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1.
It is an indisputable reality that the most important thing for transmitting cultural heritage to posterity is a sensitive documentation. Up to the present there have been many developments in documentation of cultural heritage by developing technology, and contemporary documentation techniques have progressed speedily. In time, modern methods have become preferable to conventional methods in architecture generally in the existent state and in determination of deformations and preparation of measured drawing projects of historical edifices. Digital and 3D data, rich visual images obtained by digital close-range photogrammetry, and orthophoto images of edifices, are governed and shepherded in documentation and future conservation projects. Also, these methods supply much ease, precision and time-saving in measured drawing projects when compared with conventional methods. In this study, contributions of digital close-range photogrammetry to measured drawing projects were evaluated. A historical building, which had been exposed to fire two times in Konya (Turkey), was photographed and its situation before and after the fire was demonstrated. In addition, the building's measured drawings of facade and its 3D model were completed using digital close-range photogrammetry. The building's present status and its reconstruction project is indicated and how digital close-range photogrammetry contributes to measured drawing, reconstruction and restoration projects is presented. Furthermore, the significance of present-day use of digital close-range photogrammetry in the acquisition of data and preparation of measured drawing projects for historical buildings is emphasized. This study has been completed by photogrammetrists, architects, urban planners and restorers.  相似文献   

2.
It is a fact that the most important thing for transmitting cultural heritage to posterity starts with a sensitive documentation step. Up to the present, there have been many developments in documentation of cultural heritage by developing technology, and contemporary documentation techniques have progressed speedily. Nowadays besides of a sensitive documentation, rapidness has gain importance for the sake of time and cost. Because of these facts, the techniques that provide fast and reliable documentation and modeling like digital close-range photogrammetry and laser scanning became preferable with respect to classical architectural methods. In this paper, the studies of precise measurement, 3D modeling and documentation of Nippur Cubit is presented. The Nippur cubit–the first known standard measure of length–was a heavy copper bar, unearthed at Nippur on the Euphrates River dating from about 2650 B.C. This ancient measuring device is nowadays exposed in the Archeological Museum of Istanbul, Turkey. For the purpose of 3D modeling and archiving of the mentioned object, digital close-range photogrammetry and laser scanning technology were applied and results obtained from these two techniques were compared.  相似文献   

3.
As an important element in the cultural heritage of a people, traditional rural constructions need to be conserved over time. Graphic and metric documentation methods play a key role in the preservation of cultural heritage. In this paper different existing methods of graphic and metric documentation are analysed in order to select the most suitable for the documentation of agro-industrial buildings according to their characteristics. The selected one is a simple close-range photogrammetry method, which is affordable and easy to understand for non experts. It is based on the use of plumb lines, a conventional digital camera and monoscopic restitution. The application of the method is illustrated in a particular case consisting on the graphic and metric documentation of a windmill. Also the accuracy of the method is evaluated in this particular case.  相似文献   

4.
One essential approach in preserving architectural heritage is the documentation of 3D geometries and surface textures of historic buildings. For example, precise colour information, excluding lighting effects, is an intrinsic property of the surface materials of building interiors and exteriors. However, while colour information has been recorded for small sample areas, it has not been accurately documented on the scale of entire building surfaces. This is critical, because building materials decay and their colours fade with time. The goal of this project is to develop a method to assist in recording and documenting the chromatic information of interiors and exteriors of historic buildings with low cost and high efficiency. The method takes advantage of emerging high dynamic range imaging (HDRI) technology, which can store rich information about colour and illumination through digital photography. By recording the colour information, in addition to the geometry and texture information obtained through other existing technologies, we can achieve more complete documentation for architectural heritage. In this paper, we discuss an overview of the problem and present our algorithms for utilizing computer vision techniques to retrieve chromatic information of historic buildings. We also present and discuss our experiments and results of applying our method to studies of lab objects and the Hall of Supreme Harmony in the Forbidden City, Beijing.  相似文献   

