首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 21 毫秒
1.
Abstract

The deflection profiles of a badminton racket during strokes performed by elite and world-class badminton players were recorded by strain gauges and subsequently analysed to determine the role of shaft stiffness in racket performance. Deflection behaviour was consistent in all strokes across all players, suggesting a controlled use of racket elasticity. In addition, all impacts occurred within 100 ms of each other, a duration in which deflection velocity provides an increase in racket velocity, indicating that the players were able to use racket elasticity to their advantage. Since deflection behaviour is a product of the racket–player interaction, further work is required to determine the effects of different racket properties and player techniques on the elastic response of rackets during strokes.  相似文献   

2.
对我国青少年羽毛球运动员若干智力问题的探讨   总被引:2,自引:0,他引:2  
随着羽毛球运动的不断发展,运动员在枝战术上的差距日益缩小,因而智力水平的差异将直接影响比赛的成绩。本文对我国羽坛后备力量——青少年运动员的若干智力问题进行综合研究:(一)言语思维能力;(二)智力结构特点;(三)智力与运动水平的关系,从而得出有关数据,为进一步提高我国青少年羽毛球运动员的智力水平提供了参考依据。  相似文献   

3.
This study investigated whether an increase in the forefoot bending stiffness of a badminton shoe would positively affect agility, comfort and biomechanical variables during badminton-specific movements. Three shoe conditions with identical shoe upper and sole designs with different bending stiffness (Flexible, Regular and Stiff) were used. Elite male badminton players completed an agility test on a standard badminton court involving consecutive lunges in six directions, a comfort test performed by a pair of participants conducting a game-like practice trial and a biomechanics test involving a random assignment of consecutive right forward lunges. No significant differences were found in agility time and biomechanical variables among the three shoes. The players wearing the shoe with a flexible forefoot outsole demonstrated a decreased perception of comfort in the forefoot cushion compared to regular and stiffer conditions during the comfort test (p < 0.05). The results suggested that the modification of forefoot bending stiffness would influence individual perception of comfort but would not influence performance and lower extremity kinematics during the tested badminton-specific tasks. It was concluded that an optimisation of forefoot structure and materials in badminton shoes should consider the individual’s perception to maximise footwear comfort in performance.  相似文献   

4.
羽毛球运动步法分类及使用频率   总被引:3,自引:0,他引:3  
采用文献资料、专家访谈、录像观察等研究方法,对中国羽毛球队队员参加的17场单打比赛录像进行步法种类和频率分析。发现:男女运动员使用频率排在前4位的均为左后场蹬转(一步)起跳、左前场蹬跨步、右前场蹬跨步和右前场垫步。提示:羽毛球训练中应强化该几种步法的训练并加强其生物力学研究,进一步防治羽毛球运动员足踝部位运动损伤,提高竞技运动训练水平。  相似文献   

5.
BackgroundAthletes tend to have better visuo-motor performance than do sedentary individuals. However, several basic visual-function and perceptual parameters remain unexplored to date. In this study, we investigated whether differences exist in visual function, performance, and processing between basketball players and individuals without a sport-involvement background.MethodsA total of 33 healthy men with no visual impairment or pathology were divided into 2 groups, depending on the involvement in sport (semi-professional basketball players and sedentary individuals). We tested their baseline heart-rate variability in the resting position apart from subjective questionnaires to determine their physical fitness level, and we checked their visual function, performance, and processing through an extended battery of optometric tests.ResultsThe 2 groups differed in resting heart-rate variability parameters (p < 0.001), confirming their dissimilarities in regular time practising sports per week. The basketball players showed a closer breakpoint and recovery nearpoint of convergence, a higher fusional-vergence rate, better discriminability halos, and better eye–hand coordination (all p values < 0.05).ConclusionThese results show evidence that athletes, basketball players in this case, exhibit better performance in several visual abilities in comparison to a group of individuals without sporting backgrounds, suggesting an improvement due to the systematic involvement of those skills during basketball practice.  相似文献   

