首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 234 毫秒
1.
ABSTRACT

Optimizing collective behaviour helps to increase performance in mutual tasks. In team sports settings, the small-sided games (SSG) have been used as key context tools to stress out the players’ awareness about their in-game required behaviours. Research has mostly described these behaviours when confronting teams have the same number of players, disregarding the frequent situations of low and high inequality. This study compared the players’ positioning dynamics when manipulating the number of opponents and teammates during professional and amateur football SSG. The participants played 4v3, 4v5 and 4v7 games, where one team was confronted with low-superiority, low- and high-inferiority situations, and their opponents with low-, medium- and high-cooperation situations. Positional data were used to calculate effective playing space and distances from each player to team centroid, opponent team centroid and nearest opponent. Outcomes suggested that increasing the number of opponents in professional teams resulted in moderate/large decrease in approximate entropy (ApEn) values to both distance to team and opponent team centroid (i.e., the variables present higher regularity/predictability pattern). In low-cooperation game scenarios, the ApEn in amateurs’ tactical variables presented a moderate/large increase. The professional teams presented an increase in the distance to nearest opponent with the increase of the cooperation level. Increasing the number of opponents was effective to overemphasise the need to use local information in the positioning decision-making process from professionals. Conversely, amateur still rely on external informational feedback. Increasing the cooperation promoted more regularity in spatial organisation in amateurs and emphasise their players’ local perceptions.  相似文献   

2.
Purpose: The aim of this study was to identify the effects of a differential-learning program, embedded in small-sided games, on the creative and tactical behavior of youth soccer players. Forty players from under-13 (U13) and under-15 (U15) were allocated into control and experimental groups and were tested using a randomized pretest to posttest design using small-sided games situations. Method: The experimental group participated in a 5-month differential-learning program embodied in small-sided games situations, while the control group participated in a typical small-sided games training program. In-game creativity was assessed through notational analyses of the creative components, and the players’ positional data were used to compute tactical-derived variables. Results: The findings suggested that differential learning facilitated the development of creative components, mainly concerning attempts (U13, small; U15, small), versatility (U13, moderate; U15, small), and originality (U13, unclear; U15, small) of players’ actions. Likewise, the differential-learning approach provided a decrease in fails during the game in both experimental groups (moderate). Moreover, differential learning seemed to favor regularity in pitch-positioning behavior for the distance between players’ dyads (U13, small; U15, small), the distance to the team target (U13, moderate; U15, small), and the distance to the opponent target (U13, moderate; U15, small). Conclusions: The differential-learning program stressed creative and positional behavior in both age groups with a distinct magnitude of effects, with the U13 players demonstrating higher improvements over the U15 players. Overall, these findings confirmed that the technical variability promoted by differential learning nurtures regularity of positioning behavior.  相似文献   

3.
Abstract

This study analysed the influence of field dimension and players’ skill level on collective tactical behaviours during small-sided and conditioned games (SSCGs). Positioning and displacement data were collected using global positioning systems (15 Hz) during SSCGs (Gk+4 v. 4+Gk) played by two groups of participants (NLP- national-level and RLP-regional-level players) on different field dimensions (small: 36.8 × 23.8 m; intermediate: 47.3 × 30.6 and large: 57.8 × 37.4 m). Team tactical performance was assessed through established dynamic team variables (effective playing space, playing length per width ratio and team separateness) and nonlinear signal processing techniques (sample entropy of distances to nearest opponents and the teams’ centroids’ mutual information). Results showed that the effective playing space and team separateness increased significantly with pitch size regardless of participant skill level (< 0.001, η2 = 0.78 and < 0.001, η2 = 0.65, respectively). Playing length per width ratio increased with pitch size for the NLP but was maintained at a relatively constant level by RLP across treatments indicating different playing shapes. There was significantly more irregularity in distances to nearest opponents for the NLP in small (= 0.003) and intermediate fields (= 0.01). Findings suggest that tactical behaviours in SSCGs are constrained by field size and skill level, which need to be considered by coaches when designing training practices.  相似文献   

