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91.
This article addresses the use of a massively multiplayer online role‐playing game (MMORPG) to foster communication and interaction and to facilitate cooperative learning in an online course. The authors delineate the definition and history of massively multiplayer online games (MMOGs), and describe current uses of MMORPGs in education, including their experiences with constructing and using the MMORPG Second Life. In addition, the authors detail with practical examples the process of using MMORPGs to support cooperative learning activities, and explore future uses and research questions for using MMORPGs in education and training.  相似文献   
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The crisis in UK mathematics education, both in schools and universities, has been widely reported in the national media. A recent study shows that 26% of full-time mathematics teachers in UK schools have no qualification in the subject, and that 31% of all UK schools' mathematics teachers are now over the age of 50. The crisis in school mathematics has impacted on much of the university sector, with some departments under threat of closure and widespread difficulties experienced in student recruitment. The availability of attractive careers for mathematics graduates impacts upon the numbers choosing to enter teaching, thus risking a spiral of decline. Furthermore, studies suggest that UK mathematics graduates often lack confidence in several key skills essential for teaching, such as presenting information effectively, working in teams, and written communication. This paper recounts the development of a unit of study in the Faculty of Mathematical Studies at the University of Southampton, England, in conjunction with a new initiative, the Undergraduate Ambassadors Scheme, which seek to address the crisis in UK mathematics education through the training and placement of final year undergraduates as teaching assistants in local schools. This with a view to promoting mathematics to the broadest possible constituency as a university choice, whilst simultaneously developing those key transferable skills in which undergraduates regularly feel least confident, and allowing undergraduates to experience a flavour of teaching as a career option.  相似文献   
95.
This paper discusses a preliminary investigation into primary pre-service teachers' pedagogical reasoning skills. Results from this investigation led to the development of a problem-based learning model which focused on improving primary pre-service teachers' pedagogical reasoning skills. The problem-based learning model uses pedagogical reasoning as the basis for creating problem situations for the pre-service teachers to investigate. The paper reports on pre-service teachers' views on the use of the approach to improve their pedagogical reasoning skills. Specializations: science teacher education, learning in science, chemistry education. Specializations: student learning, conceptual change, technology education, curriculum evaluation.  相似文献   
96.
Children's thinking and poetry   总被引:1,自引:0,他引:1  
'We didn't do poems.'We used to do it as a punishment when we were talking."Whenever we did something wrong, all the class had to stand up and say two poems, one was about Abu Ben Adam and the other was about a girl who went to a party and fell off her chair.' (First year pupils)  相似文献   
97.
ABSTRACT

This introduction to the special issue offers a selective account of two efforts, across a half century, to describe and alleviate the plight of poor people and their children in school: a specific train of thought called the “culture of poverty” from its origin in 1959, through its express track to prominence across the 1960s, to its research-led crash from 1968 to 1980. The reason for documenting this history is the reemergence of culture of poverty rhetoric in the last decade. Our response recommends the early critiques to the new culture of poverty, which has mostly side-stepped a potent body of social scientific and literary contestation. The papers that follow give detail to the issues raised.  相似文献   
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Multimedia computer programmes have been found to facilitate learning in children with Autistic Spectrum Disorders (ASD). However, the effectiveness of these resources is limited due to poor design or a lack of consideration of the ASD cognitive profile, particularly at the lower functioning end of the spectrum. This article attempts to tackle the problem of the lack of design guidelines, with the aim of facilitating the development of effective educational programmes for children with severe ASD. The case study reported here evaluated two literacy educational computer programmes, by observing five low-functioning children with ASD, compared to five neurotypical children (control cases). The two types of reading-support software contrasted in the study presented different characteristics. The children’s data analysed here concern observations of child–software interactive sessions based on video recordings and coded for attention deployment to each programme, including motivation and engagement indicators.  相似文献   
100.
Engineering Design is rightfully regarded as a key element within all university Engineering courses and most laboratory assignments and project work seek to optimise the student's acquisition of knowledge and understanding of this process. Within this paper Engineering Design has been classified into a new 'hierarchy of task level' each one defined by an increased degree of design freedom that an Engineer has to consider. It is argued that this classification accurately reflects the varying complexity of tasks found within real world industrial environment. The optimal matching of these task levels to university course assignments is discussed and limitations identified. The need for further design experience within a wider industrial context is shown to be essential if the nature of design freedom is to be fully appreciated by the next generation of professional Engineers.  相似文献   
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