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1.
The purpose of this study was to analyse the physical and technical performances of professional tennis players during official matches. The trajectories of eight players were obtained during matches, using an automatic tracking method. The distances covered and technical performances were analysed for the first and second sets. The athletes covered (mean ± standard deviation) a total of 1702.4 ± 448.2 m in the first set, 1457.6 ± 678.1 m in the second set and 3160.0 ± 880.1 in the entire match. No differences were found between the sets for the physical variables (lateral and forward displacements, distance covered per rally, per game and per set, and the percentage of time spent in each range of velocity). However, the distances covered by the athletes during the rallies in which they were serving (median = 5.2; interquartile range (IQR) = 6.7 m) were statistically smaller than when they were returning (median = 6.2; IQR = 7.7 m). Forehand ground stroke proficiency decreased from the first (mean ± standard deviation: 75.2 ± 4.11%) to the second set (mean ± standard deviation = 65.5 ± 14.3%). In conclusion, tennis players did not present reduced physical performance from the first to the second set.  相似文献   

2.
ABSTRACT

There is a strong relationship between low physical activity level and cardiovascular diseases (CVD). The popularity of football may be used to promote physical activity and previous evidence has shown it is effective to decrease the risk of CVD. However, the energy expenditure (EE) of recreational football is not well known but it is crucial to develop preventive health programmes.

Fifteen sedentary middle-aged male participants were involved (mean ± SDs; age 43.9 ± 3.1 years, weight 83.0 ± 13.6 kg, height 174.9 ± 6.8 cm). EE was estimated from the heart rate (HR)-VO2 relation during 1-h 5-a-side matches (futsal). Participants covered 3412 ± 381 m in 52 ± 2 min, at an average HR of 85 ± 2% of maximum HR. Estimated EE during a recreational futsal match was 634 ± 92 kcal. One futsal recreational match corresponds to about 50% of American College of Sport Medicine recommended physical activity quantity per week. Based on this estimation: once, twice and 3 sessions per week are equivalent to 50% (634 kcal), 100% (1268 kcal) and 150% (1902 kcal), respectively, of EE suggested in international guidelines. This EE estimation may have important implications for designing recreational football training protocols in health programmes and dose response studies.  相似文献   

3.
采取数据级数推断与广义混合线性模型的统计方法,对2018年俄罗斯世界杯正赛阶段381名非门将位置足球运动员在829次打满全场的比赛中的跑动特征进行量化分析。结果显示:(1)在本届世界杯中,所有外场球员场均跑动距离(9 872±956) m,其中,高强度跑动(速度>20 km/h)距离约占7.2%,场均高强度跑动次数(31±11)次;(2)中场球员的场均跑动距离最多(10 608±759) m,其次是前锋球员(9 622±900) m,最少的是后卫球员(9 484±807) m,其中,前锋球员完成最多的冲刺跑动[速度>25 km/h,(259±113) m]和慢跑[速度<7 km/h,(3 827±324) m],中场球员完成最多的是低速跑[速度7~15 km/h,(4 705±685) m]和中速跑[速度15~20 km/h,(1 596±333) m];(3)本届世界杯中,所有球员上、下半场的跑动距离[(4 940±507) m 与(4 933±516) m]、最大跑动速度[(27.5±2.7) km/h与(27.5±2.5) km/h]、高强度跑动次数[(15.5±6.2)次与(15.1±6.0)次] 都只体现出极其可能的微小无意义变化(ES=-0.04、-0.06、-0.03,可能性皆大于99.5%),而下半场的慢跑距离(1 917±186) m相对于上半场的慢跑距离(1 771±176) m,则出现了极其可能的中等程度的升高(ES=0.82,可能性大于99.5%)。  相似文献   

4.
Abstract

In this study, we investigated the physical demands and activity profiles of international field hockey umpires during match-play. We collected GPS data and heart rates from ten umpires over 16 international matches. Total mean distance covered in a full match was 6655±406 m. No differences were observed between mean distances covered in the first and second halves (3390±241 m and 3264±253 m respectively; P =0.093). Hockey umpires spent 2.7±1% of the total match time performing high-intensity running (>15.5 km · h–1). Paired t-tests revealed no difference in the distance umpires covered during high-intensity running in the first versus the second half (339±168 m vs. 285±106 m; P=0.113), or in the number of sprints performed (3.4±2.3 vs. 2.8±2.1; P=0.290). There was large inter-individual variability in the total distance covered at high intensity (range 274–999 m). No difference in mean heart rates was evident between the first and second half (150±9 and 147±10 beats · min–1 respectively; P =0.055). The results of this study show that the performance of the participating hockey umpires did not decrease from the first to the second half. Training and testing procedures should be updated to reflect the specific role of the hockey umpire.  相似文献   