4.
Abstract

There is a need for a collective variable that captures the dynamics of team sports like soccer at match level. The centroid positions and surface areas of two soccer teams potentially describe the coordinated flow of attacking and defending in small-sided soccer games at team level. The aim of the present study was to identify an overall game pattern by establishing whether the proposed variables were linearly related between teams over the course of the game. In addition, we tried to identify patterns in the build-up of goals. A positive linear relation and a negative linear relation were hypothesized for the centroid positions and surface areas respectively. Finally, we hypothesized that deviations from these patterns are present in the build-up of goals. Ten young male elite soccer players (mean age 17.3, s=0.7) played three small-sided soccer games (4-a-side) of 8 minutes as part of their regular training routine. An innovative player tracking system, local position measurement (LPM), was used for obtaining player positions at 45 Hz per player. Pearson correlation coefficients were calculated to investigate the proposed linear relation of the key variables. Correlation coefficients indicate a strong positive linear relation during a whole game for the centroid position in all three games, with the strongest relation for the forward-backward direction (r>0.94). For 10 out of 19 goals a crossing of the centroids in this direction can be seen. No negative linear relation was found for surface area (?0.01 < r<0.07). From this study, we concluded that over the course of a whole small-sided game, the forward-backward motion of the centroids is most strongly linearly related. Furthermore, goals show a specific pattern in the forward-backward motion of the centroid. Therefore, surface area and particularly centroid position may provide a sound basis for a collective variable that captures the dynamics of attacking and defending in soccer at team level. Future research should develop these ideas further.  相似文献   

5.
通过对2007~2008赛季CBA总决赛广东宏远、辽宁盼盼两队全部五场比赛的技术统计,对双方攻防技术运用能力进行对比研究分析。结果表明:广东队已形成自己球队鲜明的风格特点,既有快、灵、准,又有凶狠、沉着、果断。作为已经九年未染指总决赛的辽宁队,由于全队打法单一、战术配合少,相互衔接粗糙,加上年轻的队员打得过于紧张,过多的失误、疲软的防守使得全队在五场比赛中得分能力、篮板球、助攻、盖帽、抢断等都与对手有一定的差距。  相似文献   

6.
Abstract

Differences in physiological, physical, and technical demands of small-sided basketball games related to the number of players, court size, and work-to-rest ratios are not well characterised. A controlled trial was conducted to compare the influence of number of players (2v2/4v4), court size (half/full court) and work-to-rest ratios (4x2.5 min/2x5 min) on the demands of small-sided games. Sixteen elite male and female junior players (aged 15–19 years) completed eight variations of a small-sided game in randomised order over a six-week period. Heart rate responses and rating of perceived exertion (RPE) were measured to assess the physiological load. Movement patterns and technical elements were assessed by video analysis. There were ~60% more technical elements in 2v2 and ~20% more in half court games. Heart rate (86 ± 4% & 83 ± 5% of maximum; mean ± SD) and RPE (8 ± 2 & 6 ± 2; scale 1–10) were moderately higher in 2v2 than 4v4 small-sided games, respectively. The 2v2 format elicited substantially more sprints (36 ±12%; mean ±90% confidence limits) and high intensity shuffling (75 ±17%) than 4v4. Full court games required substantially more jogging (9 ±6%) compared to half court games. Fewer players in small-sided basketball games substantially increases the technical, physiological and physical demands.  相似文献   

7.
ABSTRACT

Objectives

We examine how mental fatigue (MF) influences peripheral perception, tactical behaviour, and physical performance of soccer players during a standardized small-sided game.  相似文献   

8.
The aim of this study was to examine acute physiological responses and time-motion characteristics associated with three different small-sided soccer game formats in youth players. Sixteen male soccer players aged 16.3+/-0.6 years (mean+/-s) completed three variations of a small-sided game (i.e. 2 vs. 2, 4 vs. 4, and 6 vs. 6 players) in which heart rate, rating of perceived exertion (RPE), blood lactate concentration, and time-motion characteristics were recorded. The pitch size was altered to keep the relative pitch area per player consistent for each game format. The 2 vs. 2 games exhibited greater blood lactate, heart rate, and RPE responses compared with 4 vs. 4 and 6 vs. 6 games (P<0.05). The players travelled less (P<0.05) distance at speeds of 0-7 km.h(-1) in the 4 vs. 4 compared with the 2 vs. 2 games (1128+/-10 m and 1176+/-8 m, respectively). Average maximal sprint distances above 18 km.h(-1) were lower (P<0.05) in 2 vs. 2 than in 4 vs. 4 and 6 vs. 6 games (11.5+/-3.9 m, 15.3+/-5.5 m, and 19.4+/-5.9 m, respectively), and in 4 vs. 4 compared with 6 vs. 6 games. The results show that as small-sided game formats decrease in size and relative pitch area remains constant, overall physiological and perceptual workload increases.  相似文献   

