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1.
Despite the increasing popularity of futsal, there is little information on performance characteristics of players. We aimed to determine the validity and reliability of a futsal shooting test and to evaluate and compare performance characteristics of three futsal playing levels. Twenty-four males (n = 8 elite, n = 8 semi-elite, n = 8 social) completed two trials to examine the reliability of the Massey Futsal Shooting Test (MFST) and to compare various fitness characteristics between groups. MFST time taken (P = 0.010), shot speed (P < 0.001) and points scored per shot (P < 0.001) were better for elite relative to social players. Test–retest reliability was acceptable for all groups, but it was most repeatable in elite players. Loughborough Soccer Passing Test performance was better in elite relative to social players (P = 0.004). There were no differences in countermovement-jump height between groups. Elite players ran faster over 5 m than both semi-elite (P = 0.043) and social (P = 0.002) and faster than the social players through 10 m (P = 0.028) and 20 m (P = 0.026). Distance covered in the Futsal Intermittent Endurance Test was higher in elite relative to semi-elite (P = 0.005) and social (P < 0.001) groups. The MFST is a valid and reliable protocol to assess futsal shooting-skill performance; elite players have superior shooting and passing skill and have greater sprinting and intermittent-running ability.  相似文献   

2.
Abstract

This study investigated compound spatial and temporal measures of interpersonal interactions purported to constrain the emergence of affordances for passing direction in the team sport of futsal. For this purpose, attacker–defender interactions in 37 sequences of play from a futsal competition in which 24 male professional players participated (M=30.04 years, SD=4.10) were filmed and analysed using TACTO software. Relative angle data were used as measures to study coordination tendencies that emerged between players during performance. Results showed that the direction for a pass emerged from relative angles between: (1) the vector from a ball carrier to ball receiver and the vector from the ball carrier to the nearest defender (70°) (p<0.01) and (2) the vector from a ball carrier to ball receiver and the vector from the ball carrier to a ball receiver's nearest defender (31°) (p < 0.01). Furthermore, passing direction was also constrained by temporal information from the emergence of both angles, since the pass was performed to attacker–defender dyads with the highest velocities of these angles (p < 0.05). Results suggested that decisions on selecting the direction of a pass in the team sport of futsal emerged at critical values of these key compound motion measures.  相似文献   

3.
Basketball tests assessing dribbling speed predicated on total performance times are influenced by sprinting speed. This study examines an approach termed Dribble Deficit to counter this limitation by examining the relationships between sprinting and dribbling speed during linear and change-of-direction (COD) tasks measured using total performance time and Dribble Deficit. Ten semi-professional basketball players completed linear sprints and COD sprints with and without dribbling. Dribble Deficit was calculated as the difference between the best time for each dribbling trial and corresponding non-dribbling trial for linear and COD sprints. Large to very large significant relationships (P < 0.05) were evident between linear sprint and dribble times (R = 0.64–0.77, R2 = 0.41–0.59), and between COD sprint and dribble times (R = 0.88, R2 = 0.77). Conversely, trivial-small relationships were evident between linear sprint time and linear Dribble Deficit (R = 0.01–0.15, R2 = 0.00–0.02). A non-significant, moderate, negative relationship was observed between COD sprint time and COD Dribble Deficit (R = ?0.45, R2 = 0.20). These findings indicate Dribble Deficit provides a more isolated measure of dribbling speed than tests using total performance times. Basketball practitioners may use Dribble Deficit to measure dribbling speed independent of sprint speed in test batteries.  相似文献   