6.
Abstract

This study measured whether self-produced movement influences haptic perception ability (experiment 1) as well as the factors associated with levels of influence (experiment 2) in racket sports. For experiment 1, the haptic perception accuracy levels of five male table tennis experts and five male novices were examined under two different conditions (no movement vs. movement). For experiment 2, the haptic afferent subsystems of five male table tennis experts and five male novices were investigated in only the self-produced movement-coupled condition. Inferential statistics (ANOVA, t-test) and custom-made devices (shock & vibration sensor, Qualisys Track Manager) of the data were used to determine the haptic perception accuracy (experiment 1, experiment 2) and its association with expertise. The results of this research show that expert-level players acquire higher accuracy with less variability (racket vibration and angle) than novice-level players, especially in their self-produced movement coupled performances. The important finding from this result is that, in terms of accuracy, the skill-associated differences were enlarged during self-produced movement. To explain the origin of this difference between experts and novices, the functional variability of haptic afferent subsystems can serve as a reference. These two factors (self-produced accuracy and the variability of haptic features) as investigated in this study would be useful criteria for educators in racket sports and suggest a broader hypothesis for further research into the effects of the haptic accuracy related to variability.  相似文献   

7.
Eighteen elite male tennis players were tested to determine their ability to identify string tension differences between rackets strung from 210 N (47 lb) to 285 N (64 lb). Each player impacted four tennis balls projected from a ball machine before changing rackets and repeating the test. Eleven participants (61%) could not correctly detect a 75 N (17 lb) difference between rackets. Only two participants (11%) could correctly detect a 25 N (6 lb) difference. To establish whether varying string tensions affected ball rebound dynamics, the ball’s rebound speed and landing position were analysed. The mean rebound ball speed was 117 km h−1, with only the trials from the 210 N racket producing significantly lower (P < 0.05) rebound speeds than the 235 N and 260 N rackets. This is contrary to previous laboratory-based tests where higher rebound speeds are typically associated with low-string tensions. The anomaly may be attributable to lower swing speeds from participants as they were not familiar with such a low string tension. Ball placement did not appear related to string tension, with the exception of more long errors for the 235 N racket and fewer long errors for the 285 N racket. It was concluded that elite male tennis players display limited ability to detect changes in string tension, impact the ball approximately 6% faster than advanced recreational tennis players during a typical rallying stroke, and that ball placement is predominantly unrelated to string tension for elite performers.  相似文献   

8.
选择了各运动专项具有共性的部分心理特征指标,对我国优秀青少年羽毛球运动员(14~15岁)进行测试。结果表明,选择的指标中,大多数与运动成绩相关不显著,只有少数个性因素具有相关意义;神经类型的评价。可继续作为选拔羽毛球运动员时的初选指标。  相似文献   

9.
信息量与认知负荷对羽毛球运动员视觉搜索特征的影响   总被引:3,自引:0,他引:3  
选取14名羽毛球专业运动员和14名大学生初学者为被试,以羽毛球专项情境中对手即将回球的动作前情境图片预判为反应任务,探讨被试在不同信息量与认知负荷情况下知觉预判绩效及眼动特征。结果表明:运动员与初学者利用更多的信息来加快动作预判速度;运动员动作预判速度要快于初学者,二者在简单任务中的动作预判准确性优于复杂任务中的预判准确性;信息量主要影响运动员动作预判准确性。运动员视觉搜索的注视时间低于初学者;高信息量注视时间少于低信息量的注视时间,且运动员比初学者注视频率更少。运动员注视次数少于初学者;眼跳距离多于初学者;运动员注视轨迹比初学者更为集中。在视觉搜索分配上,运动员与初学者都主要关注球拍与持拍臂,但是在复杂任务与高信息量中,运动员比初学者更关注场上对手与场地位置关系。  相似文献   

10.
Since junior performances have little predictive value for future success, other solutions are sought to assess a young player’s potential. The objectives of this systematic review are (1) to provide an overview of instruments measuring personal talent determinants of young players in racquet sports, and (2) to evaluate these instruments regarding their validity for talent development. Electronic searches were conducted in PubMed, PsychINFO, Web of Knowledge, ScienceDirect and SPORTDiscus (1990 to 31 March 2014). Search terms represented tennis, table tennis, badminton and squash, the concept of talent, methods of testing and children. Thirty articles with information regarding over 100 instruments were included. Validity evaluation showed that instruments focusing on intellectual and perceptual abilities, and coordinative skills discriminate elite from non-elite players and/or are related to current performance, but their predictive validity is not confirmed. There is moderate evidence that the assessments of mental and goal management skills predict future performance. Data on instruments measuring physical characteristics prohibit a conclusion due to conflicting findings. This systematic review yielded an ambiguous end point. The lack of longitudinal studies precludes verification of the instrument’s capacity to forecast future performance. Future research should focus on instruments assessing multidimensional talent determinants and their predictive value in longitudinal designs.  相似文献   

