Visualizing Humans by Computer |
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Authors: | Nadia Magnenat‐Thalmann |
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Institution: | Geneva, Montreal |
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Abstract: | Abstract This paper gives an overview of the problems involved in visualizing humans in a three‐dimensional scene, and looks at the history and development of human shape modelling, human motion control, and modelling of human characteristics and clothing to produce computer‐generated actors. |
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