首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 234 毫秒
1.
周会生 《农村教育》2005,(12):50-51
新课程教学改革的一个重要策略就是促进学生学习过程中的直接经验和间接经验的交融。教学应该成为师生沟通间接经验(知识)和直接经验(体验)交融的中介过程,如果在教学过程中不能完成这种联结,就很难摆脱教学的低谷效应。学生学习间接经验是基于直接经验并为了直接经验,只有当学生学习间接经验的过程成为一个再创造和再发现的过程时,学生学到的间接经验才能转化为学生的直接经验,这时的间接经验才具有教育价值,才能成为人的发展资源。正确认识和处理间接经验和直接经验的关系.实际上包含了在教学活动中如何将“书本与生活”“理论与实践”等一对对矛盾统一起来的问题,而思想政治课课堂教学尤其要做到理论和实际的密切结合。  相似文献   

2.
<正>通过心理学研究发现,小学生的态度形成需要实践,技能的形成需要重复的练习,知识的获取则需要经验的积累。关注学生课堂中的体验,就是关注学生直接经验的获取,对于培养学生的探究性和实践性有着重要影响。引导学生在教学中通过体验积累直接经验是培养学生综合科学素养的重要途径。一、直接经验与体验式学习学生学习知识的基本途径有两种,分别是直接经验和间接经验。直接经验是学生通过亲自探索与发现、实验及操作等行为,认知已有的知识和经验,而间接经验是学生通过教师,从书本和课堂  相似文献   

3.
<正>一、新入职中学教师教学实施情况的现状分析1.教学过程中重视间接知识经验,忽视直接知识经验,方法上以讲授为主。"间接经验是指系统化、理论化的书本知识和他人积累的知识。"在教学过程中,要处理好间接知识经验和直接知识经验的关系。学生认识的主要任务是学习间接知识经验,肯定教学的主要任务是引导学生学习间接经验、书本知识,这并不否定学生获取与积累直接经验的重要性。也就是说,我们应当全面关心学生的学习与成长,除了学习基本知识外,还要注意引导  相似文献   

4.
案例分析的教学功能探讨——以旅游管理专业教学为例   总被引:1,自引:0,他引:1  
从案例及案例分析的概念着手,依据案例分析的主要目的,并以贵州马岭河风景区缆车坠落一案的案例分析为例,探讨高校案例分析课程的教学功能。研究表明:案例分析课程的学习,能使学生在很大程度上以间接经验来弥补直接经验的不足,通过吸取间接经验教训来增强其解决实际问题的能力;案例分析与实践环节相辅相成、互相促进,是培养学生实际工作能力的第二法门;高校应切实将这二者进行有机结合,整合形成为应用型人才能力培养的"双机制"。  相似文献   

5.
彭娟 《考试周刊》2015,(36):133-134
现行初中思想品德课教材注重学生的生活经验,关注学生的生活体验,这就要求教师将学生课堂学习的间接经验与现实生活的直接经验结合起来,将课堂学习与生活实践结合起来,构建学生感兴趣的生活课堂。作者在多年的教学实践中对构建生活课堂、实施生活化课堂教学艺术的策略进行了思考探索和实践。  相似文献   

6.
正《义务教育数学课程标准(2011年版)》指出:"数学教学应根据具体的教学内容,注意使学生在获得间接经验的同时也能够有机会获得直接经验,即从学生的实际出发,创设有利于学生自主学习的问题情境……"学习情境是联系教师、教材、学生之间的纽带。创设情境要根据学生的生活实际、已有的知识经验,设计符合学生认知规律、促进学生思考、富有成效、妙趣横生、内涵丰富、鲜活生动有意  相似文献   