11.
随着现代羽毛球运动训练手段的日趋科学化,在提高专项技术水平的同时,人们已经开始高度重视发展羽毛球运动员的各项素质,特别是灵敏素质。文章运用文献资料法和专家访谈法,根据羽毛球运动的特点和生物学原理指出灵敏训练对羽毛球运动训练的重要性,并且从不同的角度对羽毛球运动员运动训练中的灵敏素质的训练内容和方法进行了阐述,以期为专业羽毛球运动员身体灵敏素质训练提供参考,增进其羽毛球运动水平。  相似文献   

12.
追踪我国优秀羽毛球女子单打运动员在新赛制下的表现,研究了新赛制所带来的变革。研究表明:新赛制使女子单打比赛时间延长、心理压力加大、强手优势弱化、对技术战术及体能要求更高。应该改变训练指导思想、加大年轻队员的梯队建设、选材和技术风格多样化、科学训练减少伤病、提高单兵作战能力等。  相似文献   

13.
Abstract

The purpose of this study was to investigate whether performance level and ball spin affect arm and racket kinematics of the table tennis topspin forehand. Nine advanced and eight intermediate male table tennis players hit topspin forehands against light and heavy backspins. Five high-speed video cameras were used to record their strokes at 200 fps. Contributions of joint rotations to the racket speed, the racket kinematics at ball impact, the time required for racket acceleration and the maximum slope of the racket speed-time curve (s max) were determined. The advanced players showed a significantly larger contribution of lower trunk axial rotation to the racket speed at impact and a significantly larger value of smax, and tended to require a less time for racket acceleration than the intermediate players. The racket speed at impact was not significantly different between the two player groups. The players adjusted the racket face angle rather than the inclination of the racket path at impact to the different ball spins. The results suggest that the ability to accelerate the racket in less time in the topspin forehand against backspin balls may be an important factor that affects the performance level.  相似文献   

14.
Abstract

Despite the large amount of research available on how engagement in football practice relates to future performance level among football players, similar information about the contribution of non-football activities is scarce. Based on data from 745 elite youth players this study aimed to identify the characteristics and contribution of diverse participation towards elite youth and senior professional status. The data were collected using a retrospective questionnaire where the players reported the amount of time spent in other sports than football, in addition to their perceived contribution of different non-football activities for developing football skills. The accumulated hours of time spent in other sports of players who had obtained a senior professional contract were compared to non-professional players, using multilevel modelling (n = 558), while a t-test compared the activity ratings to each other. No significant differences were identified between professional and non-professional players’ engagement history, but overall, the players rated sports similar to football to be significantly more relevant for developing football skills than other sports. The results suggests that spending time in non-football activities did not contribute to present differences in performance attainment in football, but also that potential advantages of such activities may be related to their characteristics.  相似文献   

15.
ABSTRACT

The recruitment of athletes with limited resources is a global problem in professional sports. In US Major League Baseball, the experience of the Oakland Athletics’ general manager in the last decade turned his “Moneyball” model into a synonym of quantitative analysis in the transfer market of baseball players. His strategy focused on hiring players with outstanding technical skills but relatively low market value. This study adapted this model to the framework of a multiple criteria decision aid (MCDA), by selecting undervalued players who have complementary abilities. The novelty here refers to the joint use of four algorithms explored by the composition of probabilistic preferences (CPP) (i.e., ranking, classification, dynamic evaluation and regularity analysis) and their application to soccer player performance evaluation. The new model analysed the recent transfer of a left-back soccer player to Europe. The results indicated 12 opportunities for better investment, among 32 left and right-back players considered. Two years later, the value of the same player was considerably lower. He played only five matches in the 2018–2019 season, without scoring or providing any assists. On the other hand, the players better classified by the CPP-MB model presented higher performances and market values.  相似文献   

