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1.
The purpose of this paper is to provide a comprehensive review of the science of rugby league football at all levels of competition (i.e. junior, amateur, semi-professional, professional), with special reference to all discipline-specific scientific research performed in rugby league (i.e. physiological, psychological, injury epidemiology, strength and conditioning, performance analysis). Rugby league football is played at junior and senior levels in several countries worldwide. A rugby league team consists of 13 players (6 forwards and 7 backs). The game is played over two 30 - 40 min halves (depending on the standard of competition) separated by a 10 min rest interval. Several studies have documented the physiological capacities and injury rates of rugby league players. More recently, studies have investigated the physiological demands of competition. Interestingly, the physiological capacities of players, the incidence of injury and the physiological demands of competition all increase as the playing standard is increased. Mean blood lactate concentrations of 5.2, 7.2 and 9.1 mmol . l(-1) have been reported during competition for amateur, semi-professional and professional rugby league players respectively. Mean heart rates of 152 beats . min(-1) (78% of maximal heart rate), 166 beats . min(-1) (84% of maximal heart rate) and 172 beats . min(-1) (93% of maximal heart rate) have been recorded for amateur, semi-professional and junior elite rugby league players respectively. Skill-based conditioning games have been used to develop the skill and fitness of rugby league players, with mean heart rate and blood lactate responses during these activities almost identical to those obtained during competition. In addition, recent studies have shown that most training injuries are sustained in traditional conditioning activities that involve no skill component (i.e. running without the ball), whereas the incidence of injuries while participating in skill-based conditioning games is low. Collaborative research among the various sport science disciplines is required to identify strategies to reduce the incidence of injury and enhance the performance of rugby league players. An understanding of the movement patterns and physiological demands of different positions at all standards of competition would allow the development of strength and conditioning programmes to meet the precise requirements of these positions. Finally, studies investigating the impact of improvements in physiological capacities (including the effect of different strength and conditioning programmes) on rugby league playing performance are warranted.  相似文献   

2.
The aim of this study was to determine whether the physiological characteristics of players influence selection in a semi-professional first grade rugby league team. Sixty-six semi-professional rugby league players aged 24 - 4 years (mean - s ) were monitored over two competitive seasons. The players underwent measurements of body mass, muscular power (vertical jump), speed (10, 20, 30 and 40 m sprint), agility (Illinois agility run) and estimated maximal aerobic power (multi-stage fitness test) 1 week before their first competition match. After selection for either the first or second grade team, the results of all physiological tests were collated and analysed to determine if there were any physiological differences between players selected for the two teams. Players selected to play in the first grade team were significantly ( P ? 0.05) older (25 - 4 vs 22 - 4 years) and heavier (93 - 10 vs 86 - 10 kg) and had more playing experience (18 - 6 vs 15 - 6 years) than second grade players. Muscular power, speed, agility and estimated maximal aerobic power were not significantly different ( P > 0.05) between first grade and second grade players. These results suggest that the physiological capacities of players do not influence selection in a semi-professional first grade rugby league team. Rather, player selection appears to be based on body mass, playing experience and skill. These results support the need for a standardized skills performance test for semi-professional rugby league players.  相似文献   

3.
The aim of this study was to determine whether the physiological characteristics of players influence selection in a semi-professional first grade rugby league team. Sixty-six semi-professional rugby league players aged 24+/-4 years (mean +/- s) were monitored over two competitive seasons. The players underwent measurements of body mass, muscular power (vertical jump), speed (10, 20, 30 and 40 m sprint), agility (Illinois agility run) and estimated maximal aerobic power (multi-stage fitness test) 1 week before their first competition match. After selection for either the first or second grade team, the results of all physiological tests were collated and analysed to determine if there were any physiological differences between players selected for the two teams. Players selected to play in the first grade team were significantly (P< 0.05) older (25+/-4 vs 22+/-4 years) and heavier (93+/-10 vs 86+/-10 kg) and had more playing experience (18+/-6 vs 15+/-6 years) than second grade players. Muscular power, speed, agility and estimated maximal aerobic power were not significantly different (P > 0.05) between first grade and second grade players. These results suggest that the physiological capacities of players do not influence selection in a semi-professional first grade rugby league team. Rather, player selection appears to be based on body mass, playing experience and skill. These results support the need for a standardized skills performance test for semi-professional rugby league players.  相似文献   

