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基于Unity3D的图书馆虚拟阅读系统
引用本文:庄楚鑫,刘宏宇.基于Unity3D的图书馆虚拟阅读系统[J].教育技术导刊,2020,19(3):168-171.
作者姓名:庄楚鑫  刘宏宇
作者单位:广东技术师范大学 电子与信息学院,广东 广州 510665
基金项目:“攀登计划”广东大学生科技创新培育专项资金资助项目(pdjh2018b0296)
摘    要:高校图书馆拥有非常丰富的实体图书资源,一般仅面向本校师生开放,由此出现资源利用率低、分配不均等问题。为解决上述问题,提出一种基于Unity3D的图书馆虚拟阅读系统,通过Unity3D软件进行环境模拟和搭建,再使用C#语言实现人机交互,将虚拟阅读和虚拟漫游相结合,实现在虚拟环境中行走与阅读。实验表明,该系统可让用户沉浸在虚拟环境中学习和阅读,能够满足大众阅读需求。

关 键 词:虚拟现实  Unity3D  虚拟图书馆  虚拟阅读  虚拟漫游  
收稿时间:2019-05-17

Library Virtual Reading System Based on Unity3D
ZHUANG Chu-xin,LIU Hong-yu.Library Virtual Reading System Based on Unity3D[J].Introduction of Educational Technology,2020,19(3):168-171.
Authors:ZHUANG Chu-xin  LIU Hong-yu
Institution:School of Electronics and Information, Guangdong Polytechnic Normal University, Guangzhou 510665,China
Abstract:University libraries are rich in book resources, but because many universities libraries are only open to their teaching staff and students, it often leads to the problem of unequal distribution of resources. Therefore, in order to solve this problem, we proposed a virtual reading system of library based on Unity3D. Through the simulation and construction of environment with Unity3D software, interaction was realized with C# language, so as to complete the combination of virtual reading and virtual tour and meet the needs of walking and reading in the virtual environment. Experiments show that the system can meet the requirements of the public reading books, and users can immerse themselves in the virtual environment for learning and reading.
Keywords:virtual reality  Unity3D  virtual library  virtual reading  virtual?wandering  
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