5.
Physiological responses (intensity and recovery kinetics) and well-being indices were examined during a 4-day FIFA international tournament. Ten outfield New Caledonian players (age: 25.5 ± 3.8 years; height: 170 ± 7 cm; weight: 70.7 ± 8.6 kg) were assessed during the four matches. Players’ aerobic and anaerobic capacities were measured before the tournament while heart rate (HR), intra-matches recovery and well-being indices (Hooper index) were measured throughout the tournament. HR (168 ± 8 bpm), exercise intensity (83.4 ± 2.3% of HR reserve) and recovery indices were similar throughout the tournament. Well-being indices were largely alike during the tournament while rating of perceived exertion increased throughout the tournament that was not associated with HR or well-being indices. High aerobic and anaerobic capacities were associated with high match intensities and slow recovery indices. In summary, match intensity assessed by HR, recovery kinetics and well-being of Oceanian futsal players were not modified during a 4-day FIFA futsal tournament. Assessment of aerobic and anaerobic capacities may be useful to select players for optimal performance during this type of international tournament.  相似文献   

6.
Abstract

The study examined the effect of caffeine supplementation on match activities and development of fatigue during a football match. In a randomised, double-blind cross-over design, two experimental football games separated by 7 days were organised between the junior teams of two professional football clubs (17.6 ± 1.1 years (±s), 71.7 ± 6.9 kg, 13.9% ± 5.0% body fat). The players ingested either a capsule of 6 mg · kg?1 b.w. caffeine or placebo (dextrose) 65 min prior to the matches. Match activities were assessed using the ZXY match analysis system, and a Yo-Yo intermittent recovery test–level 2 (Yo-Yo IR2) was conducted immediately post-game. Heart rate was monitored throughout the game, and blood samples were obtained at baseline, half-time and after the game. There were no differences between caffeine and placebo regarding total distance covered (10,062 ± 916 vs 9854 ± 901 m), high-intensity running (557 ± 178 vs 642 ± 240 m), sprinting distance (109 ± 58 vs 112 ± 69 m) or acceleration counts (123 ± 31 vs 126 ± 24). In both trials, players displayed lower (< 0.05) values in total distance and acceleration counts in the last 15 min compared to all other 15-min periods of the matches. Post-game Yo-Yo IR2 performance was not different between game trials (caffeine: 829 ± 322 m; placebo 819 ± 289 m). In conclusion, oral caffeine administration does not appear to have an ergogenic effect in young football players during match play.  相似文献   

7.
This investigation examines pacing during intermittent team sports. Sixteen junior Rugby League players participated in eight different small-sided offside touch games. All games were 24 min, but bout durations differed in continuous (1 × 24 min) or repeated (2 × 12, 3 × 8, 4 × 6, 6 × 4, 8 × 3, 12 × 2 or 24 × 1 min) formats. Repeat bouts were interspersed by 2 min of passive rest, and participants were informed of the bout duration immediately prior to the game. Heart rates, ratings of perceived exertion and data gathered from global positioning system devices were used to investigate the pacing strategies employed within each game. No significant (> 0.05) between-game differences were observed in total distance; however, during the 1-min bouts, high-speed movement was significantly (< 0.05) increased, during the first and second quarters of the 24 × 1-min game compared to all other formats (effect size range: 0.75 ± 0.61–1.38 ± 0.47). Furthermore, the rate of decline in high-speed movement over-time was greatest during the 24 × 1-min game with large differences observed between the first and third quarters (effect size: 0.90 ± 0.58). Greater moderate-speed (effect size range: 0.62 ± 0.63–1.56 ± 0.40) and less low-speed (effect size range: 0.69 ± 0.62–1.54 ± 0.40) distances were also observed during the 1-min bouts, yet heart rates were higher during the continuous 1 × 24-min game. Pacing strategies during intermittent activities are influenced by the number and duration of exercise bouts. Practitioners should consider within-game bout durations when prescribing game-based activities to improve aerobic capacity.  相似文献   

