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1.
Increasing the options available to the learner as to when, how, where, with what materials, and what he or she learns is becoming increasingly important, not only for personal and educational reasons but also for economic motivations. Increasing the flexibility of training for persons already in the work force is seen as particularly appropriate, and telematics applications are expected to have particular value in facilitating more-flexible course delivery in training and workplace contexts. In this analysis we consider the concept "flexibility of training" in more detail, decomposing it into a series of, sometimes incompatible, dimensions and presenting some propositions as to likelihood of the different flexibility dimensions becoming implemented in practice. The study of flexibility relative to trans-national tele-learning is illustrated through its central role in the research component of the TeleScopia Project, sponsored by the Commission of the European Community.  相似文献   

2.
Increasingly, telematics is being used for distance education in Australia. Two forms of telematics, audiographics and live interactive television, are described. Audiographics involves two telecommunications links, one which connects computers via modems and a second link which provides an audioconferencing medium through a normal telephone connection. Live interactive television involves the combination of a one-way television signal with a toll-free callback telephone enabling students to communicate directly with the teacher during program transmission. Research and evaluation studies indicate that the interactivity currently implemented via telematics is minimal and that it does not support higher-order cognition among students. In light of our investigations and contemporary cognitive learning theory, a number of dimensions of effective interactive learning with telematics are suggested: (a) collaboration, (b) generative learning, (c) contextual engagement, (d) personal autonomy, and (e) motivation. His research interests include instructional technologies and developing effective learning environments for open learning and distance education. His specialist areas include evaluating technology-rich learning environments, electronic user performance support systems and interactive learning systems.  相似文献   

3.
刘铭  武法提 《电化教育研究》2021,42(1):87-92,114
为解决“互联网+”时代学习路径辨识难、个性化学习信息过滤难、学习碎片化等“富信息时代”典型学习问题,文章以构建学习服务模式作为问题解决的切入点,采用系统论方法以学习场景作为分析单位,探究了场景化理念的内涵,发现“互联网+”时代信息传播具有基于用户场景的个性化信息服务特性和信息增值效用;构建了学习场景模型,由学习者、学习时间、学习空间和学习活动四要素及其各自构成元素组成;以场景化信息传播模式为基本框架推演出场景化学习服务模式的结构模型,由学习需求分析、学习资源推荐、潜在交互场景生成、学习场景切换、交互场景生成、学习服务效果评价以及修改七个模块构成;确立了场景化学习服务学习延续性、学习资源推荐强度和场景边界划分三项原则。  相似文献   

4.
The authors of this paper are engaged in designing and developing telematic learning environments to assist in programmes of initial teacher training. Two aspects have been supported by European Union (EU) funded programmes: the Telematics for Teacher Training (T3) and Reflect projects. Telematics is a term describing the combined use of information technology and telecommunications. The authors are not searching for a pedagogy of telematics but are seeking ways in which telematics can assist pedagogy. Their work specifically addresses the question of whether it is possible to design such environments in a social constructivist paradigm and the evaluation of their work regularly returns to the theoretical model of learning central to their training programmes. The authors will show that whereas the aspect of video-conferencing keeps faith with their view of the nature of learning, the design of the website is raising some issues that have, as yet, to be resolved  相似文献   

5.
Conceptions of learning, as well as other associated aspects of prior knowledge, are theoretically important factors in influencing the manner in which the content and context of learning are engaged. The present study reports on: (a) the operationalisation of some of these factors aimed at isolating sources of explanatory variation that can be used for modelling purposes; and (b) a conservative exploration of the discriminatory power of, and exhibited patterns of association between, such sources of variation as have been isolated. Based on a conservative analytical approach, the results of the present study do not support a single clearly defined empirical model of conceptions of learning and associated constructs. Instead, there is consistent evidence that underlying empirical structures appear to be sensitive to the response context and other factors.  相似文献   