4.
Abstract

In this study, we examined the reliability and construct validity of new soccer skills tests. Twenty soccer players (10 professional and 10 recreational) repeated trials of passing, shooting, and dribbling skills on different days. Passing and shooting skills required players to kick a moving ball, delivered at constant speed, towards one of four randomly determined targets. Dribbling required players to negotiate seven cones over 20 m. Each trial consisted of 28 passes, 8 shots, and 10 dribbles. Ball speed, precision, and success were determined for all tests using video analysis. Systematic bias was small (<9% in all measures) and all outcome measures were similar between trials. Test–retest reliability statistics were as follows: ball speed (passing, shooting, dribbling; coefficient of variation [CV]: 6.5%, 6.9%, 2.4%; ratio limits of agreement [RLOA]: 0.958 ×/÷ 1.091, 0.990 ×/÷ 1.107, 0.993 ×/÷ 1.039), precision (passing, shooting, dribbling; CV: 10.0%, 23.5%, 4.6%; RLOA: 0.956 ×/÷ 1.147, 1.030 ×/÷ 1.356, 1.000 ×/÷ 1.068), and success (passing, shooting, dribbling; CV: 11.7%, 14.4%, 2.2%; RLOA: 1.017 ×/÷ 1.191, 0.913 ×/÷ 1.265, 0.996 ×/÷ 1.035). Professional players performed better than recreational players in at least one outcome measure for all skills. These findings demonstrate the reliability and validity of new soccer skill protocols.  相似文献   

5.
Abstract

The aims of the current study were to assess the development and determine the underlying mechanisms of sprinting and dribbling needed to compete at the highest level in youth soccer. Talented soccer players aged 12–19 years (n = 267) were measured on a yearly basis in a longitudinal study over 7 years, resulting in 519 measurements. Two field tests, the Shuttle Sprint and Dribble Test and the Slalom Sprint and Dribble Test, were assessed. Anthropometric characteristics, years of soccer experience, and duration of practice were recorded. The longitudinal data were analysed with multi-level modelling. Comparing the two tests at baseline, low correlations were observed (sprinting: r = 0.49; dribbling: r = 0.22), indicating that each test measures distinct qualities (acceleration vs. agility). Low-to-moderate correlations were found between dribbling and sprinting within each test (Shuttle Sprint and Dribble Test: r = 0.54; Slalom Sprint and Dribble Test: r = 0.38). Both dribbling and sprinting improved with age, especially from ages 12 to 14, but the tempo of development was different. From ages 14 to 16, sprinting improved rapidly in contrast to dribbling; this was especially evident on the Slalom Sprint and Dribble Test. In contrast, after age 16 dribbling improved considerably but sprinting hardly improved. Besides age, the factors that contribute to dribbling performance are lean body mass, hours of practice, and playing position.  相似文献   

6.
This study assessed whether a new, closed-skill dribbling or sprinting task could predict attacking performance in soccer. Twenty-five male players were recruited from the Londrina Junior Team Football Academy in Brazil and asked to either dribble the ball or sprint through five custom circuits that varied in average curvature (0–1.37 radians.m?1). These measures were then validated using a realistic one vs. one competition in which each player acted as attacker or defender in turn (N = 1330 bouts). Sprinting (ICC = 0.96) and dribbling (ICC = 0.97) performances were highly repeatable for individual players. Average dribbling speed decreased non-linearly with increasing circuit curvature (F = 239.5; P < 0.001) from 5.19 ± 0.11 ms?1 on the straightest path to 2.13 ± 0.03 ms?1 on the curviest. Overall, dribbling but not sprinting performance predicted attacking success in the one vs. one competition, explaining more than 50% of the variation in attacking success alone (rp = 0.70; P < 0.001). In conclusion, our new closed-skill dribbling assessment is a valid and reliable protocol to predict a soccer player’s success in attacking performance in one vs. one situation, and can be used to identify talented players.  相似文献   

7.
This study aimed to compare the effect of 6 weeks of resistance training or combined resistance training and change of direction exercises on physical performance and motor skills in futsal players. Thirty-four futsal players were divided into full squat group (SG, n = 12), combined full squat and change of direction exercises group (S+CDG, n = 12) and control group (CG, n = 10). The resistance training for SG consisted of full squat with low load (~45–58% 1RM) and low volume (4–6 repetitions), whereas the S+CDG performed the same resistance training program combined with loaded change of direction. Sprint time in 10 and 20 m, change of direction test, countermovement vertical jump (CMJ) height, maximal strength and force–velocity relationship in full squat exercise, kicking speed ball (BSmean) and repeated sprint ability (RSAmean) were selected as testing variables. Both experimental groups showed significant improvements for CMJ, BSmean and all strength parameters. Only SG resulted in significant sprint gains, whereas S+CDG also achieved significant improvements in RSAmean. The CG remained unchanged after training period. No significant differences were found between both experimental groups. These findings suggest that only 12 sessions of either lightweight resistance training alone, lifting the load at maximal intended velocity or combined with change of direction exercises is enough to improve several physical and skills capacities critical to futsal performance in adult players.  相似文献   