8.
Abstract

Movement patterns in elite men’s soccer have been reported in depth, but less research exists for women’s soccer. Aims of the study were to identify the movement profiles of elite women soccer players in international competition and examine the effect the level of opposition, based on Federation Internationale de Football Association (FIFA) rankings, had on the physical demands of the game. MinimaxX athlete tracking devices were used by 15 players during 13 international matches against opponent teams of varying ability. Total distance covered averaged 9292 ± 175 m. There was a decrease in high-intensity running (HIR) in the 60- to 75-min and 75- to 90-min periods compared to the 0- to 15-min period of 22.4% and 26.1%, respectively (P = 0.022, P = 0.004) although sprint distances remained unchanged across game periods. HIR distances covered were significantly greater for midfielders versus defenders, while defenders had lower sprinting compared to both midfielders and attackers. Stronger opponents elicited less HIR and greater low-speed activity (LSA) compared to playing teams of similar or lower ranking. These results are important to coaches to prepare players for international competition and show the differing demands required depending on the ability of the opponents.  相似文献   

9.
The aim of this study was to identify the influence of prior knowledge of exercise duration on players’ pacing patterns during soccer small-sided games. Twenty semi-professional male soccer players participated in this study. In the first game scenario, players were not informed how long they would be required to play the small-sided game and the activity was terminated after 20 min (Unknown Condition). In the second game scenario, players were told that they would play the small-sided game for 10 min, but immediately after completing the 10-min game, they were asked to complete another 10 min (Partially Condition). In the third game scenario, players were instructed that they would play the small-sided game for 20 min and then they completed the 20-min game (Known Condition). The results presented a tendency of higher values in all performance variables in the [0′–10′] min compared with the [10′–20′] min. As the players’ previous knowledge about the tasks duration increased, the performance between two moments tended to be similar. Considering the entire 20-min game duration, the Partially Condition of the exercise was the most demanding condition. In conclusion, the knowledge of shorter durations of the exercise seems to lead to an increase of exercise duration demand, and longer exercise durations possibly tend to decrease differences between full knowledge and not knowing the exercise duration.  相似文献   

10.
Abstract

The aim of this study was to characterise the acceleration and sprint profiles of elite football match play in one Norwegian elite football team (Rosenborg FC). Fifteen professional players in five playing positions took part in the study (n = 101 observations). Player movement was recorded during every domestic home game of one full season (n = 15) by an automatic tracking system based on microwave technology. Each player performed 91 ± 21 accelerations per match, with a lower number in the second compared with the first half (47 ± 12 vs. 44 ± 12). Players in lateral positions accelerated more often compared to players in central positions (98.3 ± 20.5 vs. 85.3 ± 19.5, p < 0.05). Average sprint distance was 213 ± 111 m distributed between 16.6 ± 7.9 sprints, with no differences between first (106 ± 60 m, 8.2 ± 4.2 sprints) and second halves (107 ± 72 m, 8.3 ± 4.8 sprints). Players in lateral positions sprinted longer distances (287 ± 211 m vs. 160 ± 76 m, p < 0.05) and tended to sprint more often (21.6 ± 7.8 vs. 13.0 ± 5.7, p = 0.064) compared to players in central positions. We found more walking and less of the more intense activities during the last third of the season compared to the first. The main finding in this study was that Norwegian elite players had substantially less number of accelerations and fewer but longer sprints than previous studies reported for higher-ranked leagues. Also, less high-intensity activity was found towards the end of the season. Ultimately, these data provide useful information for the fitness coach (1) in planning of position-specific football training and (2) to avoid the decline in high-intensity activities the last third of the competitive season.  相似文献   

11.
Abstract

In this paper we report on two studies that investigated the physical demands of professional rugby league match-play. Instudy one, National Rugby League (NRL) and National Youth Competition (NYC) players underwent global positioning system (GPS) analysis during competitive matches. No differences (P > 0.05) were observed between playing standards for minutes played, total distance covered, or the distances covered at low and high speeds. However, NRL players engaged in significantly more repeated high-intensity effort bouts than NYC players (13.1 ± 0.8 bouts vs. 9.7 ± 1.1 bouts). Reductions in physical performance occurred from the first to second half for both NRL and NYC players. In study two, we investigated, in the same players, the physical demands of professional rugby league match-play when players were competing in trial and regular fixture matches. The locomotor demands of trial matches were lower than fixture matches, with players covering less distance per minute of match-play, including less distance at low and high speeds. Players were also less likely to engage in repeated high-intensity effort bouts in trial matches than fixtures. These findings demonstrate that neither NYC matches nor NRL trial matches adequately reflect the intense physical demands of NRL fixture matches.  相似文献   