6.
Which aspects of e-learning courses do students experience as being favorable for learning? When do students prefer online or face-to-face learning components? These questions were the subject of a research study in a sample of 2196 students from 29 Austrian universities. The students completed a questionnaire on their experiences attending an e-learning course, on their perceived achievements, and on their preferences for online or face-to-face learning components. Students appreciated online learning for its potential in providing a clear and coherent structure of the learning material, in supporting self-regulated learning, and in distributing information. They preferred face-to-face learning for communication purposes in which a shared understanding has to be derived or in which interpersonal relations are to be established. An especially important result concerns students' perceptions of their learning achievements: When conceptual knowledge in the subject matter or skills in the application of one's knowledge are to be acquired, students prefer face-to-face learning. However, when skills in self-regulated learning are to be acquired, students advocate online learning.  相似文献   

7.
This paper presents the result of an extensive study funded by HEFCE HEFCE is UK government Higher Education Funding Council for England. and the European Commission (EC) for Broadening the Learning in University Environment: Process Reengineering through Information and Networking Technologies (BLUEPRINT 2000) model. In comparison to other existing models which are merely focusing on stand-alone computer-based learning environment, this paper describes a complete model covering all aspects of tertiary education, not only servicing but also administering in an all virtual and electronic manner. The model considers an asynchronous and synchronous part. The asynchronous part deals with the discovery of learning material, course work, institution, course and institution brokerage. It also describes learning material and course development tools, administration and tutorship. The synchronous part of the model focuses on the intercommunication between virtual university members to ensure that isolation of learners is prevented as much as technology is able to help. The aim of this paper is to establish a commercial operation for administering, operating, marketing, delivering and supporting online and all electronic higher education, using information and communication technologies (ICT). The system would eliminate student's techno phobia across the range of organizations and disciplines by ‘total immersion’ using groupware, desktop videoconferencing with application sharing and access to resources via the Internet. Furthermore, the system will enable a high degree of online interactions from student-to-student, student-to-tutor, tutor-to-tutor, administrator-to-administrator and institution-to-institution both on one-to-one and forum basis. The BLUEPRINT 2000 model develops new and cost-effective methodologies for teaching dynamic subjects whilst improving the quality of student support in general. The system will lead to a potentially global club of life-long learners with access to the ‘first and best’ sources of education. In addition, it supports dynamic role assignment, that is a student of one subject can be a lecturer or tutor of another subject. It therefore utilizes resources and allows knowledge sharing in an optimal way on both individual and institutional basis. Hence it offers significant commercial benefits to all partners involved in the venture. The business case allows modular implementation based on pilots which will both generate revenues in the short term but also instigate the setting up of a dedicated IT infrastructure to support many new telematics services thus the implementation would be low risk in respect of financial and administrative operations.  相似文献   

8.
Social transmission of behavior can be realized through distinct mechanisms. Research on primate social learning typically distinguishes two forms of information that a learner can extract from a demonstrator: copying actions (defined as imitation) or copying only the consequential results (defined as emulation). We propose a decomposition of these learning mechanisms (plus pure individual learning) that incorporates the core idea that social learning can be represented as a search for an optimal behavior that is constrained by different kinds of information. We illustrate our approach with an individual-based model in which individuals solve tasks in abstract “spaces” that represent behavioral actions, results, and benefits of those results. Depending on the learning mechanisms at their disposal, individuals have differential access to the information conveyed in these spaces. We show how different classes of tasks may provide distinct advantages to individuals with different learning mechanisms and discuss how our approach contributes to current empirical and theoretical research on social learning and culture.  相似文献   

9.
This paper reports the findings of a qualitative study that investigated 25 international students’ use of online information resources for study purposes at two Australian universities. Using an expanded critical incident approach, the study viewed international students through an information literacy lens, as information-using learners. The findings are presented in two complementary parts: as a word picture that describes their whole experience of using online information resources to learn; and as a tabulated set of critical findings that summarises their associated information literacy learning needs. The word picture shows international students’ resource use as a complex interplay of eight interrelated elements: students; information-learning environment; interactions (with online resources); strengths-challenges; learning-help; affective responses; reflective responses; and cultural-linguistic dimensions. In using online resources, the international students experience an array of strengths and challenges, and an apparent information literacy imbalance between their more developed information skills and less-developed critical information use. The critical findings about information literacy needs provide a framework for developing an inclusive informed learning approach that responds to international students’ complex information using experiences and needs. While the study is situated in Australia, the findings are of potential interest to educators, information professionals and researchers worldwide who seek to support learning in culturally diverse higher education contexts.  相似文献   