9.
Abstract

The aim of the present study was to examine the effects of changes in the number of ball contacts allowed per individual possession on the physiological, technical, and physical demands within small-sided games in elite soccer. Twenty international players (age 27.4±1.5 years, body mass 79.2±4.2 kg, height 1.81±0.02 m, velocity at [Vdot]O2max 17.4±0.8 km ·h?1, percent body fat 12.7±1.2%) performed three different small-sided game formats (i.e. 2 vs. 2; 3 vs. 3; 4 vs. 4) on three different occasions in which the number of ball contacts authorized per possession was fixed (one touch, two touches, and free play). The relative pitch per player ratio was similar for all small-sided games. The small-sided games were performed with four support players (placed around the perimeter of pitch) with instructions to keep possession of the ball. The total duration of the small-sided games was the effective time of play. The physical demands, technical requirements, heart rates, post-exercise blood lactate concentrations, and ratings of perceived exertion (RPE) were assessed. The percentages of successful passes and numbers of duels were significantly lower when the small-sided game was played with one touch (P<0.001), whereas the number of balls lost increased (P<0.001 for 2 vs. 2 and 3 vs. 3; P<0.01 for 4 vs. 4). The small-sided game played with one touch also induced increases in blood lactate concentration and RPE, as well as greater physical demands in the total distance covered in sprinting and high-intensity runs. In conclusion, the main findings of this study are that by altering the number of ball contacts authorized per possession in small-sided games, the coach can manipulate both the physical and technical demands within such games.  相似文献   

10.
One important factor for effective operations in team sports is the team tactical behaviour. Many suggestions about appropriate players' positions in different attack or defence situations have been made. The aims of this study were to develop a classification of offensive and defensive behaviours and to identify team-specific tactical patterns in international women's volleyball. Both the classification and identification of tactical patterns is done by means of a hierarchical cluster analysis. Clusters are formed on the basis of similarities in the players' positions on the court. Time continuous data of the movements, including the start and end points during a pass from the setter, are analysed. Results show team-specific patterns of defensive moves with assessment rates of up to 80%. Furthermore, the recognition of match situations illustrates a clear classification of attack and defence situations and even within different defence conditions (approximately 100%). Thus, this approach to team tactical analysis yields classifications of selected offensive and defensive strategies as well as an identification of tactical patterns of different national teams in standardized situations. The results lead us to question training concepts that assume a team-independent optimal strategy with respect to the players' positions in team sports.  相似文献   

11.
对中国女排北京奥运会备战阶段的科技攻关思路、科技服务过程进行系统回顾;对上海体育学院和同济大学联合开发的《排球技战术数据采集与智能分析系统》的功能进行介绍;并以巴西队为范例,对中国女排北京奥运会的主要对手的技战术特征进行分析,对其上场阵容、主要队员发球特点、各轮次进攻打法特点、主要队员扣球特点、关键比分段进攻打法特点、拦网技术特点、一传特点等进行详细的分析,为今后高水平排球队的科技服务提供参考。  相似文献   

12.
Abstract

This study examined the influence of pitch dimensions in small-sided soccer games in shaping opportunities for performers to maintain ball possession, pass to teammates and shoot at goal. Fifteen amateur standard male participants (M = 21.87, σ = 1.96 years) played 5 v 5 small-sided soccer games in three varying pitch conditions (28 m × 14 m, 40 m × 20 m and 52 m × 26 m). Thirty sequences of play in each condition were selected for digitisation using TACTO software, allowing the capture of bi-dimensional displacement coordinate data of all players and the ball. The values of interpersonal distance between all attackers and immediate defenders and the relative distances of defenders to intercept a shot and a pass were computed as dependent variables. Results showed existence of fewer opportunities to maintain ball possession on smaller pitches, compared to medium and larger pitches. Conversely, the different dimensions set to the pitch did not influence opportunities for players to shoot at goal, or to perform passes to other teammates. By examining the specific spatial–temporal relationships of players and key-task constraints, the data from this study explain how effects of manipulating pitch dimensions of small-sided games might enhance opportunities for acquiring specific movement and decision-making skills.  相似文献   