12.
Abstract

Differences in physiological, physical, and technical demands of small-sided basketball games related to the number of players, court size, and work-to-rest ratios are not well characterised. A controlled trial was conducted to compare the influence of number of players (2v2/4v4), court size (half/full court) and work-to-rest ratios (4x2.5 min/2x5 min) on the demands of small-sided games. Sixteen elite male and female junior players (aged 15–19 years) completed eight variations of a small-sided game in randomised order over a six-week period. Heart rate responses and rating of perceived exertion (RPE) were measured to assess the physiological load. Movement patterns and technical elements were assessed by video analysis. There were ~60% more technical elements in 2v2 and ~20% more in half court games. Heart rate (86 ± 4% & 83 ± 5% of maximum; mean ± SD) and RPE (8 ± 2 & 6 ± 2; scale 1–10) were moderately higher in 2v2 than 4v4 small-sided games, respectively. The 2v2 format elicited substantially more sprints (36 ±12%; mean ±90% confidence limits) and high intensity shuffling (75 ±17%) than 4v4. Full court games required substantially more jogging (9 ±6%) compared to half court games. Fewer players in small-sided basketball games substantially increases the technical, physiological and physical demands.  相似文献   

13.
ABSTRACT

Background: The FIFA 11+ has shown positive effects on balance and proprioception parameters in football players. As there have been very few research studies involving futsal, we examined the short and long term effects of the FIFA 11+ on static and dynamic balance, as well as proprioception in male amateur futsal players.

Methods: Seventy-one male futsal players were randomized to two groups (FIFA 11+: n = 37, age: 27.33 ± 4.33 years; Control: n = 34, age: 25.55 ± 4.65 years). Intervention lasted 10 weeks, 2 sessions per week, succeeded by a 10-week follow-up period. For balance testing, we assessed the single-legged postural sway with a force platform (static balance) and the Y balance test (dynamic balance). Proprioception was assessed with active joint position sense testing.

Results: Complete pre-post intervention and follow-up tests were available for 61 players. The FIFA 11+ group showed higher training exposure and lower body mass index and body weight. After adjustment for baseline differences, no significant differences between groups were observed in the pre-post changes for centre of pressure measures, Y-balance and proprioception parameters both at short and long-term.

Conclusions: Performing FIFA 11+ for 10 weeks did not improve static and dynamic balance as well as proprioception in amateur futsal players.  相似文献   

14.
Abstract

In this study, we assessed exercise intensity in 20 water polo games of different duration. The hypothesis that right wing players perform at a higher intensity than back and forward central players was also tested. Thirty water polo players, equally split between three field positions, participated in the study. Initially, their performance-related physiological capabilities were evaluated. Subsequently, during water polo games of short (4×7-min periods) or long duration (4×9-min periods), heart rate was monitored continuously and blood lactate concentration was measured at the end of each period. Activity patterns were also recorded using a video camera. Mean heart rate over the entire game was 156 ± 18 beats · min?1. Overall exercise intensity fluctuated around a value corresponding to the lactate threshold (4.03 ± 0.96 mmol · l?1, 86 ± 5% of peak heart rate) and decreased (P < 0.003) with game time (4.22 ± 1.8 and 3.47 ± 1.9 mmol · l?1 in the second and fourth quarter, respectively). During the last 6 min, heart rate was higher (P < 0.001) in games of short duration (156 ± 3 beats · min?1) than in games of long duration (152 ± 8 beats · min?1). Video analysis showed that the percentage of time spent in low-intensity activities (i.e. “out of game”) was lower (23 vs. 26%), whereas that in high-intensity activities (i.e. “sprinting crawl”) was higher (21 vs. 19%), in games of short compared with long duration. No difference was observed among players of various field positions in any of the variables examined. Thus during match-play, games of long duration produced significantly lower heart rate responses than games of short duration, and the physiological response exhibited by the players was not affected by field position. The water polo authorities should consider these results before changing game duration and coaches should prepare their athletes accordingly.  相似文献   

