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11.
Study of Malaysian adoption of mobile learning (m-learning) is still in the early stages. However, there are numerous researchers in the country exploring the potential and application of m-learning in the Malaysian education system, including special education. A key question is whether teachers are prepared to incorporate mobile technology as part of their teaching tools or do teachers perceive mobile technology only as personal communication gadgets. This paper investigates teachers' perception of m-learning applications in special education classes. Interviews were conducted to collect related information on teachers' perceptions of m-learning in the selected schools. The teachers expressed that there are limited resources to cater to the attention of special needs learners and they believed edutainment technologies such as augmented reality, game-based educational software and animation projects could be the answer. The benefits and challenges of implementing blended learning for special education are also discussed. The paper concludes by summarising the current environment of m-learning in Malaysian special needs education, together with recommendations for future use of the technology.  相似文献   
12.
Publishers will usually make decisions based on their experience and knowledge in book publishing. However, there are risks of losses as markets can be unpredictable. Now, with the availability of various online social platforms, “crowdsourcing” is being used by publishers and authors to gather new ideas and innovations. This article will analyze how the crowdsourcing platform is used by industry players to attract active participation from the public, especially in the title development process. Publishers or authors also need to understand which platform is appropriate and how to use the platforms as a marketing communication tool. The netnography approach will be used to gather and analyze the data related to the specific subject area of the study, including literature review and online observation. Based on our observations, platforms such Wattpad and Ilham Karangkraf are popular among Malaysian authors and publishers, and had been used to get crowd engagement as well as to communicate with readers. With it, sometimes a work that has many readers or followers will be published.  相似文献   
13.
This study attempts to identify the factors perceived to be important in choosing an Institution of Higher Learning (IHL) for distance learning. One thousand five hundred questionnaires were distributed to the first year students in the social sciences distance learning programs and 980 valid responses were received of Malaysian public university. The results show that the top three factors influencing their preferred institution are qualification recognition IHL, future career advancement, and personal satisfaction. The results of this study provide insights to the IHL, employers and academics on the nature and relative importance of the factors perceived important for adult learners in the selection of their preferred IHL.  相似文献   
14.
This study provides a glimpse into understanding the potential benefits as well as harm of playing video games from the perspective of six Malaysian secondary school students, aged 16-17 years old. The rationale of the study is to enable parents, educators, administrators and policy makers to develop a sound understanding on the impact of playing video games before making any judgment on the contemporary youth culture. Thus, further decision on the acceptance of video games as a new innovation in school or at home could be considered. Although this study is not very extensive, the findings suggest that playing video games contributes to cognitive, social, motivational and emotional development. However, potential harms do exist. Parents play an important role in guiding their children either directly or indirectly, as indicated by the respective students. Caution is advised in the interpretation of the study's findings as it is solely based on the perspectives of the students, as the first person's views. Nevertheless, each student has their very own perspective on the impact of video games on them.  相似文献   
15.
Reflecting through the Indian experiences, a brief attempt is made to explore how disability as a noun takes shape in popular common sense “call names” (adjectives) and how does the popular common sense legitimise and normalise the oppressive language and the oppressed reality of the persons with disabilities? In the Indian context, the contempt for persons with disabilities is writ large in the language used to address them. However, to be conscious of this contempt, one needs to be conscious of the hegemonic nature of the popular common sense which normalises an oppressive reality as a natural social reality. The discussion on disability and popular common sense in India through the framework of “noun vs. adjective” might be helpful in gauging the challenges to the disability rights movement and the socio-cultural specificities to be reckon with for any meaningful intervention in the field of disability.  相似文献   
16.
ABSTRACT

