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91.
Daniel Jütte 《Cultural and Social History》2013,10(5):621-641
ABSTRACTIn the modern world, glass windows are considered an indispensable element of the built environment. Throughout premodern times, however, glass was not universally used in European architecture. This article argues that the rise of glass in Western architecture was neither an inevitable nor a linear process, but rather a response to certain social, cultural and environmental factors that gained increasing relevance from the late medieval period onwards. In other words, glass windows are a cultural convention, reflecting some of the wide-ranging and transformative challenges that Europeans faced in the late medieval and early modern period. 相似文献
92.
Daniel Buffington 《Soccer & Society》2017,18(7):937-952
This paper positions itself within the ongoing debate about the impact of media on community generated by Robert Putnam’s research. Accordingly, the increasing availability of sophisticated means of communication has led the progressive substitution of indirect interactions for direct interactions in shared space, thereby eroding an essential basis of community. In contrast, other theoretical perspectives have presented communication technologies as either enhancing community by altering the field of possible social interactions or incapable of replacing direct interactions. This debate is addressed through an ethnography of fans who gathered at a sports bar to watch the World Cup. Observations revealed that while televised broadcasts served as a primary motivation for attendance and a centrepiece of subsequent interactions, patrons did not watch alone; they watched with each other. 相似文献
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Wolfgang Schr?der-Preikschat Daniel Lohmann Fabian Scheler Olaf Spinczyk 《Informatik - Forschung und Entwicklung》2007,22(1):5-22
Design, implementation, and re-engineering of operating systems are still an ambitious undertaking.
Despite, or even because, of the long history of theory and practice in this field, adapting existing systems
to environments of different conditions and requirements as originally specified or assumed, in terms of
functional and/or non-functional respects, is anything but simple. Especially this is true for the embedded
systems domain which, on the one hand, calls for highly specialized and application-aware system abstractions
and, on the other hand, cares a great deal for easily reusable implementations of these abstractions.
The latter aspect becomes more and more important as embedded systems technology is faced with an innovation
cycle decreasing in length. Software for embedded systems needs to be designed for variability, and this
is in particular true for the operating systems of this domain. The paper discusses dimensions of variability
that need to be considered in the development of embedded operating systems and presents approaches that
aid construction and maintenance of evolutionary operating systems.
CR subject classification C.3; D.2.11; D.2.13; D.4.7 相似文献