4.
Abstract

The main purpose of this article was to review a series of studies (n=23) on physical characteristics, physiological attributes, throwing velocity and accuracy, and on-court performances of male handball players – amateur players, experienced players, professional players, and players on the national team. Five main findings emerged from our review: (1) Elite players are heavier and have higher fat-free mass than amateur players. (2) The maximal oxygen uptake of male players is between 50 and 60 ml · kg?1 · min?1. (3) Throwing velocity is higher by as much as 9% in elite male players compared with amateur male players. (4) Heart rates can rise above 160 beats · min?1 in male players during a game. (5) On-court distance covered in a game averaged approximately 4 km and ranged between 2 and 5 km, depending on playing position. Our methodological concerns based on the reviewed studies are: (a) a lack of on-court physiological data; (b) a lack of experimental/manipulative studies; (c) limited data on throwing accuracy; and (d) a lack of longitudinal studies. The practical implications include: (a) strength and power exercises should be emphasized in conditioning programmes, as they are associated with both sprint performance and throwing velocity; (b) speed and agility drills should also be implemented in conditioning programmes; and (c) specificity of training based upon the position of the player is of great importance when planning strength and conditioning programmes.  相似文献   

5.
The aim of this study was to determine the severity and cost of injuries in amateur rugby league. Seventy-two amateur rugby league players aged 28 - 6 years (mean - s) were surveyed at the end of a competitive season. An injury was defined as any pain, disability or injury that occurred as a result of a competition game which caused the player to miss subsequent games. Injuries were classified as minor (one game missed), moderate (two to four games missed) and major (five or more games missed). Of the 72 questionnaires distributed, 34 (47.2%) were returned. Twenty respondents (58.8%) sustained an injury that resulted in one or more missed games. Eight injured players (40.0%) missed five or more training sessions, six of whom (30%) missed five or more games as a result of the injury. The median time lost from employment or study for all injured players was 2 days per playing injury. The respective median direct (e.g. medical expenses) and indirect (e.g. wages lost) costs associated with the injury were 28.29 and 77.04 per playing injury. A considerable proportion of injuries sustained in the present sample of amateur rugby league players were major, resulting in a loss of training, playing and employment or study time, and these injuries were associated with significant direct and indirect economic costs. Further studies, using a larger sample, would complement the present findings in establishing the severity and cost of amateur rugby league injuries. These results suggest that prevention strategies are required to reduce the severity and cost of amateur rugby league injuries.  相似文献   

6.
The aim of this study was to determine the severity and cost of injuries in amateur rugby league. Seventy-two amateur rugby league players aged 28 +/- 6 years (mean +/- s) were surveyed at the end of a competitive season. An injury was defined as any pain, disability or injury that occurred as a result of a competition game which caused the player to miss subsequent games. Injuries were classified as minor (one game missed), moderate (two to four games missed) and major (five or more games missed). Of the 72 questionnaires distributed, 34 (47.2%) were returned. Twenty respondents (58.8%) sustained an injury that resulted in one or more missed games. Eight injured players (40.0%) missed five or more training sessions, six of whom (30%) missed five or more games as a result of the injury. The median time lost from employment or study for all injured players was 2 days per playing injury. The respective median direct (e.g. medical expenses) and indirect (e.g. wages lost) costs associated with the injury were 28.29 pounds and 77.04 pound per playing injury. A considerable proportion of injuries sustained in the present sample of amateur rugby league players were major, resulting in a loss of training, playing and employment or study time, and these injuries were associated with significant direct and indirect economic costs. Further studies, using a larger sample, would complement the present findings in establishing the severity and cost of amateur rugby league injuries. These results suggest that prevention strategies are required to reduce the severity and cost of amateur rugby league injuries.  相似文献   

7.
8.
The aim of this study was to examine heart rate, blood lactate concentration and estimated energy expenditure during a competitive rugby league match. Seventeen well-trained rugby league players (age, 23.9 +/- 4.1 years; VO2max, 57.9 +/- 3.6 ml x kg(-1) x min(-1); height, 1.82 +/- 0.06 m; body mass, 90.2 +/- 9.6 kg; mean +/- s) participated in the study. Heart rate was recorded continuously throughout the match using Polar Vantage NV recordable heart rate monitors. Blood lactate samples (n = 102) were taken before the match, after the warm-up, at random stoppages in play, at half time and immediately after the match. Estimated energy expenditure during the match was calculated from the heart rate-VO2 relationship determined in laboratory tests. The mean team heart rate (n = 15) was not significantly different between halves (167 +/- 9 vs 165 +/- 11 beats x min(-1)). Mean match intensity was 81.1 +/- 5.8% VO2max. Mean match blood lactate concentration was 7.2 +/- 2.5 mmol x l(-1), with concentrations for the first half (8.4 +/- 1.8 mmol x l(-1)) being significantly higher than those for the second half (5.9 +/- 2.5 mmol x l(-1)) (P<0.05). Energy expenditure was approximately 7.9 MJ. These results demonstrate that semi-professional rugby league is a highly aerobic game with a considerable anaerobic component requiring high lactate tolerance. Training programmes should reflect these demands placed on players during competitive match-play.  相似文献   

