4D技术在动画电影生产中的运用 |
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引用本文: | 徐明明.4D技术在动画电影生产中的运用[J].湖北成人教育学院学报,2014(3):107-108. |
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作者姓名: | 徐明明 |
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作者单位: | 湖北视纪印象科技公司,湖北武汉430074 |
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摘 要: | 随着计算机软、硬件技术的不断发展,动画电影迅速从2D过渡到3D,再向4D技术方向迈进。4D成像原理的探讨是4D电影制作的技术支撑。基于软件平台中的虚拟4D摄像机搭建是4D效果的重要保障。未来动画教学的内容也将逐步加大4D技术含量,扩展"动画"的应用范畴,丰富动画形式和技术的发展。
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关 键 词: | 动画电影 D技术 D成像原理 D摄像机搭建 |
4D Technology in the Application of Animation Film Production |
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Authors: | Xu Mingming |
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Institution: | Xu Mingming (Hubei Visimpact Technology Co.,Ltd., Wuhan Hubei, 430074) |
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Abstract: | With the development of computer software and hardware, the skill of animation film production have transformed from 2D to 3D quickly, will take into 4D technology in the future. Imaging principle of 4D is the supporting technology of 4D animation film. Based on software platform, visual 4D camera construction is an important safeguard for 4D effect. 4D technology will be added more in animation film teaching. The applicable range of 4D technology will be expanded to improve the form and technology of animation film. |
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Keywords: | Animation film 4D technology Imaging principle of4D 4D camera construction |
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