5.
6.
3D reconstructions of small objects are more and more frequently employed in several disciplines such as medicine, archaeology, restoration of cultural heritage, forensics, etc. The capability of performing accurate analyses directly on a three-dimensional surface allows for a significant improvement in the accuracy of the measurements, which are otherwise performed on 2D images acquired through a microscope. In this work we present a new methodology for the 3D reconstruction of small sized objects based on a multi-view passive stereo technique applied on a sequence of macro images. The resolving power of macro lenses makes them ideal for photogrammetric applications, but the very small depth of field is their biggest limit. Our approach solves this issue by using an image fusion algorithm to extend the depth of field of the images used in the photogrammetric process. The paper aims to overcome the problems related to the use of macro lenses in photogrammetry, showing how it is possible to retrieve the camera calibration parameters of the sharp images by using an open source Structure from Motion software. Our approach has been tested on two case studies, on objects with a bounding box diagonal ranging from 13.5 mm to 41 mm. The accuracy analysis, performed on certified gauge blocks, demonstrates that the experimental setup returns a 3D model with an accuracy that can reach the 0.05% of the bounding box diagonal.  相似文献   

7.
On many occasions, the graphic information handled by people working in the cultural heritage sector is still bidimensional. Layouts showing elevations and cross sections are the most widespread tools. However, there is an increased need for carefully detailing the complexity of valuable sites with an improved accuracy. This implies the measuring and handling of three-dimensional data, using both commercial and turn-key hardware and software solutions. Taking the usual traditional process as a reference, in the present paper a new effective methodology for carrying out computer assisted delineation of layouts from cultural heritage sites, using 3D digital models, is described. The proposed procedure has been tested in five intervention projects on representative churches within the “Merindad de Aguilar de Campoo” medieval area, in the north of Spain.1 This area has the largest collection of Romanesque art in the world, and is currently under European Heritage Site and World Heritage Site declaration process by the UNESCO.  相似文献   

8.
Several new tools to obtain three-dimensional information from unorganized image sets are now available for the public use. The main advantage of this software, which is based on dense stereo matching, is the possibility to generate 3D content without the need of high-cost hardware (e.g. 3D scanning devices). Nevertheless, their use in real-world application domains (like cultural heritage) is still not very diffused, due to the non-straightforward usability of the raw data produced. In this paper, we investigate the use of automatic dense stereo reconstruction tools for the monitoring of an excavation site. A methodology for the effective acquisition and processing of data is presented. In addition, the results of the data assessment demonstrate the repeatability of the data acquisition process, which is a key factor when qualitative analysis is performed. The use of three-dimensional data is integrated in an open source mesh processing tool, thus showing that a spatio-temporal analysis can be performed in a very intuitive way using off-the-shelf or free/open digital tools. Moreover, the use of peculiar rendering and the creation of snapshots from arbitrary points of view increase the amount of documentation data, and suggest a perfect integration of data produced with dense stereo matching in the future standard documentation for excavation monitoring.  相似文献   

9.
Virtual restoration of cultural heritage (CH) artefacts is an important task that aims to digitally recreate the original appearance of damaged items. In this paper, a method that can be used for virtual restoration of faces appearing in damaged Byzantine icons is presented. Given a damaged face, the complete three-dimensional (3D) geometry of the face is reconstructed using data from the non-damaged facial parts and the texture of the damaged areas is restored. A key aspect of the proposed method is the use of a customized 3D deformable face model suitable for representing the geometry of Byzantine faces, the so-called Byzantine Style Specific Model (BSSM). A BSSM is generated by enforcing rule-based constraints on a deformable model trained using 3D scans of human faces. The use of a BSSM ensures that the Byzantine style is preserved during the process of shape restoration.  相似文献   

