet externally imposed targets. Though this represents a ‘manifestation’ of performativity, it is not constitutive of it. During this paper, I contend that a vulgar or partial understanding of performativity is what leads writers to view creativity as its antidote. To demonstrate what is at stake here, I draw on Lyotard’s understanding of performativity. For Lyotard, performativity is a narrative in which effectiveness has usurped Enlightenment narratives of truth and justice and ultimately comes to shape our understanding of the world. During the paper, I try to show that the literature on creativity in education focuses on effectiveness, jettisons concerns with ‘truth’ and partakes in the nihilism of performativity.  相似文献   

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Changing the assessment method is a way to influence the students’ attitudes towards their studies; their ways of working to a large extent are determined by the assessment methods. One way to take advantage of this is to use the assessment to stimulate creativity and communication skills. This has been tried in full‐scale studies for students in engineering physics, computer science and mathematics at Uppsala University and Vdxjö University, both in Sweden. Undergraduate education in engineering, computer science and mathematics has by tradition emphasized training in skills. The examination often consists of problems that the students solve individually. It is difficult to give complex and/or loosely defined problems in such an examination. The students are not encouraged to analyze, judge, communicate or discuss these skills. In fact, in the authors’ experience, traditional examinations can actually inhibit the development of the students’ independence and creativity. Both projects have been supported by the Council for Renewal of Undergraduate Education, Sweden.  相似文献   

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This classroom observation study explored how science teachers (N = 22) teach for creativity in grades 5–10 in Oman. We designed an observation form with 4 main categories that targeted the instructional practices related to teaching for creativity: questioning strategy, teacher’s responses to students’ ideas, classroom activities to support creativity, and whole-lesson methods that foster creativity. An open-ended survey was also designed to explore participants’ justifications for their instructional decisions and practices. The findings indicate that the overall level of teaching for creativity was low and that participants’ performance was the highest for teacher’s responses to students’ ideas category and the lowest for classroom activities to support creativity category. We observed that a teacher-centered approach with instructional practices geared toward preparing students for examinations was dominant and that these science teachers were bound to the textbook, following cookbook-style activities. Participants believed that they did not have enough time to cover the content and teach for creativity and that they were not prepared to teach for creativity. Based on these findings, we recommend that programs be developed to prepare science teachers to teach for creativity.  相似文献   

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This article evaluates the effects of two types of rewards (performance‐contingent versus engagement‐contingent) on self‐regulation, intrinsic motivation and creativity. Forty‐two undergraduate students were randomly assigned to three conditions; i.e. a performance‐contingent reward group, an engagement‐contingent reward group and a control group. Results provide little support for the negative effects of performance rewards on motivational components. However, they do indicate that participants in the engagement‐contingent reward group and the control group achieved higher rated creativity than participants in the performance‐contingent reward group. Alternative explanations for this finding are discussed.  相似文献   

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Creativity in higher education is analyzed as an intentional act and related to a number of ideas from cognitive psychology. It is claimed that the culture of engineering education entails a too narrow view on creativity and is based on outdated learning theories. The deeper philosophical implications of creativity, i.e. the quest for meaning, will have to be readdressed if engineering education is to prepare its graduates for future tasks.  相似文献   

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Creativity varies across time and place. With regard to variations across time, age‐related changes in the quantity, quality, and form of creative performance are examined. These changes are traced to a combination of cognitive, conative, and environmental variables. With regard to variations across place, the effect of cultural environment on creativity is examined. Culture is shown to influence the definition and expression of creativity, channeling creativity into certain task domains or social groups. The quantity of creative activity can be further affected by cultural features such as the value placed on conformity. Life span and cross‐cultural perspectives on creativity, it is argued, are integral to a comprehensive understanding of creativity.  相似文献   