8.
This study investigated how learning a passing skill with futsal or soccer task constraints influenced transfer to a new task. Futsal (n?=?24, 13.6?±?1.2 years old, 7.0?±?1.6 years of experience) and soccer (n?=?24, 13.6?±?1.2 years old, 6.8?±?1.2 years of experience) players performed two 5v5?+?goalkeeper modified games – a futsal-like task (small playing area with the futsal ball) and soccer-like task (large playing area with the soccer ball). Participants’ passing accuracy and their orientation of attention were assessed during the two tasks. The futsal group improved their passing accuracy (ES?=?0.75?±?0.61) from the futsal-like to the soccer-like task, and they were more accurate than soccer players (ES?=?2.98?±?2.96). Conversely, the soccer group’s passing accuracy remained stable across the two tasks (ES?=?0.10?±?0.52) and it was similar to the futsal group in the futsal-like task (ES?=?0.58?±?1.93). This indicates a higher magnitude of transfer (and adaptability) from performing passes in a small playing area with short time to act – futsal task constraints – to a larger playing area with longer time – soccer task constraints – than vice-versa. Furthermore, the futsal group showed a higher adaptation of attention orientation to the affordances that emerged with the soccer task constraints, which is suggested to be one of the main mechanisms promoting skill transfer. These results encourage soccer practitioners to introduce futsal task constraints to fast-track players’ ability to functionally adapt perception–action coupling.  相似文献   

9.
The purpose of this study was to measure and characterise the distances covered by Brazilian professional futsal players. The trajectories of 93 players during five matches were obtained using an automatic tracking method. The distances covered were analysed for different game conditions: over the entire game and during the times when the ball was out of play and in play separately. When the entire game was considered, the results showed that there was a reduction in the total distance covered per minute from the first [median ± IQR (interquartile range): 97.9 ± 16.2 m/min] to the second half (median = 90.3 m/min; IQR = 12.0), and when only the in-play time was considered (first half: 136.6 ± 17.2 m/min; second half: 129.2 ± 16.7 m/min). The percentage of distance covered in the standing and walking velocity range was higher in the second half than in the first when considering the entire game (30.8% and 28.0%, respectively) and during the in-play time (19.3% and 16.2%, respectively). In conclusion, this study verified that futsal players reduced the physical performance during the second half.  相似文献   

10.
The aim of this study was to quantify the type of offensive sequences that result in goals in elite futsal. Thirty competitive games in the Spanish Primera Division de Sala were analysed using computerised notation analysis for patterns of play that resulted in goals. More goals were scored in positional attack (42%) and from set pieces (27%) compared to other activities. The number of defence to offense “transitions” (= 45) and the start of offensive plays due to the rules of the game (= 45) were the most common type of sequences that resulted in goals compared to other patterns of play. The central offensive zonal areas were the most common for shots on goal, with 73% of all goals scored from these areas of the pitch compared to defensive and wide zones. The foot was the main part of the body involved in scoring (= 114). T-pattern analysis of offensive sequences revealed regular patterns of play, which are common in goal scoring opportunities in futsal and are typical movement patterns in this sport. The data demonstrate common offensive sequences and movement patterns related to goals in elite futsal and this could provide important information for the development of physical and technical training drills that replicate important game situations.  相似文献   

