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Human-centered modeling for style-based adaptive games
Authors:Chee-onn Wong  Jongin Kim  Eunjung Han  Keechul Jung
Institution:(1) Human-Centered Interfaces Lab, Department of Digital Media, Soongsil University, Seoul, 156743, Korea
Abstract:This letter proposes a categorization matrix to analyze the playing style of a computer game player for a shooting game genre. Our aim is to use human-centered modeling as a strategy for adaptive games based on entertainment measure to evaluate the playing experience. We utilized a self-organizing map (SOM) to cluster the player’s style with the data obtained while playing the game. We further argued that style-based adaptation contributes to higher enjoyment, and this is reflected in our experiment using a supervised multilayered perceptron (MLP) network. Project supported by the Soongsil University Research Fund and the Information Technology Research Center (ITRC) Support Program of the Ministry of Knowledge Economy (MKE), Korea
Keywords:Player modeling  Categorization matrix  Adaptive games  Human-centered modeling  Data clustering
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