13.
Abstract

One important factor for effective operations in team sports is the team tactical behaviour. Many suggestions about appropriate players' positions in different attack or defence situations have been made. The aims of this study were to develop a classification of offensive and defensive behaviours and to identify team-specific tactical patterns in international women's volleyball. Both the classification and identification of tactical patterns is done by means of a hierarchical cluster analysis. Clusters are formed on the basis of similarities in the players' positions on the court. Time continuous data of the movements, including the start and end points during a pass from the setter, are analysed. Results show team-specific patterns of defensive moves with assessment rates of up to 80%. Furthermore, the recognition of match situations illustrates a clear classification of attack and defence situations and even within different defence conditions (≈100%). Thus, this approach to team tactical analysis yields classifications of selected offensive and defensive strategies as well as an identification of tactical patterns of different national teams in standardized situations. The results lead us to question training concepts that assume a team-independent optimal strategy with respect to the players' positions in team sports.  相似文献   

14.
Training consisting of numerous repetitions performed as closely as possible to ideal techniques is common in sports and every-day tasks. Little is known about fatigue-related technique changes that emerge at different timescales when repeating complex actions such as a karate front kick. Accordingly, 15 karatekas performed 600 kicks (1 pre-block and 9 blocks). The pre-block comprised 6 kicks (3 with each leg) at maximum intensity (K-100%). Each block comprised 60 kicks (10 with each leg) at 80% of their self-perceived maximum intensity (K-80%) plus 6 K-100%. In between blocks, the participants rested for 90 seconds. Right leg kinematics (peak joint angles, peak joint angular velocities, peak joint linear resultant velocities, and time of occurrence of peaks) and kick duration corresponding to the K-80% were measured resulting in numerous variations with fatigue. At the timescale of tens of seconds, the changes involved variables that were related to velocity of execution (slowed down), while variables related to movement form were hardly affected. At the timescale of tens of minutes, the opposite results were observed. These findings challenge the long-standing rationale underlying repetitive training, suggesting instead that such involuntary variations in technique might play a crucial role in motor skill training  相似文献   

15.
探索不同赛制下比赛表现指标对比赛结果产生的影响,选取2018年俄罗斯世界杯59场、118组技战术表现和跑动表现指标作为自变量,比赛胜、负作为因变量。运用K型聚类分析,对比分均衡比赛进行界定。根据比赛控球率的不同对比赛表现指标进行标准化处理。运用数据级数推断法界定各自个变量增加2个标准差对比赛获胜概率带来的变化。研究结果:1)在所有比赛中,9项技战术表现指标(射门次数、射正次数、射正率、定位球射门次数、突破进入罚球区次数、控球率、传球成功率、解围成功次数和防守反击次数)和3项跑动表现指标(本方控球时跑动距离、进攻三区跑动距离和对方罚球区跑动距离)使比赛获胜概率显著提升。对方控球时跑动距离则使获胜概率显著下降;2)在比分均衡比赛中,5项技战术表现指标(射门率、定位球射门次数、控球率、传球成功率和解围成功次数)和3项跑动表现指标(本方控球时跑动距离、进攻三区跑动距离和对方罚球区跑动距离)使比赛获胜概率显著提升。而向前传球次数、低强度跑距离、中强度跑距离、对方控球时跑动距离4项比赛表现指标则使获胜概率显著下降。研究表明,FIFA世界杯获胜球队在立足于防守的基础上,以防守反击和定位球作为主要进攻和得分手段,表现出与联赛球队不同的比赛策略。因此,各级球队在备战时应根据赛制和对手实力情况作出针对性的战术部署。  相似文献   

16.
从全国第11届冬运会冰壶比赛看我国冰壶运动发展现状   总被引:6,自引:4,他引:2  
郭旭茂 《冰雪运动》2008,30(4):53-56
采用文献资料调研、数理统计、调查等方法,对参加全国第11届冬运会各参赛队情况进行调研,结果显示:我国冰壶运动整体水平提升较快,冰壶运动员年龄普遍较小,技战术有待提高,队伍逐步成熟,进军冬奥会前景光明。现阶段还存在参赛队伍较少,队伍分布不合理;运动员在心理上不稳定,对细腻壶的处理能力不强;比赛中打法单一,不能针对对手的技、战术特点来合理对待;训练场地不规范等问题。提出了请进来,走出去,组织国家队到世界冰壶强国去学习、训练和比赛;加强冰壶运动科研力度,培养冰壶运动的科研团队等建议。  相似文献   