10.
Three-dimensional (3D) digital preservation aims at generating 3D models of objects that have cultural or scientific value. It allows realistic visualization of objects through virtual museums or scientific applications, and the restoration of the preserved object in case of natural wear or accidents. This work contributes to this research area by presenting a method to improve color texture quality of 3D models obtained from color and depth images of a laser scanner. Although this device offers precise depth information, the resulting color information is still poor and limits the generation of realistic textures. Our approach is to capture photographs of the object with a high-resolution digital camera and use them to generate a new color texture for the 3D model. Our work proposes a practical technique, easy to replicate, to generate high quality textures for 3D models from photographs. The method is composed by three main steps: (1) calibration of the image acquisition devices; (2) data acquisition; and (3) texture generation. In this paper, we detail our color texture generation method and apply it on the digital preservation of many artworks made by native Brazilians (indians) from the Wauja and Karaja communities. These indigenous communities are acknowledged as great ceramic artists, each bearing their own main themes, using a very rich symbolism in their paintings. Their artworks represent important aspects of the native South American culture and their digital preservation is motivated by three main reasons: (1) their fragility; (2) the paintings loose their original appearance with time; and (3) the possibility of extinction of these communities. We present several results of preserved artworks with enhanced quality realistic texture maps. Also, we present a methodology to analyze the quality and accuracy of texture maps. The resulting 3D models can be visualized through a tool we developed to support the virtual exhibit of 3D preserved heritage.  相似文献   

11.
In this paper, the authors briefly review the state of the art of the 3D acquisition and digitizing techniques applied to heritage. The main focus is on motivations, issues and technical specification of the 3D digitizing of heritage artworks. Different digitizing technologies currently available for this specific application have been evaluated and tested, with application to a pair of case studies, showing that 3D digitizing technologies are sufficiently developed for extensive application in the field of cultural heritage.  相似文献   

12.
In the last few years the improved performances of graphics hardware and the growing availability of broadband internet connections have eventually led to effectively adding a third dimension to web interfaces, achieving what is commonly referred to as Web3D. Nevertheless, these technologies are not yet widespread, especially in the cultural sector, for at least two factors: technological limitations, mostly in the lack of coherent and effective metaphors to visualize and interact with digital cultural assets using the third-dimension as an added value rather than as a stylish gadget, and communication issues, as, despite the principles stated in the London Charter aimed at ensuring technical and intellectual rigor for the digital visualization of cultural heritage, a proper way to deal with relevant and sustainable 3D information is not yet completely established. For this reason this paper focuses on identifying and analyzing the aspects that may contribute to a more efficient use of Web3D technologies to access cultural content, in order to set up a set of development standards aiming to encourage web-based learning and guaranteeing systems accessible and usable by the widest possible audience.  相似文献   

13.
The possibility of giving a continuing value to an abandoned historic mine is not only of academic interest but can be a crucial economic and heritage issue for regions with long mining traditions but which are now severely affected by mine closures. This article suggests a different perspective on the rationale for studying, preserving and developing our mining heritage as an educational facility. To illustrate the case, the ancient iron mine of Llumeres, in the Asturias region, in North Spain, is presented as an example. A key point of our thesis is that a closed mine is not a ‘dead entity’ but simply in transition to another useful state and that after the closure, another organism arises, with very different appearance and vital signs. We suggest that this new organism be recognised for its high patrimonial value and that this heritage value be preserved. Accepting this point of view would mean an increase in efforts to identify and appropriately manage these vital signs. We propose that the particular mining-related aspects (which are usually viewed as negative, such as subsidence or groundwater modification), be considered as part of the heritage of the mining activity, considered in the widest sense. To facilitate understanding, these are discussed in comparison to those for a prehistoric cave, for which there is a broader experience and solid knowledge and recognition of heritage value. We have also analyzed the importance of recognising the geometric and functional relationships between the underground workings and the superficial signatures, in defining an extended patrimonial entity, which has been recently presented to the cultural and political authorities. For the case of the iron mine of Llumeres, we explain the methodology required to analyze and classify the documents in order to investigate and reconstruct the 3D geometric structure of the mine and how this can be integrated into a Geographical Information System (GIS) to improve management and editing of the information. Additionally, the historic mining technological methods employed in the underground workings of Llumeres have been studied and all the information integrated into a 3D visualization package and made available as a free 3D video sample of the subsurface information. In summary, this work represents a major step forward in improving our knowledge of the ancient iron mine of Llumeres and, as a consequence, it has been possible, for the first time, to consider the underground mining heritage in the framework of the better known (but as yet unrecognised) overground heritage. This new patrimonial entity offers enhanced possibilities for acceptance and recognition in a societal context and to aid that acceptance, we propose a radical conceptual change of perspective, pointing out new elements requiring research.  相似文献   