15.
Despite the increasing popularity of futsal, there is little information on performance characteristics of players. We aimed to determine the validity and reliability of a futsal shooting test and to evaluate and compare performance characteristics of three futsal playing levels. Twenty-four males (n = 8 elite, n = 8 semi-elite, n = 8 social) completed two trials to examine the reliability of the Massey Futsal Shooting Test (MFST) and to compare various fitness characteristics between groups. MFST time taken (P = 0.010), shot speed (P < 0.001) and points scored per shot (P < 0.001) were better for elite relative to social players. Test–retest reliability was acceptable for all groups, but it was most repeatable in elite players. Loughborough Soccer Passing Test performance was better in elite relative to social players (P = 0.004). There were no differences in countermovement-jump height between groups. Elite players ran faster over 5 m than both semi-elite (P = 0.043) and social (P = 0.002) and faster than the social players through 10 m (P = 0.028) and 20 m (P = 0.026). Distance covered in the Futsal Intermittent Endurance Test was higher in elite relative to semi-elite (P = 0.005) and social (P < 0.001) groups. The MFST is a valid and reliable protocol to assess futsal shooting-skill performance; elite players have superior shooting and passing skill and have greater sprinting and intermittent-running ability.  相似文献   

16.
Abstract

The aim of this study was to determine sprint profiles of professional female soccer players and evaluate how various speed thresholds impact those outcomes. Seventy-one professional players competing in full matches were assessed repeatedly during 12 regular season matches using a Global Positioning System (GPS). Locomotion ≥18 km · h?1 was defined as sprinting and each event was classified into: Zone 1: 18.0–20.9 km· h?1; Zone 2: 21.0–22.9 km · h?1; Zone 3: 23.0–24.9 km · h?1 and Zone 4: >25 km · h?1. Outcomes included: duration (s), distance (m), maximum speed (km · h?1), duration since previous sprint (min) and proportion of total sprint distance. In total 5,019 events were analysed from 139 player-matches. Mean sprint duration, distance, maximum speed and time between sprints were 2.3 ± 1.5 s, 15.1 ± 9.4 m, 21.8 ± 2.3 km· h?1, and 2.5 ± 2.5 min, respectively. Mean sprint distances were 657 ± 157, 447 ± 185, and 545 ± 217 m for forwards, midfielders and defenders, respectively (P ≤ 0.046). Midfielders had shorter sprint duration (P = 0.023), distance (P ≤ 0.003) and maximum speed (P < 0.001), whereas forwards performed more sprints per match (43 ± 10) than midfielders (31 ± 11) and defenders (36 ± 12) (P ≤ 0.016). Forty-five percent, 29%, 15%, and 11% of sprints occurred in sprint Zones 1, 2, 3 and 4, respectively. This group of professional female soccer players covered 5.3 ± 2.0% of total distance ≥18 km · h?1 with positional differences and percent decrements distinct from other previously identified elite players. These data should guide the development of high intensity and sprint thresholds for elite-standard female soccer players.  相似文献   

17.
Match analysis and heart rate of futsal players during competition   总被引:3,自引:1,他引:2  
Heart rates were monitored and time-motion analysis performed for 10 players (mean age 25.6 years, s = 2.5; body mass 73.8 kg, s = 5.7 kg; height 1.75 m, s = 0.06) during four competitive futsal matches. Mean heart rate during the match was 90% (s = 2) of maximum heart rate. Heart rate records were classified based on the percentage of time spent in three zones (>85%, 85-65%, and <65% maximum heart rate); players spent 83%, 16%, and 0.3% in these three zones, respectively. During the second period, there was a significant reduction (P < 0.01) in the percentage of time spent at an intensity above 85% of maximum heart rate (first vs. second period: 86% vs. 79%). Players' movements were classified as standing, walking, jogging, medium-intensity running, high-intensity running, and sprinting (maximal speed running). Time-motion analysis indicated that the mean distance covered per minute of play was 117.3 m (s = 11.6), of which 28.5% (s = 2.2) was covered while performing medium-intensity running, 13.7% (s = 2) during high-intensity running, and 8.9% (s=3.4) while sprinting. From the results, we conclude that futsal is a multiple-sprints sport in which there are more high-intensity phases than in soccer and other intermittent sports.  相似文献   

