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基于数据手套的角色动画生成引擎构建
引用本文:闫兴亚,;林巍巍.基于数据手套的角色动画生成引擎构建[J].西安文理学院学报,2014(3):14-18.
作者姓名:闫兴亚  ;林巍巍
作者单位:[1]西安邮电大学数字媒体艺术学院,西安710061; [2]西安邮电大学计算机学院,西安710061
基金项目:西安市科技局资助项目(CXl252(1))
摘    要:基于数据手套的角色动画生成引擎,并以此方法指导现代动画的三维数据采集.在三维动画生成引擎系统基础之上引入了数据手套来获取手部的细微动作,建立带有骨骼绑定的角色模型,然后用运动数据驱动角色模型运动,以实现三维运动数据驱动角色模型生成动画的目标,大大提高了动画的制作效率.基于数据手套的三维动画生成引擎系统推广将产生积极的社会效益和经济效益.

关 键 词:数据手套  骨骼绑定  三维角色动画

The Animation Generating Engine System Based on Data Glove
Institution:YAN Xing-ya, LIN Wei-wei ( a. School of Digital Media Art ; b. School of Computer Science and Technology, Xi'an University of Posts and Telecommunications, Xi'an 710061 ,China)
Abstract:This study addresses the character animation generation engine based on data glove and the application of the method in retrieving 3D data of modern animation. Based on the 3D animation generation engine system, the data glove is adopted to obtain the subtle movements of hands and to establish the character model with skeleton binding. The movement data are then used to drive the role modeling movement in order to achieve the goal of creating animation with role model driven by 3D motion data. This has greatly promoted the efficiency of animation pro-duction. The data glove-based 3D animation generation engine system will be of social as well as economic benefits.
Keywords:data glove  skeleton binding  3 D character animation
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