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31.
This study documents trends and issues pertaining to articulation and transferabil‐ity of students in art programs at community colleges in Illinois to 4‐year institutions. There has been a discernible lack of consensus and data regarding the current state of articulation in art, both institution‐specific and statewide. Many problems arise when art students attempt to transfer from community colleges to 4‐year institutions. A survey was conducted among selected art faculty at Illinois community colleges to seek relevant information. The findings of this study may direct collaboration between community colleges and 4‐year institutions for purposes such as facilitating transfer and articulation in art.  相似文献   
32.
ABSTRACT

In this article, the authors introduce a novel way, using the metaphor of a baseball game, to evaluate and measure community college student progress for those whose stated goal is to transfer to a 4-year institution and, ultimately, earn a bachelor's degree. The proposed framework of “the Transfer Game” is an outgrowth of the Transfer and Retention of Urban Community College Students (TRUCCS) project, which is a longitudinal study of 5,000 community college students from the 9-campuses of the Los Angeles Community College District. The goal of the project is to explain how the “all-American game” provides a method to measure, comprehend, and visualize student progression, and identify the factors that predict both success and barriers. The framework provides a scholarly comparison of the all-American game of baseball to the All-American invention of the community college.  相似文献   
33.
In this paper, the author discusses pedagogy and strategy within the current climate set by the “War on Terror”. Deploying Lacanian psychoanalysis in a critique of standardized knowledge, the author develops a theory of “abject pedagogy” that seeks to subvert the current “regimes of truth” while providing educators with a viable pedagogy during this “state of emergency”.  相似文献   
34.
This study conducted a citation network analysis (CNA) of human performance technology (HPT) to examine its current state of the field. Previous reviews of the field have used traditional research methods, such as content analysis, survey, Delphi, and citation analysis. The distinctive features of CNA come from using a social network analysis approach to see relational and network patterns in the citation data. This CNA found that the Performance Improvement Quarterly network showed more widely but loosely connected and less centralized structural attributes than the human resource development network; the 10 most influential articles in the field were identified; frequently co‐cited articles were recognized as having a strong relationship by subsequent researchers; and five cohesive subgroups showed key topics in the field (performance, instructional design, performance support, organization/workplace, and transfer of training). Implications from the results of the CNA were elaborated on for future research in HPT.  相似文献   
35.
The primary purpose of the current research was to identify core contextual factors that facilitate or hinder the process of organizational knowledge creation practices. The grounded theory framework and negotiated coding approach were employed. Serving as the fundamental research framework was Nonaka and his colleagues' knowledge creation and conversion theory, along with their proposed knowledge creation enablers. A total of 314 codeable units from 153 individuals were used for data analysis. All answers were coded and categorized into three emerged domains—organization, team/subgroup, and individual—for both areas of facilitating and hindering factors. Limitations and implications for further research are presented in the discussion section.  相似文献   
36.
ABSTRACT

Research on media substitution theory has examined substitutional and/or complementary relationships between new and existing media. This study focuses on the growth of mobile platforms and investigates the relationship between mobile devices and personal computers. Using Nielsen’s panel data that provide electronically recorded media usage (N = 2,396), this study analyzes yearly changes in time allocation to mobile devices and PCs at total and content-specific usage levels during mobile 4G transition. Results suggest a complementarity dynamic between mobile devices and PCs; however, the patterns were more nuanced in light of the role of individual and structural factors when determining media choice.  相似文献   
37.
The current study examined how teachers’ perfectionism (personal standards [PS] and concern over mistakes [COM]) relates to their achievement goals for teaching, instructional practices (creation of mastery vs. performance classroom goal structures), job satisfaction, and flow experience during teaching. The data were collected from teachers (N = 143; mean age = 43.5; 70% female; 100% European American) practicing in the Midwestern U.S. Path analyses indicated that teachers’ high personal standards predicted endorsement of mastery goals for teaching, creation of mastery goal structure emphasizing personal progress and learning, high job satisfaction, and frequent flow experience during teaching. On the contrary, teachers’ high concern over mistakes predicted endorsement of performance-approach and -avoidance goals, creation of classroom performance goal structure emphasizing competition among students, low job satisfaction, and infrequent flow experience during teaching. A significant interaction between PS and COM was found for fluency (subscale of flow) experience, indicating that PS can buffer the harmful effects of COM. Therefore, the study evidenced the benefits of PS and the drawbacks of COM.  相似文献   
38.
公共文化服务大数据集成架构设计研究   总被引:1,自引:0,他引:1  
[目的/意义] 针对当前各图书馆、文化馆等公共文化服务机构的多源异构数据,设计出一套行之有效的集成架构。[方法/过程] 在充分分析公共文化大数据资源的基础上,对公共文化服务大数据的类型与分布进行分析,结合公共文化服务大数据的应用场景,设计公共文化大数据集成的架构。[结果/结论] 提出一个由数据来源层、系统集成层、数据融合层、存储层、应用层五个层次构成的公共文化服务大数据集成架构,并对其中的采集、存储等关键技术进行研究。  相似文献   
39.
Soft robotics with new designs, fabrication technologies and control strategies inspired by nature have been totally changing our view on robotics. To fully exploit their potential in practical applications, untethered designs are preferred in implementation. However, hindered by the limited thermal/mechanical performance of soft materials, it has been always challenging for researchers to implement untethered solutions, which generally involve rigid forms of high energy-density power sources or high energy-density processes. A number of insects in nature, such as rove beetles, can gain a burst of kinetic energy from the induced surface-energy gradient on water to return to their familiar habitats, which is generally known as Marangoni propulsion. Inspired by such a behavior, we report the agile untethered mobility of a fully soft robot in liquid based on induced energy gradients and also develop corresponding fabrication and maneuvering strategies. The robot can reach a speed of 5.5 body lengths per second, which is 7-fold more than the best reported, 0.69 (body length per second), in the previous work on untethered soft robots in liquid by far. Further controlling the robots, we demonstrate a soft-robot swarm that can approach a target simultaneously to assure a hit with high accuracy. Without employing any high energy-density power sources or processes, our robot exhibits many attractive merits, such as quietness, no mechanical wear, no thermal fatigue, invisibility and ease of robot fabrication, which may potentially impact many fields in the future.  相似文献   
40.
This study examined employees’ perceptions of interpersonal competence at work through the research methodology known as concept mapping. The purpose of this study was to identify the phenomenally derived components of interpersonal competence in work environments and employees’ underlying cognitive structures of interpersonal competence at work. Multidimensional scaling analysis indicated that the participants conceptualized interpersonal competence in the following two dimensions: (i) work-specific domain versus general domain and (ii) unilateral domain versus bilateral domain. In addition, hierarchical clustering on the MDS coordinates produced six clusters: Caring & Considerate, Sociable & Out-going, Kind & Gentle, Reliable & Leadership skills, and Confident & Responsible. Our results were discussed with respect to future research and educational approaches to the issues surrounding interpersonal competencies at work.  相似文献   
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