18.
Abstract

The aims of this study were to: (1) quantify match running performance in 5-min periods to determine if players fatigue or modulate high-intensity running according to a pacing strategy, and (2) examine factors impacting high-intensity running such as score line, match importance and the introduction of substitutes. All players were analysed using a computerised tracking system. Maintaining ‘high’ levels of activity in the first half resulted in a 12% reduction (< 0.01) in the second half for high-intensity running (effect size [ES]: 0.8), while no changes were observed in ‘moderate’ and ‘low’ groups (ES: 0.0–0.2). The ‘high’ group covered less (< 0.01) high-intensity running in the initial 10-min of the second versus first half (ES: 0.6–0.7), but this was not observed in ‘moderate’ and ‘low’ groups (ES: 0.2–0.4). After the most intense periods, players demonstrated an 8% drop in high-intensity running (< 0.05) compared to the match average (ES: 0.2) and this persisted for 5-min before recovering. Players covered similar high-intensity running distances in matches with differing score lines but position-specific trends indicated central defenders covered 17% less (< 0.01) and attackers 15% more high-intensity running during matches that were heavily won versus lost (ES: 0.9). High-intensity running distances were comparable in matches of differing importance, but between-half trends indicated that only declines (< 0.01) occurred in the second half of critical matches (ES: 0.2). Substitutes covered 15% more (< 0.01) high-intensity running versus the same time period when completing a full match (ES: 0.5). The data demonstrate that high-intensity running in the second half is impacted by the activity of the first half and is reduced for 5-min after intense periods. High-intensity running is also influenced by score line and substitutions but not match importance. More research is warranted to establish if fluctuations in match running performance are primarily a consequence of fatigue, pacing or tactical and situational influences.  相似文献   

19.
This study aimed to compare the effect of 6 weeks of resistance training or combined resistance training and change of direction exercises on physical performance and motor skills in futsal players. Thirty-four futsal players were divided into full squat group (SG, n = 12), combined full squat and change of direction exercises group (S+CDG, n = 12) and control group (CG, n = 10). The resistance training for SG consisted of full squat with low load (~45–58% 1RM) and low volume (4–6 repetitions), whereas the S+CDG performed the same resistance training program combined with loaded change of direction. Sprint time in 10 and 20 m, change of direction test, countermovement vertical jump (CMJ) height, maximal strength and force–velocity relationship in full squat exercise, kicking speed ball (BSmean) and repeated sprint ability (RSAmean) were selected as testing variables. Both experimental groups showed significant improvements for CMJ, BSmean and all strength parameters. Only SG resulted in significant sprint gains, whereas S+CDG also achieved significant improvements in RSAmean. The CG remained unchanged after training period. No significant differences were found between both experimental groups. These findings suggest that only 12 sessions of either lightweight resistance training alone, lifting the load at maximal intended velocity or combined with change of direction exercises is enough to improve several physical and skills capacities critical to futsal performance in adult players.  相似文献   

20.
This investigation examined the effects of three pre-match and half-time cooling manoeuvres on physical performance and associated physiological and perceptual responses in eight University soccer players during a non-motorised treadmill based individualised soccer-specific simulation [intermittent soccer performance test (iSPT)] at 30°C. Four randomised experimental trials were completed; following 30-min (pre-match) and 15-min (half-time) cooling manoeuvres via (1) ice slurry ingestion (SLURRY); (2) ice-packs placed on the quadriceps and hamstrings (PACKS); (3) mixed-methods (MM; PACKS and SLURRY concurrently); or no-cooling (CON). In iSPT first half, a moderate increase in total (Mean?±?Standard Deviation: 108?±?57 m, qualitative inference: most likely, Cohen’s d: 0.87, 90%CL: ±0.31), high-speed (56?±?46 m, very likely, 0.68?±?0.38) and variable run (15?±?5 m, very likely, 0.81?±?0.47) distance covered was reported in MM compared with CON. Additionally, pre-match reductions in thermal sensation (–1.0?±?0.5, most likely, –0.91?±?0.36), rectal (–0.6?±?0.1°C, very likely, –0.86?±?0.35) and skin temperature (–1.1?±?0.3°C, very likely, –0.88?±?0.42) continued throughout iSPT first half. Physical performance during iSPT first half was unaltered in SLURRY and PACKS compared to CON. Rectal temperature was moderately increased in SLURRY at 45-min (0.2?±?0.1°C, very likely, 0.67?±?0.36). Condition did not influence any measure in iSPT second half compared to CON. Only MM pre-match cooling augmented physical performance during iSPT first half, likely due to peripheral and central thermoregulatory factors favourably influencing first half iSPT performance. Further practical half-time cooling manoeuvres which enhance second half performance are still required.  相似文献   

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