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1.
Concerning inter4v mode employed widely in MPEG-4 video, a new temporal error concealment scheme for MPEG-4 video sequences is proposed, which can selectively interpolate one or four motion vectors (MVs) for the missing macroblock (MB) according to the estimated MB coding mode. Performance of the proposed scheme is compared with the existing schemes with multiple testing sequences at different bit error rates. Experimental results show that the proposed algorithm can mask the impairments caused by transmission errors more efficiently than 0 MV and average MV methods by consuming more time for different bit error rates. It has an acceptable image quality close to that obtained by the selective motion vector matching (SMVM) algorithm, while taking less than half of cycles of operations. The proposed concealment scheme is suitable for low complexity video real-time implementations.  相似文献   

2.
This paper presents a new approach to the extraction of a moving object from video sequence.The method is based on morphological motion filter using connected operator and a propsed new filtering criterion.The morphological motion filter aims to detect motion which is distinct from that of the background,and thereby locates independently moving physical objects in the secnes.Experiments show that the algorithm can extract object from moving backgrounds efficiently.  相似文献   

3.
This paper proposes a new adaptive post-filtering algorithm to remove coding artifacts in block-based video coder. The proposed method concentrates on blocking and ringing artifacts removal. For de-blocking, the blocking strength is identified to determine the filtering range, and the maximum quantization parameter of the image is used to adapt the 1D fuzzy filter. For de-ringing, besides the edge detection, a complementary ringing detection method is proposed to locate the neglected ringing blocks, and the gradient threshold is adopted to adjust the parameter of 2D fuzzy filter. Experiments are performed on the MPEG-4 sequences. Compared with other methods, the proposed one achieves better detail preservation and artifacts removal performance with lower computational cost.  相似文献   

4.
Based on input-output approach, the robust stability and stabilization problems for uncertain singular systemswith time-varying delays are investigated. The parameter uncertainties are assumed to be norm-bounded and the time-varying delays include both discrete delay and distributed delay. By introducing a new input-output model, the time-delay system is embedded in a family of systems with a forward system without time delay and a dynamical feedback uncertainty. A sufficient and necessary condition, which guarantees the system regular, impulse-free and stable for all admissible uncertainties, is obtained. Based on the strict linear matrix inequality, the desired robust state feedback controller is also obtained. Finally, a numerical example is provided to demonstrate the application of the proposed method.  相似文献   

5.
The 3rd generation partnership project (3GPP) has defined the protocols and codecs for implementing media streaming services over packet-switched 3G mobile networks. The specification is based on IETF RFCs on audio/video transport. It also adds new features to achieve better adaptation to the mobile network environment. In this paper, we propose an algorithm for handover detection and fast buffer refill that is based on the existing feedback and signaling mechanisms. The proposed algorithm refills the receiver buffer at a faster pace during a limited time frame after a hard handover is detected in order to achieve higher video quality.  相似文献   

6.
A new no-reference blocking artifact metric for B-DCT compression video is presented in this paper. We first present a new definition of blocking artifact and a new method for measuring perceptive blocking artifact based on HVS taking into account the luminance masking and activity masking characteristic. Then, we propose a new concept of blocking artifact cluster and the algorithm for clustering blocking artifacts. Considering eye movement and fixation, we select several clusters with most serious blocking artifacts and utilize the average of their blocking artifacts to assess the total blocking artifact of B-DCT reconstructed video. Experimental results illustrating the performance of the proposed method are presented and evaluated.  相似文献   

7.
For the realtime classification of moving vehicles in the multi-lane traffic video sequences, a length-based method is proposed. To extract the moving regions of interest, the difference image between the updated background and current frame is obtained by using background subtraction, and then an edge-based shadow removal algorithm is implemented. Moreover, a thresholding segmentation method for the region detection of moving vehicle based on location search is developed. At the estimation stage, a registration line is set up in the detection area, then the vehicle length is estimated with the horizontal projection technique as soon as the vehicle leaves the registration line. Lastly, the vehicle is classified according to its length and the classification threshold. The proposed method is different from traditional methods that require complex camera calibrations. It calculates the pixel-based vehicle length by using uncalibrated traffic video sequences at lower computational cost. Furthermore, only one registration line is set up, which has high flexibility. Experimental results of three traffic video sequences show that the classification accuracies for the large and small vehicles are 97.1% and 96.7% respectively, which demonstrates the effectiveness of the proposed method.  相似文献   

8.
We propose an algorithm of embedding ensemble tracking in a stochastic framework to achieve robust tracking performance under partial occlusion, illumination changes, and abrupt motion. It operates on likelihood images generated by the ensemble method, and combines mean shift and particle filtering in a principled way, where a better proposal distribution is designed by first propagating particles via a motion model, and then running mean shift to move towards their local peaks in the likelihood image. An observation model in the particle filter incorporates global and local information within a region, and an adaptive motion model is adopted to depict the evolution of the object state. The algorithm needs fewer particles to manage the tracking task compared with the general particle filter, and recaptures the object quickly after occlusion occurs. Experiments on two image sequences demonstrate the effectiveness and robustness of the proposed algorithm.  相似文献   

9.
Based on the structures of the short preamble and long preamble,which are defined for synchronization in IEEE802.16e specification,the robust synchronization algorithm for IEEE802.16e OFDM system is proposed.The correlations among the sample sequences in the preamble are investigated,especially the correlation between the first sample sequence and the last sample sequence in the long preamble.The conventional joint timing and frequency synchronization algorithm is reviewed based on the short preamble referring to the algorithm proposed by Schmidl,then a robust joint timing and frequency synchronization algorithm is proposed based on the long preamble.The simulations in the multi-path and frequency selective fading channel show that the proposed algorithm has improved the performances of timing metric plateau,timing offset and synchronization acquisition time even when signal-to-noise ratio is less than-5 dB.  相似文献   