7.
学生学习数学积累经验的最佳途径就是通过亲身体验进行学习.亲身体验过的数学知识很容易转化为数学技能.数学课程标准也指出:"要重视直接经验,处理好直接经验与间接经验的关系."比如教师在课堂上反复讲1+1=2,那么学生形成的就是间接经验;而让学生通过摆小棒的方式来得出1+1=2,学生获取的就是直接经验,这也是我们所说的体验学习.但是我们当前的小学数学教学,教师注重的往往是学生知识与技能的掌握,强调的是让学生模仿,让学生模仿教师的解题过程来解决问题,没有考虑学生在知识获得过程中形成的情感体验.这些知识与技能很难在学生心中扎根,于是课堂教学就限人反复、机械的训练当中.所以,我们要提倡体验学习,让学生在体验数学的过程中学好数学.  相似文献   

8.
北师大2011版《义务教育数学课程标准》在实施教学建议部分指出:数学教学应根据具体的教学内容,注意使学生在获得间接经验的同时也能够有机会获得直接经验,即从学生实际出发,创设有助于学生自主学习的问题情境,引导学生通过实践、思考、探索、交流等,获得数学的知识.应加强数学与学生的生活经验相联系,从学生熟知、感兴趣的生活事  相似文献   

9.
基于KCS理念的单元内容统整、再构是实施单元整体教学的重要内容;关注教师和学生双方“直接经验”和“间接经验”的统一是进行有效设计的首要前提。在学习语言知识的同时,引渡文化品格、价值认知的渗透和衍生,助催深度学习的真实发生。  相似文献   

10.
体验作为一个心理学的概念,主要是指人的一种特殊的心理活动.体验这种心理活动是由感受、理解、联想、情感 、领悟等诸多心理因素构成的.在体验中,主体以自己全部“自我”(已有的经历和心理结构)去感受、理解事物,因发现事物与自我的关联而生成情感反映.近年来,学生的体验问题引起越来越多教育者的重视,体验成为课程论和课程改革新的价值取向.贴进生活,注重学生的亲身体验,关注直接经验与间接经验的交融,改变传统教学过程过于注重书本知识(间接经验)传授的被动局面,强调直接经验(亲身体验)的价值和意义,是本次课程改革的重要特征.学生是学习…  相似文献   

11.
This paper describes an instructional design class??s experience developing instruction for the mobile web. The class was taught at a southeastern university in the United States in a master??s level computer based instruction course. Two example projects are showcased and student reflections on design issues are highlighted. Additionally, challenges and lessons learned from this experience are described. This case study will benefit those who are considering teaching a course on designing mobile learning; also to those who are considering developing mobile instructional websites.  相似文献   

12.
13.
《Open Learning》2012,27(1):81-87
Using the translation programme at the University of Bristol as a case study, we shall argue in this paper that distance delivery can have a very positive impact on recruitment but that the quality of the students’ experience depends upon the capacity of the organisation to support course development and delivery, both in terms of instructional design and management of student support. Using evidence from a survey of current students and the reflective logs that are produced as part of the assessment, we shall consider the opportunities which new technologies afford for distance learning provision and attempt to identify some of the constraints, internal and external, which threaten to inhibit growth and development.  相似文献   

14.
For this study, we examined the cogency, comprehensiveness, and viability of team-based problem solutions of a Web-based hypermedia case designed to promote student understanding of the practice of instructional design. Participants were 14 students enrolled in a graduate course on advanced instructional design. The case was presented to students using two hypermedia structures, hierarchical (tree-like structure) and heterarchical (network-like structure). Results from analyses of four data sources revealed that problem solutions developed in response to the heterarchical case design were more cogent and convincing than problem solutions developed in response to the hierarchical case design. Specifically, the heterarchical case solutions provided evidence of a heuristic problem-solving process facilitating the identification of an expert-like solution to the case and the articulation of learners' understanding and application of grounded and engaging instructional designs.  相似文献   