14.
Accurate three-dimensional representations of cultural heritage sites are highly valuable for scientific study, conservation, and educational purposes. In addition to their use for archival purposes, 3D models enable efficient and precise measurement of relevant natural and architectural features. Many cultural heritage sites are large and complex, consisting of multiple structures spatially distributed over tens of thousands of square metres. The process of effectively digitising such geometrically complex locations requires measurements to be acquired from a variety of viewpoints. While several technologies exist for capturing the 3D structure of objects and environments, none are ideally suited to complex, large-scale sites, mainly due to their limited coverage or acquisition efficiency. We explore the use of a recently developed handheld mobile mapping system called Zebedee in cultural heritage applications. The Zebedee system is capable of efficiently mapping an environment in three dimensions by continually acquiring data as an operator holding the device traverses through the site. The system was deployed at the former Peel Island Lazaret, a culturally significant site in Queensland, Australia, consisting of dozens of buildings of various sizes spread across an area of approximately 400 × 250 m. With the Zebedee system, the site was scanned in half a day, and a detailed 3D point cloud model (with over 520 million points) was generated from the 3.6 hours of acquired data in 2.6 hours. We present results demonstrating that Zebedee was able to accurately capture both site context and building detail comparable in accuracy to manual measurement techniques, and at a greatly increased level of efficiency and scope. The scan allowed us to record derelict buildings that previously could not be measured because of the scale and complexity of the site. The resulting 3D model captures both interior and exterior features of buildings, including structure, materials, and the contents of rooms.  相似文献   

15.
Stone conservation at Chambord Castle and monitoring of its changes over time is actually an urgent necessity in order to preserve and enhance this historic and tourist site. Its porous stones suffer from degradation problems depending on physical and chemical parameters that are the origin of frequent restorations. The goal of this research is to supply authorities of the castle with a tool for scientific monitoring and decision support, based on the acquisition of alteration mapping and on the estimation of degradation patterns, in order to permit rational programming operations of restorations. This paper proposes an approach for digital documentation about the conservation state of buildings. The approach is based on the connection between a structured 3D model and structured 2D mapping data. In particular, in the NUBES web platform, a specific interface has been implemented, permitting the displaying and cross-reference of 2D mapping data on the 3D model in real time, by means of structured 2D layer-like annotations concerning stone degradation, dating, and material.  相似文献   

16.
"入遗效应"曾多次在国际文化遗产会议上被提及,是一项在遗产保护过程中不可忽视的重要课题。首先通过对既往文献的研究,结论分三个主流方向:(1)认为其具有正向影响;(2)认为其具有负向影响;(3)认为其基本无影响或影响相对较小。继而分析研究结论的差异性,厘清"入遗效应"理论演变的逻辑和原因,并且通过案例阐释这些变化,为国内遗产地构建可持续发展的世界遗产模式建立良好的理论基础。  相似文献   

17.
Cultural heritage sites and artefacts get a significant added value from high-resolution 3D models. These models are increasingly available due to improvements in technology and to higher integration of survey techniques such as laser scanning and photogrammetry. In this paper we present a case study on the development of a web-based application for user access and interactive exploration of three-dimensional models by providing integrated geometrical and non-geometrical information into an intuitive interface. The main feature of this interactive system is to provide the user with a completely new visit experience based on a free interactive exploration interface of the object (i.e., not constrained by any predefined pathway) and on the opportunity to get more detailed information on specific parts of interest. A parallel aim achieved was to use, in data processing and in the architecture, open source tools and free software, thus providing full transparency on adopted methodology and data processing methods, and a cost effective solution both for server and client. Furthermore, the aspect of data size has been considered using a segmentation and simplification scheme and server-side data management to keep transmission size to a minimum, thus improving access speed.  相似文献   