10.
A fast motion estimation algorithm for mobile communications   总被引:1,自引:0,他引:1  
The limitation of processing power, battery life and memory capacity of portable terminals requires reducing encoding complexity in mobile communications. Motion estimation (ME) is the most computationally intensive module in a typical video codec, which determines not only the encoder's performance but also the reconstructed video quality. In this paper, a fast ME algorithm for H.264/AVC baseline profile coding is proposed based on the analysis of motion vector field and error surface, and the statistical distributions of different type macroblocks (MBs). Simulation results showed that: in comparison with MVFAST, the proposed algorithm can decrease the computational load over 7.2% with no requirement of expanding memory capacity while maintaining the same video quality as MVFAST. Furthermore, its simplicity makes it easy to be implemented on hardware.  相似文献   

11.
为了解决视频图像在传输过程中产生运动矢量丢失问题,本文提出一种新的后处理差错掩盖算法。我们在DCT域进行边缘检测,把与丢失块相邻的图像块分为边缘块和平滑块,同时把丢失块周围的图像块运动矢量的大小和方向分成九类。结合边缘检测与运动矢量分类,我们提出一种加权运动矢量恢复算法。仿真结果表明对不同视频序列,此算法都能比传统的方法恢复出质量更高的图像。  相似文献   

12.
为了从视频序列中获取初始视频对象,提出了一种改进的基于运动连通性的初始视频对象提取算法.视频中的运动对象高度连通结构化,这就使得运动连通性是适用于视频对象分割的高级特征.据此首先对反映对象的一致性运动的累计帧差图进行尖锐噪声滤除,然后应用自适应阈值算法提取对象运动区域,接着根据运动连通性标记出最大连通区域,通过后处理得到视频对象的分割模版从而有效提取出初始视频对象.对比实验结果表明,该算法能自动、快速、准确地提取出初始视频对象,获得了理想的主客观分割效果.  相似文献   

13.
H.264标准是ITU—T视频编码专家组(VcEG)和ISO/IECMPEG委员会正在制定的用于视频通信的新一代视频编码标准。运动估计是H.264最关键技术,占计算量的主要部分,因而成为视频压缩处理的瓶颈,因此必须研究运动估计的并行处理算法。通过介绍SSE技术的特点、数据结构和内联函数,在此基础上用SSE技术实现了运动估计并行算法。  相似文献   

14.
INTRODUCTION Block-matching motion estimation is a key video coding technology that reduces the temporal redundancy between adjacent frames. The 3GPP/ 3GPP2 mandatory video codecs (MPEG-4 Simple Profile or H.263 Baseline) have adopted this tech- nology extensively. However, block-matching motion estimation is quite computationally intensive if the Full Search (FS) algorithm is used which exhaus- tively checks all possible candidate motion vectors within the search window. Therefore…  相似文献   

15.
针对摄像机不稳定引起的图像序列抖动提出一种基于块匹配的全局运动估计与补偿算法,介绍了它在电子图像稳定(EIS)系统中的应用。该算法较好地解决了摄像机图像在水平与垂直方向的抖动问题。  相似文献   

16.
提出了一种从MPEG-2压缩数据流中提取高速公路车流量的方法.白天根据车辆运动的特点,利用宏块的运动矢量检测车辆,并给出了运动矢量噪声的滤除算法.夜间根据车灯的亮度高于背景区域的特点,利用图像块的DCT系数检测车辆的车灯,并介绍了P帧图像块的DCT系数的计算方法.为了防止道路外物体的移动以及镜头的移动对检测造成的影响,给出了车道定位的方法以及镜头移动检测的算法.采用此方法,白天的检测准确率可达97.4%,夜间的检测准确率可达95.4%.实验表明本检测方法是有效的.  相似文献   

17.
结合空时OFDM和转换编码技术,提出了一种无线衰落信道下具有可分级转码能力的鲁棒视频传输方法.采用可分级转码器将高质量的MPEG-2压缩视频转换为低码率、低分辨率MPEG-4可分级码流来满足网络带宽和终端设备显示的要求.在接收端采用一种层干扰抑制算法,使得分层空时OFDM系统不同层的传输性能存在差异,从而使系统具有不对等保护能力.根据分级码流的重要程度不同,将转码输出的可分级码流分别由分层空时编码OFDM系统的不同层来实现视频的鲁棒传输.实验结果表明:在典型的随机突发错误的无线环境下,提出的具有可分级转码能力的系统的视频传输性能优于传统的非分级转码的视频传输系统.  相似文献   

18.
为了提高视频文件中水印算法的透明性和鲁棒性,在此提出了一种基于数据块间关系的水印嵌入算法,该方法以数据块之间的特定关系表示水印的比特值,从而避免了将水印值直观地嵌入原始的视频文件中。在介绍该水印算法的详细设计过程后,给出了水印的嵌入过程和提取过程,最后对设计的水印算法进行了透明性和鲁棒性的测试,测试结果表明该算法在高比特率的情况下具有较高的透明性。对于大部分常见的水印攻击方法具有较强的鲁棒性,但对于降低视频图像分辨率的攻击方法,水印的鲁棒性还有待提高。  相似文献   

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