11.
ABSTRACT

This study aimed to compare the weekly natural log of the root-mean-square difference of successive normal inter-beat (RR) intervals (ln RMSSDWeekly) and its coefficient of variation (ln RMSSDCV) in response to 5 weeks of preseason training in professional male futsal players. A secondary aim was to assess the relationship between ln RMSSDWeekly and ln RMSSDCV. The ln RMSSD is a measure of cardiac–vagal activity, and ln RMSSDCV represents the perturbations of cardiac autonomic homeostasis, which may be useful for assessing how athletes are coping with training. Ten futsal players had their resting ln RMSSD recorded prior to the first daily training session on four out of approximately five regular training days · week?1. Session rating of perceived exertion (sRPE) was quantified for all training sessions. Despite weekly sRPE varying between 3455 ± 300 and 5243 ± 463 arbitrary units (a.u.), the group changes in ln RMSSDWeekly were rated as unclear (using magnitude-based inference), although large inter-individual variability in ln RMSSD responses was observed. The ln RMSSDCV in weeks 4 and 5 were likely lower than the previous weeks. A large and significant negative correlation (r = ?0.53; CI 90%: ?0.36; ?0.67) was found between ln RMSSD and ln RMSSDCV. Therefore, monitoring individual ln RMSSD responses is suggested since large inter-individual variations may exist in response to futsal training. In addition, higher values of ln RMSSD are associated with lower oscillations of cardiac autonomic activity.  相似文献   

12.
Abstract

The purpose of this study was to determine the recovery rate of football skill performance following resistance exercise of moderate or high intensity. Ten elite football players participated in three different trials: control, low-intensity resistance exercise (4 sets, 8–10 repetitions/set, 65–70% 1 repetition maximum [1RM]) and high-intensity resistance exercise (4 sets, 4–6 repetitions/set, 85–90% 1RM) in a counterbalanced manner. In each experimental condition, participants were evaluated pre, post, and at 24, 48, 72 h post exercise time points. Football skill performance was assessed through the Loughborough Soccer Passing Test, long passing, dribbling, shooting and heading. Delayed onset muscle soreness, knee joint range of motion, and muscle strength (1RM) in squat were considered as muscle damage markers. Blood samples analysed for creatine kinase activity, C-reactive protein, and leukocyte count. Passing and shooting performance declined (P < 0.05) post-exercise following resistance exercise. Strength declined post-exercise following high-intensity resistance exercise. Both trials induced only a mild muscle damage and inflammatory response in an intensity-dependent manner. These results indicate that football skill performance is minimally affected by acute resistance exercise independent of intensity suggesting that elite players may be able to participate in a football practice or match after only 24 h following a strength training session.  相似文献   

13.
Dribbling speed in soccer is considered critical to the outcome of the game and can assist in the talent identification process. However, little is known about the biomechanics of this skill. By means of a motion capture system, we aimed to quantitatively investigate the determinants of effective dribbling skill in a group of 10 Under-13 sub-elite players, divided by the median-split technique according to their dribbling test time (faster and slower groups). Foot-ball contacts cadence, centre of mass (CoM), ranges of motion (RoM), velocity and acceleration, as well as stride length, cadence and variability were computed. Hip and knee joint RoMs were also considered. Faster players, as compared to slower players, showed a 30% higher foot-ball cadence (3.0 ± 0.1 vs. 2.3 ± 0.2 contacts · s?1, < 0.01); reduced CoM mediolateral (0.91 ± 0.05 vs. 1.14 ± 0.16 m, < 0.05) and vertical (0.19 ± 0.01 vs. 0.25 ± 0.03 m, < 0.05) RoMs; higher right stride cadence (+20%, < 0.05) with lower variability (< 0.05); reduced hip and knee flexion RoMs (< 0.05). In conclusion, faster players are able to run with the ball through a shorter path in a more economical way. To effectively develop dribbling skill, coaches are encouraged to design specific practices where high stride frequency and narrow run trajectories are required.  相似文献   