9.
Altogether, 100 uninjured professional rugby league players were evaluated over a 2-year period. Their height, body mass, sum of skinfolds, girths and bone diameters were recorded. A Cybex 340 isokinetic dynamometer was used to determine peak torque, work, power, endurance ratios and peak torque ratios of the hip abductors and adductors (5 repetitions at 0.52 and 2.08 rad?·?s??1; 20 repetitions at 3.66 rad?·?s??1) and knee flexors and extensors (4 repetitions at 1.04 and 3.14 rad?·?s??1; 30 repetitions at 5.22 rad?·?s??1). Hip abduction and adduction were also assessed with the hip in external rotation. Discriminant function analysis was conducted on all predictor variables to develop a multivariate predictive model capable of classifying players with a high degree of accuracy into groups with and without a groin injury. The model consisted of eight variables and correctly classified 91.7% of the non-injured players and 90.5% of the injured players. The correct classification for the model as a whole was 91.4%. The aetiological factors identified as being related to injury of the groin musculotendinous unit included abduction and adduction-with-rotation peak torque, angle of adduction and abduction-with-rotation peak torque, strength ratio of hip muscle groups, bilateral difference in extension peak torque, femur diameter and body mass.  相似文献   

10.
ABSTRACT

To quantify the peak movement and contact demands of National Rugby League (NRL) and European Super League (ESL) competition players were tracked during 10 NRL (166 files) and 10 ESL (143 files) matches using microtechnology devices. The peak 1- to 5-min periods were then calculated for average match speed (m·min?1), and acceleration (m·s?2) when 0, 1, 2, and ≥3 collisions per min occurred. Linear mixed effect models and Cohen’s effect size statistic (± 90%CI) were used to determine the differences in movement profiles when collisions occurred. Compared to no collision periods, as frequency of collisions per minute increased, there were progressive reductions in running speed for most positional groups. The addition of 1 or more collisions per min resulted in average effect size reductions in match speed of ?0.14 for NRL forwards, ?0.89 for NRL backs, ?0.48 for ESL forwards, and ?2.41 for ESL backs. ESL forwards had the highest frequency of peak periods involving 3 or more collisions per min, 22% of all periods, followed by NRL forwards (14%), NRL backs (10%) and ESL backs (8%). This study highlights the peak movement and collision demands of professional rugby league competition and allows practitioners to develop training drills that reflect worst case scenarios.  相似文献   

11.
12.
Abstract

We compared the match activity profiles of elite footballers from Australian football (AF), rugby league (RL) and soccer (SOC), using identical movement definitions. Ninety-four elite footballers from AF, RL or SOC clubs in Australia participated in this study. Movement data were collected using a 5-Hz global positioning system from matches during the 2008–2011 competitive seasons, including measures of velocity, distance, acceleration and bouts of repeat sprints (RS). Australian footballers covered the greatest relative running distances (129 ± 17 m.min?1) compared to RL (97 ± 16 m.min?1) and SOC (104 ± 10 m.min?1) (effect size [ES]; 1.0–2.8). The relative distance covered (4.92 ± 2.10 m.min?1 vs. 5.42 ± 2.49 m.min?1; 0.74 ± 0.78 m.min?1 vs. 0.97 ± 0.80 m.min?1) and the number of high-velocity running (0.4 ± 0.2 no.min?1 vs. 0.4 ± 0.2 no.min?1) and sprint (0.06 ± 0.06 no.min?1 vs. 0.08 ± 0.07 no.min?1) efforts between RL and SOC players were similar (ES; 0.1–0.3). Rugby league players undertook the highest relative number of accelerations (1.10 ± 0.56 no.min?1). RS bouts were uncommon for all codes. RL and SOC players perform less running than AF players, possibly due to limited open space as a consequence of field size and code specific rules. While training in football should be code specific, there may be some transference of conditioning drills across codes.  相似文献   