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The effects of human relations seminars on dogmatism scores of educational administration students were investigated. Two groups of graduate students coming largely from the Middle and Far East were used in this study. The experimental group was given a series of human relations workshops over a period of four weeks. The results provided evidence that human relations training can reduce dogmatism as measured by the Rokeach Dogmatism Scale. Also, the seminars provided an opportunity not usually found in the traditional academic program for graduate students to interact with their peers and the faculty.  相似文献   

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Creativity is a fundamental skill to prepare individuals to work and live in a changing world. Educators have recognised its value and advocate that schools can provide an environment for fostering the creative thinking skills of students. Makerspaces are emerging in school contexts, and they carry great opportunities for engaging students in creative thinking processes. The school makerspace also offers a professional learning space for teachers and artists to collaborate to support students’ creative potential through making activities linked to the curriculum. This paper proposes a teacher–artist partnership framework within the makerspace to support mutual professional growth and opportunities to foster a learning environment conducive to creative expressions. The framework consists of three non-linear and iterative processes, namely (a) developing craft knowledge, (b) co-constructing knowledge, and (c) reflection and researching, supported by a community of practice and internal and external communities. Expected outcomes from the partnership for students, teachers and artists, and recommendations are discussed.  相似文献   

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Abstract

Expectations of citizens for the role of the school board with respect to four educational concerns were examined with educational attainment and family income of citizens as independent variables. The population for the study was 1,794 citizens in twelve Wisconsin school districts. Citizens were placed in one of five education and one of five family income groups and mean expectation scores were treated statistically with analysis of variance and the Sheff6 post hoc means test. Expectation scares were obtained from responses to four sets of interview questions scaled from conservative to liberal. Generally, the higher the educational attainment and family income of citizens, the more liberal were their expectations for the role of the school board.  相似文献   

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Creativity and communication processes in engineering education have become more and more necessary in highly complex structures such as technological networks and ‘virtual’ reality. These issues also include an educational challenge for university: all education for the future has to be based on experiencing reality. A new socio‐technical approach describes the engineering profession in all aspects beside technology, such as tasks, views, organizational structures or cooperation. Therefore, university and higher education have to change into self‐similar structures to support the learning of complexity in real life. The experiences of the Department of Computer Science in Mechanical Engineering at the University of Technology in Aachen, as a socio‐technical, self‐similar and creative system, show such learning processes of students (and staff) in undergraduate education, research and organizational structures.  相似文献   

19.
李翩翩 《英语教师》2023,(19):113-116
单元整体教学和跨学科融合是新课程、新教材“双新”背景下的两个重要理念。作业作为帮助学生巩固和迁移课堂所学的重要工具,单元框架下的跨学科作业设计应运而生,旨在帮助学生在项目系统框架下,以英语学科为依托,培养核心素养和综合能力。以上教版高中《英语》选择性必修二Unit 3Creativity四堂课的作业整体设计为基础,探讨如何进行单元框架下跨学科作业设计并探索一些普适的设计策略,旨在帮助学生在通过作业巩固课堂所学的同时培养核心素养。  相似文献   

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Research Findings: This study explored the relationship between play and child development at the Grade 1 level. As previous research has noted a sudden curtailment of classroom play during this period, the relationship between play at home and children's school grades, behavior, and creativity scores was examined using correlational and regression analyses. In particular, this study sought to assess whether particular types of play (pretend play, active physical play, construction play, etc.) and social arrangements during play (play with siblings, with parents, alone, with friends) predicted any of the outcome measures. A total of 56 children ages 6 and 7 from suburban areas outside of Montreal, as well as their parents and teachers, participated in the study. Practice or Policy: Findings indicated that children spent between 1 and 2 hr playing after school each day and that the most common form of play was active physical play. The most common social arrangement during play was play with siblings. Children's free time in the morning and freedom to choose their play activities in the afternoon were predictive of children's academic progress. Watching others play and the ability to choose their own activities in the afternoon predicted positive adaptive behaviors at school. Play with commercial toys and playing alone were predictive of creativity scores.  相似文献   

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