14.
In this study, we examined the reliability and construct validity of new soccer skills tests. Twenty soccer players (10 professional and 10 recreational) repeated trials of passing, shooting, and dribbling skills on different days. Passing and shooting skills required players to kick a moving ball, delivered at constant speed, towards one of four randomly determined targets. Dribbling required players to negotiate seven cones over 20?m. Each trial consisted of 28 passes, 8 shots, and 10 dribbles. Ball speed, precision, and success were determined for all tests using video analysis. Systematic bias was small (<9% in all measures) and all outcome measures were similar between trials. Test-retest reliability statistics were as follows: ball speed (passing, shooting, dribbling; coefficient of variation [CV]: 6.5%, 6.9%, 2.4%; ratio limits of agreement [RLOA]: 0.958?×/÷ 1.091, 0.990?×/÷ 1.107, 0.993?×/÷ 1.039), precision (passing, shooting, dribbling; CV: 10.0%, 23.5%, 4.6%; RLOA: 0.956?×/÷ 1.147, 1.030?×/÷ 1.356, 1.000?×/÷ 1.068), and success (passing, shooting, dribbling; CV: 11.7%, 14.4%, 2.2%; RLOA: 1.017?×/÷ 1.191, 0.913?×/÷ 1.265, 0.996?×/÷ 1.035). Professional players performed better than recreational players in at least one outcome measure for all skills. These findings demonstrate the reliability and validity of new soccer skill protocols.  相似文献   

15.
Abstract

The present study aimed to analyse the influence of speed and power abilities in goal situations in professional football.

During the second half of the season 2007/08, videos of 360 goals in the first German national league were analysed by visual inspection. For the assisting and the scoring player the situations immediately preceding the goal were evaluated. The observed actions were categorised as: no powerful action, rotation (around the body's centre-line), straight sprint, change-in-direction sprint, jump, or a combination of those categories.

Two hundred and ninety-eight (83%) goals were preceded by at least one powerful action of the scoring or the assisting player. Most actions for the scoring player were straight sprints (n = 161, 45% of all analysed goals, P < 0.001) followed by jumps (n = 57, 16%), rotations and change-in-direction sprints (n = 22, 6% each). Most sprints were conducted without an opponent (n = 109, P < 0.001) and without the ball (n = 121, P < 0.001). Similarly, for the assisting player the most frequent action was a straight sprint (n = 137, P < 0.001) followed by rotations (n = 28), jumps (n = 22) and change-in-direction sprints (n = 18). The straight sprints were mostly conducted with the ball (n = 93, P = 0.003).

In conclusion, straight sprinting is the most frequent action in goal situations. Power and speed abilities are important within decisive situations in professional football and, thus, should be included in fitness testing and training.  相似文献   

16.
The aim of this study was to examine whether perceptual variables can provide informational constraints for the goalkeepers to intercept the ball successfully in 1v1 dyads. Video images of 42 actions (1v1 in direct shots) were selected randomly from different matches and divided into conceded goals (n = 20) and saved actions (n = 22) to investigate interceptive actions of 20 goalkeepers in the English Premier League in season 2013–2014. Time to Contact (TTC) of the closing distance gap between shooter and goalkeeper was obtained by digitising actions in the 18-yard penalty box. Statistical analyses revealed that, in sequences of play resulting in an intercepted shot at goal, goalkeepers closed down outfield players in the X axis, whereas when a goal was conceded, there was a significantly delayed movement by goalkeepers toward the shooters in this plane. The results of canonical correlations showed that a decreasing distance between a shooter and goalkeeper, and accompanied reduction in relative interpersonal velocity followed a temporal pattern. Findings of this study showed how perception of key informational constraints on dyadic system relations, such as TTC, interpersonal distance and relative velocity, constrain elite goalkeepers’ interceptive actions, playing an important role in successful performance.  相似文献   

17.
This study aimed to investigate the fatigue effects induced by a futsal-specific protocol (FIRP) on sprint performance and the kinematics of the lower limbs. Twenty-one futsal players participated in this study and performed a protocol to simulate the futsal demands. At pre-protocol, half-time and post-protocol, the athletes performed 10-m sprints that were recorded for kinematic analysis. Continuous relative phase (CRP) was calculated to assess the inter-segmental coordination. In addition, vertical (KVERT) and leg (KLEG) stiffness were calculated. Analysis of variance (ANOVA) for repeated measures was used (P < 0.05). The main results showed that sprint time increased (P < 0.01) post-protocol when compared to pre- and half-time conditions. Lower values of the step rate (P = 0.01) and higher values of the leg angular velocity (P = 0.02) were verified at the end of the FIRP. The CRP of thigh–leg and leg–foot and the stiffness did not change over the protocol. In addition, the high correlation of CRP between the conditions revealed no changes in coordination pattern. We concluded that futsal related-fatigue induced a decrement on sprint time, changing the kinematics of the lower limbs (decreasing step rate and increasing leg angular velocity). However, neither stiffness nor intersegment coordination during sprints was affected by fatigue.  相似文献   