15.
Designing, developing, and administering assessments has remained fairly unchanged across the past century. However, recent developments in instructional technology, learning science theory, and advances in the design of assessments necessitate a newfound perspective on assessment. The objective of the present article is to review the topic of assessment in depth—past, present, and future. Specifically, we focus on the use of technologically rich learning environments that have spurred advances in student assessment, new methods and procedures from these advances, and consequently the need to consider implementing comprehensive assessment systems that provide rigorous and ubiquitous measurement of the whole student learning experience.  相似文献   

16.
In this paper we present three cases of instructional design that illustrates both horizontal didactising, the activity of using already established principles to design instruction, and vertical didactising the activity of developing new tools and principles for instructional design. The first case illustrates horizontal didactising by elaborating how the constructs chains of signification and models were used to design an instructional sequence involving linear growth. The second and third cases illustrate vertical didactising by developing argumentation analyses and generative listening, respectively, as instructional design tools. In the second case, argumentation analyses emerge as a tool that other designers can use to anticipate the quality of conversations that can occur as students engage in tasks prior to implementing the instructional sequence. The third case develops the notion of generative listening as a conceptual tool within the context of designing differential equations instruction to gain insights into what are, for students, experientially-real starting points that are mathematical in nature and to provide inspirations for revisions to instructional sequences. This revised version was published online in August 2006 with corrections to the Cover Date.  相似文献   

17.
课堂教学设计能力直接体现实习教师的专业素养,是评判其是否能成为一名合格教师的重要依据。本研究采用问卷调查、访谈和教案分析等方法,以宁波大学教师教育学院的实习教师为研究对象,通过教学内容分析能力、教学目标制定能力、教学对象分析能力、教学策略选择能力、教学结果评价能力这五个维度,研究分析了实习教师课堂教学设计能力的问题,并提出相关对策。  相似文献   

18.
Abstract

The problem involved in this study was to ascertain whether student teachers receiving supervisory feedback with the aid of video and/or audio tape replay demonstrate a greater change in their classroom verbal interactive behavior than student teachers who receive supervisory feedback with no video or audio feedback. Evidence indicates that those receiving video feedback utilize less “direct teaching influence” and more “indirect teaching influence” as categorized by Flanders’ Verbal Interaction Analysis System, Within the audio group, the magnitude of change in the student teachers’ instructional behavior was not statistically significant. The magnitude of the directional change was greater for those students receiving video or audio recorded feedback than the magnitude of change in the control group.  相似文献   

19.
Students’ perceptions of instruction are important because they direct the learning of students. The fact that teachers have only limited knowledge of these perceptions is likely to threaten the effectiveness of learning, because congruence between interpretations of an instructional intervention is necessary for its optimal use. This study examines participatory design as a strategy for taking student perceptions into account in instructional re/design. Participatory design meetings of groups of teachers and seven co-designing students in a secondary education setting identified changes to improve the regular education process. The results on changes in student perceptions, perceived-desired discrepancy, and teacher–student disagreement showed some improvement for the co-designers but, unexpectedly, limited or even negative effects for the non-co-designing students. Possible causes are discussed. Participatory design seems to have potential for improving education, but further research is needed.  相似文献   

20.
黄庆双 《教育技术导刊》2021,19(12):247-251
为全面系统分析在线学习投入度影响因素,提升学习者在线学习质量,从学习生态观视角出发,使用系统动力学方法,构建学习者在线学习投入度影响因素系统动力学模型。采用层次分析法对模型进行仿真分析,结果显示:教学环境、社会交互环境、情感心理环境对学习者在线学习投入影响较强,物理环境和制度规范环境影响较弱。进一步分析表明,教学活动设计、与教师交互和情感体验是影响在线学习投入的高杠杆因素。从精心设计教学活动,优化教学环境;发挥教师主导作用,构造多边良性循环的社会交互环境;增强学习者情感体验,构建各子系统协同共建的情感心理环境等方面着手,致力于提升学习者在线学习质量,能促进在线学习系统平衡、协调和可持续发展。  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号