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Second Life与图书馆2.0的实现
引用本文:孙红莺,叶鹰.Second Life与图书馆2.0的实现[J].数字图书馆论坛,2009(5):34-39.
作者姓名:孙红莺  叶鹰
作者单位:1. 浙江大学公共管理学院信息资源管理系,杭州,310027;杭州师范大学理学院,杭州,310018
2. 浙江大学公共管理学院信息资源管理系,杭州,310027
摘    要:SecondLife是互联网上的三维虚拟生活,正好为实现图书馆2.0提供了技术平台。SecondLife虚拟世界不仅能提供一个个信息数字对象,还能创造一种经验。SecondLife中实现的虚拟图书馆正是一种图书馆2.0,表明图书馆可以借助SecondLife为互联网用户提供更多具有创意的服务。

关 键 词:SecDnd  life  图书馆2.0  虚拟生活  虚拟现实

Second Life and the Realization of the Library 2.0
Sun Hongying,Ye Ying.Second Life and the Realization of the Library 2.0[J].Digital Library Forum,2009(5):34-39.
Authors:Sun Hongying  Ye Ying
Institution:Sun Hongying Ye Ying ( Department of Information Resources Management, Institute of Public Administration, Zhejiattg University, Hangzhou, 310028; Department of Physics Hangzhou Normal University, Hangzhou, 310018 ; Department of Information Resources Management, Institute of Public Administration, Zhejiang University, Hangzhou, 310028 )
Abstract:Second Life is three-dimensional virtual life on the intemet, and it provides a library technology platform for realization of the library 2.0. Second Life not only provides information on a number of objects, but also creates an experience.The virtual library in Second Life is library 2.0, indicating that the library can make use of Second Life to provide Intemet users with more innovative services.
Keywords:Second life
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