Differences and similarities between table tennis and other racquet sports exist, but are not well documented in the literature, in spite of the relevance for talent identification. In this study we aimed at identifying the key characteristics of table tennis in comparison with tennis and badminton based upon a survey in coaches. A total of 177 licensed coaches from all across the world and with diverse professional backgrounds completed a survey on anthropometric measures, physical performance, and motor coordination skills. On a scale from 1 to 10, coaches indicated to what extent a talent characteristic was important for their sport. MANOVA identified key differences as well as similarities between all three racquet sports and a subsequent discriminant analysis allocated coaches correctly for table tennis, tennis, and badminton 81.01%, 55.6%, and 71.4% respectively. Our results show that table tennis and other racquet sport coaches are well aware of differences between the racquet sports and also the importance and value of testing and assortment of skill components. These findings can assist coaches in future talent orientation and transfer in racquet sports.  相似文献   
17.
Introduction: Social roles in physical education (PE) classes have been much studied, especially mentoring and coaching roles. The studies have shown that mentoring and coaching are beneficial not only for motor learning, but also for methodological and social learning. To our knowledge, the role of the student referee in PE lessons has never been specifically studied. Yet refereeing is essential in many sports, including team sports, and provides an experience of responsibility that many teachers want to offer their students. Encouraging students to take on this role can nevertheless be difficult.

Objective: The objective of the present study was to gain access to students’ lived experiences as referees in order to determine their strategies for being effective. We particularly wanted to determine which concerns organized their activity so that we could identify a refereeing typology that would be useful for PE teaching. Our study is original in that we did not rely exclusively on experiential data to understand student refereeing activity. We also collected data on the students’ motivation in order to better understand their experiences. For this purpose, the study was conducted within the methodological framework of course-of-action theory and self-determination theory.

Method: Seventy-four students from three classes in the third year of middle school (about 13 years old) participated in the study. Among them, four (two girls and two boys and not experts in the sports in which they were going to referee) had volunteered to be filmed and to participate in self-confrontation interviews. The other students completed two questionnaires to provide information on their motivation for refereeing. The situations studied were basketball and handball matches held at the end of the lessons.

Two categories of data were collected: qualitative and quantitative. The qualitative data were based on audiovisual recordings of the students as they refereed matches and verbalization data from self-confrontation interviews; these data were used to document the students’ courses of experience during the activity period under study. The quantitative data were collected using two questionnaires, one to assess the determinants of motivation and the other to assess self-determined motivation.

Results and discussion: The qualitative analysis highlighted three typical student involvements: fulfilling the role of referee, getting help, and occasionally dropping out of the role. The quantitative analysis revealed that the students in the social role of referee mainly expressed amotivation, external regulation, and intrinsic motivation toward knowledge and accomplishment.

The results are discussed around two major points: (1) the students’ strategies of alternation from which their refereeing activity emerged and (2) proposals for PE teacher interventions.  相似文献   

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19.
From 2005–2010 the province of Alberta introduced a social studies program of study mandating that all K–12 teachers use the lens of First Nations, Metis, and Inuit perspectives to help students understand the past as well as key concepts and contemporary issues. This paper offers a systematic examination of a range of data sources, including government reports, surveys, and peer-reviewed journal articles, which have documented teachers’ responses to this curricular mandate. Our analysis revealed a typology of resistances towards this curricular directive that have remained constant over a nearly twenty-year period. Guided by insights from sociocultural theory and the work of Indigenous scholars (e.g.; Marker, 2011), we trace the origins and limitations of these resistances.  相似文献   
20.
This paper describes the fabrication of a waveguide and the analysis of its polarization characteristics by applying light-emitting diode (LED) pumping lights to its surface. By using double tubed coaxial line (DTCL) microwave plasma chemical vapor deposition (MPCVD) equipment, an a-Si:H/SiN multilayer waveguide was fabricated whose thickness could be controlled at nanometer order. The main structural material of the waveguide sample consisted of a combination of layers of amorphous silicon hydrogen and silicon nitrate. Once the sample was ready, another major objective of the experiment was to analyze the polarization characteristics of the fabricated waveguide. The idea of the experiment was to analyze how the waveguide reacts when three types of LED (blue, yellow, and red) are radiated onto its surface. The results showed that the fabrication of the a-Si:H/SiN sample is successful. Most effective transmission results, which accord with the polarization characteristics analysis, were obtained.  相似文献   
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