CAMELOT: collaborative and multimedia environment for learners on teams |
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Authors: | Takashi Fuji Takeshi Tanigawa Masahiro Inui Takeo Saegusa |
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Institution: | (1) Software Research Laboratory, 45 Nishinopporo, 069 Ebetsu-shi, Hokkaido, Japan;(2) Software Research Laboratory, 45 Nishinopporo, 069 Ebetsu-shi, Hokkaido, Japan;(3) OGIS Research Institute Co., Ltd., 3-2-95, Chiyozaki, Nishi-ku, 550 Osaka, Japan;(4) Hokkaido Information University, 59-2 Nishinopporo, 069 Ebetsu-shi, Hokkaido, Japan |
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Abstract: | In the business-systems-design learning environment, there may be more than one solution to any given problem. For instance,
the data model will be different depending on each learner’s perspective. Accordingly, group learning systems are very effective
in this domain. We have developed a collaborative and multimedia environment for learners on teams (CAMELOT) using the ‘nominal
group technique’ for group problem solving. In this paper, the basic framework of the collaborative learning system and the
effectiveness of collaborative learning in designing the data model are described. By using CAMELOT, each learner learns how
to analyse through case studies and how to collaborate with his or her group in problem solving. Learners come to a deeper
understanding from using CAMELOT than from studying independently because they can reach better solutions through discussion,
tips from other learners and examination of one another’s individual works. |
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Keywords: | higher education industry training informatics collaborative learning computer assisted learning |
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