10.
The purpose of this preliminary study was to qualitatively explore the lived experiences of faculty who adopt ICT in a higher education setting for teaching and learning purposes. Respondents represented a wide range of academic positions. The analysis of data identified organizational support, adequate and quality resources, faculty development, and administration, leadership, and change as emerging themes affecting the faculty ability to adopt information and communication technology (ICT) in teaching and learning purposes. Evidence from this study offers insight into how higher education administrators may support their faculty to implement appropriate ICT tools and strategies to improve teaching and learning practices.  相似文献   

11.
12.
The purpose of this paper is to present a participatory multimedia learning model that can be used in designing multimedia learning environments that support an active learning process and creative participation. Participatory multimedia learning can be defined as learning with systems that enable learners to produce part of the learning materials themselves. The aim of the model is to represent the human information processing system and to support the transformation of free cognitive resources into a germane cognitive load needed for knowledge construction. The paper also elaborates on the results of an empirical study examining the effectiveness of student-generated illustrations. Finnish elementary school students (N = 187) learned about the human immune system by interacting with multimedia learning materials. Students performed better on a retention test when they generated their own illustrations by drawing and when explanations were presented as animations, compared to students who received only textual material or generated illustrations from images offered.  相似文献   

13.
学习分析:正在浮现中的数据技术   总被引:4,自引:0,他引:4  
随着教育信息化的普及与逐渐深入,学习管理系统已经获取并存储了大量的有关学生复杂学习行为的数据,从这些数据中挖掘出改进教学系统、提升学习效果的信息,在教育信息化领域一直有着巨大的吸引力。因此,有必要从分析数据以改进学习的角度,对日益受到关注的学习分析技术进行解读。首先,学习分析技术是测量、收集、分析和报告有关学生的学习行为以及学习环境的数据,用以理解和优化学习及其产生的环境的技术。接着,综述学习分析技术的发展,指出其在教育中有着广泛的应用前景和巨大的发展潜力:学习分析技术可作为教师教学决策、优化教学的有效支持工具,也可为学生的自我导向学习、学习危机预警和自我评估提供有效数据支持,还可为教育研究者的个性化学习设计和增进研究效益提供数据参考。最后,提出学习分析技术也存在隐私、准确性和兼容性等诸多挑战和问题。  相似文献   

14.
Researchers suggest that game-based learning (GBL) can be used to facilitate mathematics learning. However, empirical GBL research that targets young children is still limited. The purposes of the study is to develop a scenario-based digital game to promote children's route-planning ability, to empirically explore children's learning performance in route planning through the game, and to probe children's technology acceptance of the game. A total of 71 children participated in the study, and both qualitative and quantitative approaches were used, including an interview analysis as well as performance and content analyses of learners’ route-planning tasks. The findings showed that the game had a positive effect on children's learning of route-planning strategies, that children's route-planning strategies were improved with the support of the game, and that children demonstrated high technology acceptance toward the game. This study may be of importance in offering insight into children's GBL.  相似文献   

15.
Mobile learning (M-learning) is a learning paradigm that utilizes the advantages of mobility and wireless technologies in the learning and education process. It can be characterized by the ability to support and provide strong interaction between learners and instructors, offering high levels of learning motivation, collaboration, and flexibility to the learning activities. Despite the increased popularity of M-learning, there is no complete and well-defined set of educational requirements for M-learning in higher education which considers both instructional design and M-learning design. Therefore, this paper proposes a new educational requirements model for M-learning development and adoption in higher education. This set of requirements has been built from a literature study with focus on standards for learning and mobile application software quality and guidelines. This work presents the results of applying the proposed set of educational requirements on three different M-learning systems. Instructional designers and educational software developers may find the requirements useful in the development of M-learning systems. The effort described is part of an Omani-funded research project investigating the development, adoption and dissemination of M-learning in Oman.  相似文献   