17.
The aim of this study was to identify the influence of prior knowledge of exercise duration on players’ pacing patterns during soccer small-sided games. Twenty semi-professional male soccer players participated in this study. In the first game scenario, players were not informed how long they would be required to play the small-sided game and the activity was terminated after 20 min (Unknown Condition). In the second game scenario, players were told that they would play the small-sided game for 10 min, but immediately after completing the 10-min game, they were asked to complete another 10 min (Partially Condition). In the third game scenario, players were instructed that they would play the small-sided game for 20 min and then they completed the 20-min game (Known Condition). The results presented a tendency of higher values in all performance variables in the [0′–10′] min compared with the [10′–20′] min. As the players’ previous knowledge about the tasks duration increased, the performance between two moments tended to be similar. Considering the entire 20-min game duration, the Partially Condition of the exercise was the most demanding condition. In conclusion, the knowledge of shorter durations of the exercise seems to lead to an increase of exercise duration demand, and longer exercise durations possibly tend to decrease differences between full knowledge and not knowing the exercise duration.  相似文献   

18.
ABSTRACT

This study aimed to examine the scoring mode (line goal, double goal or central goal) and age-related effects on the defensive performance of youth soccer players during 4v4 small-sided games (SSGs). Altogether, 16 male players from 2 age groups (U13, n = 8, mean age: 12.61 ± 0.65 years; U15, n = 8, 14.86 ± 0.47 years) were selected as participants. In six independent sessions, participants performed the three SSGs each during 10-min periods. Teams’ defensive performance was analysed at every instant ball possession was regained through the variables: ball-recovery type, ball-recovery sector, configuration of play and defence state. Multinomial logistic regression analysis used in this study revealed the following significant main effects of scoring mode and age: (1) line goal (vs. central goal) increased the odds of regaining possession through tackle and in the defensive midfield sector, and decreased the odds of successful interceptions; (2) double goal (vs. central goal) decreased the odds of regaining possession through turnover won and with elongated playing shapes; (3) the probability of regaining possession through interception significantly decreased with age. Moreover, as youth players move forward in age groups, teams tend to structurally evolve from elongated playing shapes to flattened shapes and, at a behavioural level, from defending in depth to more risky flattened configurations. Overall, by manipulating the scoring mode in SSGs, coaches can promote functional and coadaptive behaviours between teams not only in terms of configurations of play, but also on the pitch locations that teams explore to regain possession.  相似文献   

19.
This study aimed to compare youth football players’ performance during two small-sided games with different pitch orientation: i) 40x30m and ii) 30x40m formats. Twenty under-15 players (age = 14.1 ± 0.5 years) participated in nine GK+4vs4+GK situations in each format, with the duration of six minutes each. Positional data were collected using individual GPS units, and computed for tactical and physical performance indicators. The SSG were video recorded, using notational analysis for collecting technical indicators. A novel method that incorporates time dependent notational information with spatiotemporal data was used to compute multidimensional parameters. Standardised effect sizes and non-clinical magnitude-based inferences were used to compare formats. Results showed that players covered more distance at higher intensities, presented more passes and dribbles and were more synchronised in the longitudinal axis while playing in the 40x30m pitch. In the 30x40m pitch, results showed a lower distance between team centroids, higher number of shots, more lateral passes and a wider team positioning. Multidimensional indicators, as players position and distance to the closest defender while shooting, revealed a more constant distance between attacker and defender in the 40x30m pitch. These results highlight the importance of integrating information from different indicators for a contextually valid information.  相似文献   

20.
Abstract

The purpose of this study was to examine the development of skill competence and tactical sophistication during a games unit conducted following the features of sport education provided by Siedentop (1994). One team of six players was followed through a 30-lesson season of “Ultimate.” Using Gréhaigne, Godbout, and Bouthier's (1997) formula for an efficiency index, together with a number of other measures of skill and tactical competence, it was determined that these students made significant improvements in selection and execution dimensions of the game. Furthermore, lower skilled students did not feel marginalized within their teams and believed they had equal opportunities for improvement. The key reasons for developing competence in this setting were the sufficient length of the season to allow for significant practice opportunities and the consistent team membership throughout season, which allowed all players to develop a sense of usefulness. This curriculum model provides one way students can develop skills through a system of game playing, provided sport education units are structured to prevent the more skillful players from dominating the games.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号