16.
世界羽毛球男子双打发球技术分析   总被引:5,自引:0,他引:5  
在羽毛球运动中,男双运动员要想取得比赛的胜利,关键是在发接发及前5拍中争取主动,抢得先机。羽毛球运动打法、技术的创新,都有其规律性,发球更是双打比赛中能否抢先,取得进攻优势,进而夺取胜利的关键技术。  相似文献   

17.
刘巍 《体育科技文献通报》2012,20(3):39+111-39,111
体能是羽毛球运动员运用技、战术的基础,羽毛球运动员在大运动量的比赛与训练过程后,运动疲劳的消除和体能的恢复,对羽毛球运动员技战术水平的发挥、运动成绩的提高、运动损伤的预防以及运动寿命的延长有重要的意义。本文依据羽毛球运动员,在运动过程中机体功能的特点,结合运动营养补充品的研究成果,对羽毛球运动员疲劳的消除与营养补充的措施做出相应分析,以其对羽毛球工作者维持运动员健康与提高运动能力方面有所启发。  相似文献   

18.
The ability to recognize patterns of play is fundamental to performance in team sports. While typically assumed to be domain-specific, pattern recognition skills may transfer from one sport to another if similarities exist in the perceptual features and their relations and/or the strategies used to encode and retrieve relevant information. A transfer paradigm was employed to compare skilled and less skilled soccer, field hockey and volleyball players' pattern recognition skills. Participants viewed structured and unstructured action sequences from each sport, half of which were randomly represented with clips not previously seen. The task was to identify previously viewed action sequences quickly and accurately. Transfer of pattern recognition skill was dependent on the participant's skill, sport practised, nature of the task and degree of structure. The skilled soccer and hockey players were quicker than the skilled volleyball players at recognizing structured soccer and hockey action sequences. Performance differences were not observed on the structured volleyball trials between the skilled soccer, field hockey and volleyball players. The skilled field hockey and soccer players were able to transfer perceptual information or strategies between their respective sports. The less skilled participants' results were less clear. Implications for domain-specific expertise, transfer and diversity across domains are discussed.  相似文献   

19.
The kinematics of a badminton racket during a smash stroke was observed in this study with the purpose of investigating stroke dynamics and racket behaviour. Motion capture measurements of the racket during several smash strokes performed by three players of different skill levels indicated a clear increase in racket velocity at impact with increasing skill level. Variations between translational and rotational contributions to the impact speed could also be seen between the players. The advanced player produced a much higher peak angular velocity and also relied much less on translation, with a translational velocity of only 8% of the total velocity versus the 20% for the recreational player. It is proposed that, as an alternative to shuttlecock speeds, racket head speed measurements can be used as an indicator of performance, and can also provide some insight into the interaction between the racket and player.  相似文献   

20.
ABSTRACT

Soccer players are required to have well-developed physical, technical and cognitive abilities. The present systematic review, adhering to Preferred Reporting Items for Systematic reviews and Meta-Analysis guidelines, examined the effects of cognitive training strategies on motor and positive psychological skills development in soccer performance and identified the potential moderators of the “cognitive training–soccer performance” relationship. Thirteen databases were systematically searched using keywords related to psychological or cognitive training in soccer players. The review is based on 18 studies, employing 584 soccer players aged 7–39 years. Cognitive strategies, particularly imagery, appear to improve sports performance in soccer players. Regarding imagery, the combination of two different types of cognitive imagery training (i.e., cognitive general and cognitive specific) has a positive influence on soccer performance during training, whereas motivational imagery (i.e., motivational general-arousal, motivational general-mastery and motivational specific) enhance competition performance. Younger soccer players employ cognitive general and cognitive specific imagery techniques to a greater extent than older soccer players. Combined cognitive training strategies were more beneficial than a single cognitive strategy relative to motor skills enhancement in elite (particularly midfielders) and amateur (i.e., when practising complex and specific soccer skills in precompetitive period) soccer players. In conclusion, it appears that there are differences in cognitive/psychological training interventions, and their efficacy, according to whether they are directed towards training or competition, and the age, standard and playing position of the players.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号