18.
To create photorealistic three-dimensional (3D) models of real scenes and objects is a challenging problem that demands advanced knowledge of computer vision and computer graphics. Systems that can reconstruct the 3D model of cultural artefacts have found many applications such as virtual museum and historical archiving. While there are methods for 3D digitization of cultural artefacts with high geometric resolution, there are still limitations in achieving high textural resolution for virtual exhibition. One major problem is that the object surface exhibits specular reflection of illuminated light during the acquisition of surface texture. The shading of the target object does not match to other objects or pictures in the virtual scene. Also, if texture of the object must be composed of multiple images, the mismatch of shading (radiometric difference) among the images can be very prominent. In order to create high visual quality exhibition, the specular reflections must be eliminated and then the virtual scene is relit by a synthetic light source. Most existing methods for the identification and removal of specular reflection component demand special device or rely on information obtained in a single image. In order to reconstruct a complete 3D model, we need to acquire a multi-view image sequence. We therefore propose a new method that is applicable for the separation of diffuse and specular reflection components in multi-view image sequence. Also, our method can tackle the specular reflection across the texture boundary. The image sequence is first normalized by the estimated illumination color. Based on the dichromatic reflection model, the specular chromaticity is replaced by the corresponding diffuse chromaticity, which can always be found in neighboring views with the highlights already faded away. We test the new method in modeling Yixing ceramic teapots. The shape model of the teapot is obtained by a laser scanner. The diffuse image sequence is then used to generate the texture map. We create the virtual scene with the photorealistic 3D teapot model, some synthetic 3D models and still pictures. Interactive exhibition of the artefact is achieved with the control of the mouse and simple keyboard commands. This paper gives an account of the procedures for the creation of interactive virtual exhibition of ceramic artefacts.  相似文献   

19.
The archaeological site Pinara, southwest Turkey, which includes several remarkable objects of cultural heritage, has been the focus of several previous archaeoseismic studies. One of these examined the setting of the Roman theater in the east of Pinara by a lidar survey. A gross inclination of the stone rows of the auditorium of 0.81° towards N 314°E was interpreted as a consequence of recent coseismic tectonic movements. A new survey of the theater with a terrestrial phase laser scanner is the basis for a model with 15 times higher resolution and 28 times more data points. Parallel to the fieldwork in this study, the process and accuracy of the leveling of the 3D point clouds produced by the scanner was tested in a series of experiments. Based on the orientation of the blocks forming the seats of the theater, we suggest six sections with changing average inclination of the seats and a fault line separating a northern and a southern section. While the previously found overall inclination of the auditorium is confirmed by the new model and the dip direction agrees, the inclination is 0.58° compared to previously determined 0.81°. The almost perfect increase of inclination with the height of the first 10 entire seating rows and the nearly constant inclination from row 11 onward, makes systematic measurement errors during the construction a possible cause. This is an alternative scenario to the interpretation of a coseismic displacement of the conglomerate block on which the theater was built.  相似文献   

20.
The goal of preventive conservation is to provide the correct maintenance of our cultural heritage in order to enrich our future. The Canadian Museum of Nature developed a risk model for preventive conservation that has proven useful in application to a Portuguese archive. This work applies this model to compare the magnitudes of specific risks estimated for this same archive collection when located in either of two pairs of storage rooms. These rooms are in two different parts of this building: two are in an older part and two are in a recent addition. It was, therefore, necessary to assess the building itself, both structurally and environmentally, as well as analyse its common human practices. In terms of the overall risk magnitude, the best room was found to be in the recent building and the worst in the older building. However, risks related to water problems were found to be higher in the new building. In this work cost-free measures and easy to implement recommendations are given in order to improve the quality of the storage rooms. A final comment on the method itself is also given.  相似文献   

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