13.
The aim of this study was to develop an exercise protocol to simulate tennis matchplay on a 'category 2' surface. Match analyses were used to form the basis for the design of the protocol. The protocol involved playing against a tennis ball serving machine. Part A of the protocol comprised 92 min 46 s of simulated tennis matchplay; Part B consisted of continuous hitting to the point of 'volitional fatigue' or when the required hitting frequency for two consecutive ball feeds could no longer be maintained. Ten elite tennis players (5 males, 5 females) volunteered to participate in the study, which was performed on an indoor tennis court (Matchplay?, En-Tout-Cas)?. Their age, body mass and estimated maximal oxygen uptake were as follows: males, 21.7±1.0 years, 73.6±2.6 kg and 58.0±1.7 ml?·?kg?1?·?min?1, respectively; females, 21.9±1.3 years, 62.3±2.0 kg and 42.2±0.7 ml?·?kg?·?min?1, respectively (mean±). Heart rate, change in body mass and time to volitional fatigue were monitored. The heart rate responses of the participants to the simulated matchplay (range: 140-157 beats?·?min?1, 73-81% peak heart rate) were consistent with the results of previous studies, for 'actual' matchplay. This protocol was successful in simulating similar physiological responses in Part A to 'actual' matchplay on a 'category 2' surface, in a controlled environment; it was also a sensitive evaluation tool of skilled performance in Part B. The current protocol may be used as a baseline protocol for studying the influence of, for example, training and dietary intervention on performance.  相似文献   

14.
Limited information exists about the movement patterns of field-hockey players, especially during elite competition. Time–motion analysis was used to document the movement patterns during an international field-hockey game. In addition, the movement patterns of repeated-sprint activity were investigated, as repeated-sprint ability is considered to be an important fitness component of team-sport performance. Fourteen members of the Australian men's field-hockey team (age 26±3 years, body mass 76.7±5.6?kg, [Vdot]O2max 57.9±3.6?ml?·?kg?1?·?min?1; mean±s) were filmed during an international game and their movement patterns were analysed. The majority of the total player game time was spent in the low-intensity motions of walking, jogging and standing (46.5±8.1, 40.5±7.0 and 7.4±0.9%, respectively). In comparison, the proportions of time spent in striding and sprinting were 4.1±1.1 and 1.5±0.6%, respectively. Our criteria for ‘repeated-sprint’ activity (defined as a minimum of three sprints, with mean recovery duration between sprints of less than 21?s) was met on 17 occasions during the game (total for all players), with a mean 4±1 sprints per bout. On average, 95% of the recovery during the repeated-sprint bouts was of an active nature. In summary, the results suggest that the motion activities of an elite field-hockey competition are similar to those of elite soccer, rugby and Australian Rules football. In addition, the investigation of repeated-sprint activity during competition has provided additional information about the unique physiological demands of elite field-hockey performance.  相似文献   

15.
This study examined the skill involvements of three positional groups across a junior representative rugby league season. Data were collected from 45 rugby league players (mean ± SD; age = 16.5 ± 1.0 years) currently participating in the Harold Matthews and SG Ball Cup. Players were subdivided into hit-up forwards, adjustables and outside backs. The frequency (n · min?1) of offensive, defensive and overall involvements was coded for each group using a notation system and a practical coach skill analysis tool. Multivariate analysis of variance (MANOVA) revealed a significant effect of playing position on skill involvements (F = 9.06; P < 0.001; ES = 0.41). Hit-up forwards performed a significantly greater frequency of offensive (0.31 ± 0.10), defensive (0.42 ± 0.15) and overall involvements (0.74 ± 0.19) when compared to adjustables (0.20 ± 0.08, 0.28 ± 0.08 and 0.52 ± 0.15, respectively) and outside backs (0.20 ± 0.12, 0.11 ± 0.07 and ± 0.31 ± 0.17, respectively). Further, adjustables performed a significantly greater number of defensive (0.28 ± 0.08) and overall involvements (0.52 ± 0.15) when compared to outside backs (0.11 ± 0.07 and 0.31 ± 0.17, respectively). The findings of this study suggest that it is important to consider a junior player’s positional group when analysing their skill involvements. Information gained from this study could assist in the design of specific training methodologies for junior rugby league players in high-level talent development programmes.  相似文献   

16.
Abstract We investigated the relationship between skill qualities and contact injury risk in professional rugby league players. Sixty-six professional rugby league players aged 23?±?4 years (mean?±?s) participated in this three-year prospective study. Players underwent assessments of tackling proficiency, dual-task draw-and-pass proficiency, reactive agility, pattern recall, and pattern prediction. The frailty model was applied to calculate the adjusted risk ratios of injury. When the players' age and playing position were adjusted in the frailty model, the risk ratios showed that reactive agility was a predictor for the risk of injury. Players with reactive agility decision times of >80?ms had a lower incidence (relative risk?=?0.68, 95% CI 0.47-0.98, P?=?0.04) of injuries than players with reactive agility decision times of ≤80 ms. Although there was no relationship between injury and the majority of skill qualities (P?=?0.47-0.93), players with poor reactive agility performances (specifically longer decision times) had a lower risk of injury, suggesting that poor perceptual skill is protective against contact injuries in professional rugby league players. These players might inadvertently avoid the heavy collisions that result in injury, or at best result in partial contact that does not result in exposure to the full force of a tackle.  相似文献   