18.
The purposes of this research were to quantify the kinematics of the lacrosse shot, based on arm dominance and player experience level. Male players (N = 39; 14–30 years; high school [n = 24], collegiate [n = 9], professional [n = 6]), performed overhead shots using dominant and non-dominant sides. Motion was captured using a high-speed, 12-camera optical system and high-speed filming. Body segment rotational velocities and joint angles were determined at key points in the shot cycle from foot contact (0% of shot) to ball release (100% of shot). All players shot with less anterior trunk lean, less transverse shoulder rotation, and slower trunk-shoulder rotational velocities with the non-dominant side than the dominant side (all p < 0.05). Professional players produced crosse angular velocities 21% faster than high school or collegiate players (p < 0.05). Transverse shoulder rotation range of motion on both dominant and non-dominant and trunk rotation sides was highest in the professional players (p < 0.05). These kinematic features enable professional players to produce faster ball speeds than younger players (138 ± 7 km/h vs. 112 ± 15 km/h, respectively; p < 0.05). Less anterior lean or suboptimal rotation sequence could increase proximal shoulder forces that could contribute to injury as in other throwing sports.  相似文献   

19.
This study investigated the role of maturity timing in selection procedures and in the specialisation of playing positions in youth male basketball. Forty-three talented Dutch players (14.66 ± 1.09 years) participated in this study. Maturity timing (age at peak height velocity), anthropometric, physiological, and technical characteristics were measured. Maturity timing and height of the basketball players were compared with a matched Dutch population. One-sample t-tests showed that basketball players were taller and experienced their peak height velocity at an earlier age compared to their peers, which indicates the relation between maturity timing and selection procedures. Multivariate analysis of variance (MANOVA) showed that guards experienced their peak height velocity at a later age compared to forwards and centres (< .01). In addition, positional differences were found for height, sitting height, leg length, body mass, lean body mass, sprint, lower body explosive strength, and dribble (P < .05). Multivariate analysis of covariance (MANCOVA) (age and age at peak height velocity as covariate) showed only a significant difference regarding the technical characteristic dribbling (P < .05). Coaches and trainers should be aware of the inter-individual differences between boys related to their maturity timing. Since technical characteristics appeared to be least influenced by maturity timing, it is recommended to focus more on technical characteristics rather than anthropometric and physiological characteristics.  相似文献   

20.
Abstract

Longitudinal research provides valuable information about change and progress towards elite performance. Unfortunately, there is a lack of longitudinal research in handball. In this study, 94 youth handball players (oldest group: n = 41; age 15–17 and youngest group: n = 53; age 13–15) were followed over a three-year period. Repeated Measures ANCOVA was conducted to reveal longitudinal changes in anthropometry and physical performance between elite and non-elite players, controlling for maturation. Maturation effects were found for anthropometry (P < 0.01) and some physical performance measures in strength and speed (P < 0.05). The lack of significant interaction effects revealed that during the three years of the study the elite players did not improve their physical performance more rapidly than the non-elites. Furthermore, they had a similar anthropometric profile to the non-elites. Elite players performed better on the Yo-Yo Intermittent Recovery test (P < 0.01; on average 24.0 in the youngest group and 25.2% in the oldest group over the three years) and on the speed and coordination items (P < 0.05; shuttle run: 3.6 and 5.1%; cross hopping: 11.0 and 14.8%, handball-specific shuttle run: 7.6 and 7.7%; slalom dribble test: 10.7 and 8.9%; sprint 30 m: 4.9 and 3.9%). Additionally, Yo-Yo performance and coordination with and without a ball were the most discriminating factors between the playing levels. In conclusion, youth coaches and scouts within team handball should recognise the importance of good skills and an excellent endurance for talent identification purposes.  相似文献   

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