Abstract: | Is it even possible to design museum exhibits that have an above average chance of engaging visitors in meaningful experiences? Museum‐based researchers and designers, working over the past several decades, have endeavored to address this and other questions. Recently, a promising Ideas‐People‐Objects (IPO) model of the visitor experience, subsequently elaborated on to include Physical (IPOP) has been used in the design and subsequent study of visitors' museum experiences. Here I briefly describe the model and introduce three papers featured in this issue of Curator: The Museum Journal that offer new insights and perspectives for understanding the theory behind the model, as well as features of the IPOP model that have been used in the design and interpretation of exhibitions, and a comparison of analytic techniques that produce results that can be used in IPOP‐related research. |