17.
This study aimed to identify attributes that discriminate selected from non-selected players and predict selection into a rugby league development programme in older adolescent players. Anthropometric, performance and psychological attributes were measured in under-16 (N = 100) and under-18 (N = 60) rugby league players trialling for selection into a development programme with a professional Australian club. Sprint times (P < 0.001), predicted VO2max (P = 0.002) and push-ups1 min (P = 0.004) were superior in selected under-16 players, and sprint times (P ≤ 0.045), push-ups1 min (P < 0.001) and chin-ups1 min (P = 0.013) were superior in selected under-18 players. Further, 10-m sprint (β = ?7.706, standard error [SE] = 2.412), VO2max (β = 0.168, SE = 0.052) and body mass (β = 0.071, SE = 0.023) significantly predicted selection (R2 = 0.339) in under-16 players, while push-ups1 min (β = 0.564, SE = 0.250), 10-m sprint (β = ?68.477, SE = 28.107), body mass (β = 0.360, SE = 0.155) and chronological age (β = ?3.577, SE = 1.720) significantly predicted selection (R2 = 0.894) in under-18 players. These findings emphasise the importance of performance attributes in junior rugby league and indicate talent identification test batteries should be age-specific in older adolescent players.  相似文献   

18.
The Functional Movement Screen (FMS) has been applied to identify predisposed players, mainly in professional sports, and their injury risk. Empirical evidence on the FMS in amateur soccer is scant. Furthermore, the composite FMS score contains upper, lower, and core-related body items, which might be related differently in soccer-specific injury incidences. The aim of this study was twofold: to investigate the relationship between the composite FMS score and the injury incidence of amateur soccer players and to analyze the contribution of single FMS test items to the injury state. In all, 83 amateur male soccer players (23?±?4 years old) were evaluated using the FMS prior to the preparation period of the 2016/2017 season. Injuries (lower extremities, non-contact, time loss) were continuously documented throughout the first competition period. The composite FMS score differed significantly (p?=?0.017) between injured (15.1?±?2.5) and non-injured (16.5?±?2) players. A twofold increase in the risk of injury was found for a composite FMS score of 14 or less. Significant correlations between single test items with a score?≤?2 and injured players were found for the trunk stability push-up exercise (χ2?=?17.4, df?=?1, p?<?0.001, φ?=?0.5) and the rotary stability exercise (χ2?=?6.7, df?=?1, p?=?0.009, φ?=?0.3). The composite FMS score seems to be an indicator of injury risk in amateur soccer with injured players having lower core stability and lower core strength.  相似文献   

19.
Abstract

Due to the unique energetic demands of professional young collision sport athletes, accurate assessment of energy balance is required. Consequently, this is the first study to simultaneously investigate the energy intake, expenditure and balance of professional young rugby league players across a pre-season period. The total energy expenditure of six professional young male rugby league players was measured via doubly labelled water over a fourteen-day assessment period. Resting metabolic rate was measured and physical activity level calculated. Dietary intake was reported via Snap-N-Send over a non-consecutive ten-day assessment period, alongside changes in fasted body mass and hydration status. Accordingly, energy balance was inferred. The mean (standard deviation) difference between total energy intake (16.73 (1.32) MJ.day?1) and total energy expenditure (18.36 (3.05) MJ.day?1) measured over the non-consecutive ten-day period was unclear (?1.63 (1.73) MJ.day?1; ES?=?0.91?±?1.28; p?=?0.221). This corresponded in a most likely trivial decrease in body mass (?0.65 (0.78) kg; ES?=?0.04?±?0.03; p?=?0.097). Resting metabolic rate and physical activity level across the fourteen-day pre-season period was 11.20 (2.16) MJ.day?1 and 1.7 (0.2), respectively. For the first time, this study utilises gold standard assessment techniques to elucidate the distinctly large energy expenditures of professional young rugby league players across a pre-season period, emphasising a requirement for equally large energy intakes to achieve targeted body mass and composition adaptations. Accordingly, it is imperative that practitioners regularly assess the energy balance of professional young collision-sport athletes to ensure their unique energetic requirements are achieved.  相似文献   

20.
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