16.
ABSTRACT

We present a conceptual framework that leverages synergies between classroom assessment (CA) practices and self-regulated learning (SRL) theory to support academic growth and instruction. We articulate the processes shared by CA and SRL, drawing on a model of SRL with three phases: forethought, performance, and self-reflection. We blend this SRL model with CA to create the CA:SRL framework in four stages: (1) pre-assessment, (2) the cycle of learning, doing, and assessing, (3) formal assessment, and (4) summarizing assessment evidence. We elucidate how SRL processes are involved at each stage and can be drawn on to support learning development and teacher understanding and co-regulation of learning. This framework is important in that it depicts how assessment and learning processes interact dynamically for both teachers and students in classrooms, and demonstrates that such interactions encompass the full breadth of purposes in CA, from planning through summation of evidence.  相似文献   

17.
信息技术的迅猛发展及在教育领域的广泛应用,为终身学习提供了强有力的支持,技术支持的自我调节学习已成为终身学习的重要方式。而技术支持的自我调节学习是复杂的过程,众多因素导致成人信息技术使用情况不理想,因此有必要对相关影响因素进行深入研究。构建成人技术支持自我调节学习影响因素模型,选取参加公益课程的670名成人学习者为研究对象,采用结构方程模型分析法对模型进行检验与修正。结果表明,经验开放、风险倾向两个人格特征因素,以及技术支持可用性、外部设备可访问性两个外部因素在不同程度上对成人技术支持的自我调节学习产生影响。在此基础上,有针对性地提出了相关策略。  相似文献   

18.
While qualified school librarians can have a positive influence on children's literacy attainment, very little consideration is given to the educative role of librarians in schools. Lack of attention on these librarians' educative capacity may be due to a devaluing of the educational contribution of school librarians, and it can be argued that school libraries are poorly valued in current times, as evidenced in cuts to budgets and staffing. While school librarians may foster literacy and literature learning through a range of strategies, and for diverse purposes, perhaps their most expected contribution relates to the fostering of literacy and literature learning through wide reading and reading engagement in students. However, little is known about the specific barriers that librarians in schools may encounter in achieving these goals in the current school environment. Research from teacher librarians at 30 Australian schools is drawn upon to explore barriers to children's literacy and literature learning in school libraries. Recurring barriers were limited time and competing demands, crowded curriculum, low teacher valuing, low student engagement, skills and motivation, issues with parental support, limited space and constrained budget. These findings provide a valuable foundation for future inquiry in this under‐researched space.  相似文献   

19.
Inferences about student knowledge, skills, and attributes based on digital activity still largely come from whether students ultimately get a correct result or not. However, the ability to collect activity stream data as individuals interact with digital environments provides information about students’ processes as they progress through learning activities. These data have the potential to yield information about student cognition if methods can be developed to identify and aggregate evidence from diverse data sources. This work demonstrates how data from multiple carefully designed activities aligned to a learning progression can be used to support inferences about students’ levels of understanding of the geometric measurement of area. The article demonstrates evidence identification and aggregation of activity stream data from two different digital activities, responses to traditional assessment items, and ratings based on observation of in-person non-digital activity aligned to a common learning progression using a Bayesian Network approach.  相似文献   

20.
学习障碍在特殊学生中十分常见,目前虽无治愈方法,却可通过辅助技术在教学中的运用降低其影响。具有辅助技术功能的教育APP为学习障碍学生提供了多样化的参与、表征和表达方式,这正好与通用学习设计的理念相契合,有助于他们在融合班级中获得平等的受教育机会。这些学习障碍相关APP可划分为文字转语音、语音识别、单词预测、文字处理、计划与组织、数学运算等6种类型。一方面,作为能力补偿工具和学习支持工具,学习障碍相关APP能够在阅读、写作和数学学习中为学习障碍学生提供多元化、可参与的学习环境;另一方面,作为一种新型的教学工具,学习障碍相关APP也可能给学习障碍学生带来诸如注意力分散、学习情绪消极等负面影响。因此,其作用机制和在教学中的有效性仍有待明确。未来我国在学习障碍相关APP的研究与实践方面还需做到:推进通用学习设计理念在学习障碍学生教育中的应用与实践,为其学习提供适宜的环境和支持;完善特殊教育辅助技术相关法律和政策,确保各类特殊学生能够获得更专业的支持;加强学习障碍相关APP的开发与研究,使其能够更有效地应用于现实教学情景;建立教育APP的评价体系和支持系统,提升学习障碍相关APP的应用效果。  相似文献   

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