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1.
This study investigated how learning a passing skill with futsal or soccer task constraints influenced transfer to a new task. Futsal (n?=?24, 13.6?±?1.2 years old, 7.0?±?1.6 years of experience) and soccer (n?=?24, 13.6?±?1.2 years old, 6.8?±?1.2 years of experience) players performed two 5v5?+?goalkeeper modified games – a futsal-like task (small playing area with the futsal ball) and soccer-like task (large playing area with the soccer ball). Participants’ passing accuracy and their orientation of attention were assessed during the two tasks. The futsal group improved their passing accuracy (ES?=?0.75?±?0.61) from the futsal-like to the soccer-like task, and they were more accurate than soccer players (ES?=?2.98?±?2.96). Conversely, the soccer group’s passing accuracy remained stable across the two tasks (ES?=?0.10?±?0.52) and it was similar to the futsal group in the futsal-like task (ES?=?0.58?±?1.93). This indicates a higher magnitude of transfer (and adaptability) from performing passes in a small playing area with short time to act – futsal task constraints – to a larger playing area with longer time – soccer task constraints – than vice-versa. Furthermore, the futsal group showed a higher adaptation of attention orientation to the affordances that emerged with the soccer task constraints, which is suggested to be one of the main mechanisms promoting skill transfer. These results encourage soccer practitioners to introduce futsal task constraints to fast-track players’ ability to functionally adapt perception–action coupling.  相似文献   

2.
Abstract

Research on 1vs1 sub-phases in team sports has shown how one player coordinates his/her actions with his/her opponent and the location of a target/goal to attain performance objectives. In this study, we extended this approach to analysis of 5vs5 competitive performance in the team sport of futsal to provide a performance analysis framework that explains how players coordinate their actions to create/prevent opportunities to score goals. For this purpose, we recorded all 10 futsal matches of the 2009 Lusophony Games held in Lisbon. We analysed the displacement trajectories of a shooting attacker and marking defender in plays ending in a goal, a goalkeeper's save, and a defender's interception, at four specific moments during performance: (1) assisting attacker's ball reception and (2) moment of passing, (3) shooter's ball reception, and (4), shot on goal. Statistical analysis showed that when a goal was scored, the defender's angle to the goal and to the attacker tended to decrease, the attacker was able to move to the same distance to the goal alongside the defender, and the attacker was closer to the defender and moving at the same velocity (at least) as the defender. This study identified emergent patterns of coordination between attackers and defenders under key competitive task constraints, such as the location of the goal, which supported successful performance in futsal.  相似文献   

3.
Abstract

This study investigated compound spatial and temporal measures of interpersonal interactions purported to constrain the emergence of affordances for passing direction in the team sport of futsal. For this purpose, attacker–defender interactions in 37 sequences of play from a futsal competition in which 24 male professional players participated (M=30.04 years, SD=4.10) were filmed and analysed using TACTO software. Relative angle data were used as measures to study coordination tendencies that emerged between players during performance. Results showed that the direction for a pass emerged from relative angles between: (1) the vector from a ball carrier to ball receiver and the vector from the ball carrier to the nearest defender (70°) (p<0.01) and (2) the vector from a ball carrier to ball receiver and the vector from the ball carrier to a ball receiver's nearest defender (31°) (p < 0.01). Furthermore, passing direction was also constrained by temporal information from the emergence of both angles, since the pass was performed to attacker–defender dyads with the highest velocities of these angles (p < 0.05). Results suggested that decisions on selecting the direction of a pass in the team sport of futsal emerged at critical values of these key compound motion measures.  相似文献   

4.
This study evaluated the effects of utilising futsal balls during physical education lessons via a comparison with traditional and indoor (felt) footballs. A total of 423 5th grade pupils (197 female and 226 male, age range 10–13 years, mean age 10 years 11.5 months) took part in a series of conditions designed to assess the bearing different football types (i.e. felt, leather and futsal) have on technical playing ability and game awareness. The results indicate that utilizing futsal balls is associated with improvements in most areas of assessment. In particular control of bouncing balls is significantly faster with futsal balls when compared to traditionally used leather or felt footballs. An increase in the number of ball contacts for each player and improvements in the quality of offensive play were also observed and participants appeared to have markedly less fear of the futsal ball in comparison with other types of balls. In conjunction, these findings lend strong support to the concept of making greater use of futsal balls when playing indoor football with young people.  相似文献   

5.
Abstract

In this paper we examined the influence of opposing players constraining the decision-making of an attacker during shooting performance in futsal. Performance during 10 competitive matches was recorded and examined from the moment a shot was taken until the ball was intercepted or entered the goal in sequences of play: ending in a goal, a goalkeeper's save, or an interception by the nearest defender. The variables under scrutiny in this study were (i) the distance of each player to the ball's trajectory, (ii) the time for the ball to arrive at that same point (i.e. the interception point), and (iii), the required movement velocity of the nearest defender and the goalkeeper to intercept the ball. Results showed that values of distance from a defender and goalkeeper to the interception points were significantly lower when they intercepted the ball. The time of ball arrival at the interception point of the defender was also lower when the ball was intercepted. The required velocities of the nearest outfield defender and the goalkeeper to intercept the ball were significantly lower during plays in which they intercepted the ball, than in plays in which the ball was not intercepted. Our results suggest that researchers and practitioners should consider simultaneously both space and time in analysis of interceptive actions in team sports. The required movement velocities of the opponents to intercept the ball are reliable spatial-temporal variables constraining decision-making during shooting performance in team sports like futsal.  相似文献   

6.
The need to identify information sources which facilitate a functional coupling of perception and action in representative practice contexts is an important challenge for sport scientists and coaches. The current study investigated the role of visual information in regulating athlete gait behaviours during a locomotor pointing task in cricket. Integration of experiential knowledge of elite coaches and theoretical understanding from previous empirical research led us to investigate whether the presence of an umpire would act as a vertical informational constraint that could constrain the emergent coordination tendencies of cricket bowlers’ run-up patterns. To test this idea, umpire presence was manipulated during run-ups of 10 elite medium-fast bowlers. As hypothesised, removal of the umpire from the performance environment did not result in an inability to regulate gait to intercept a target, however, the absence of this informational constraint resulted in the emergence of different movement patterns in participant run-ups. Significantly lower standard deviation values of heel-to-crease distances were observed in the umpire condition at multiple steps, compared to performance in the no-umpire condition. Manipulation of this informational constraint altered gait regulation of participants, offering a mechanism to understand how perception–action couplings can be varied during performance in locomotor pointing tasks in sport.  相似文献   

7.
ABSTRACT

This study aimed to investigate why futsal players decide to dribble. For this purpose, we analysed 396 trials comprising the dribbles (n = 132), passes (n = 131) or shots (n = 133), performed by 70 male futsal players. Passing and shooting angles, and interpersonal distance, including their rates of change (velocity and variability), were regarded as measures of interpersonal coordination tendency and a comparison was made among dribbling, passing and shooting situations. In addition, the variables identified as constraints on deciding to dribble were analysed in relation to age categories, dribbling outcomes and futsal court zone. Results revealed that passing and shooting angles, and interpersonal distance showed higher variability in dribbling than in passing and shooting situations. The findings allowed us to conclude that decision-making on dribbling was influenced by the variabilities of passing angles as well as shooting and interpersonal distance, and that success in dribbling was affected by the variability of interpersonal distance. Such variabilities were interpreted concerning their meaning of risk and/or uncertainty in the execution of motor skills.  相似文献   

8.
Previous research on coordination dynamics of 1 vs. 1 sub-phases in team sports has reported stable emergent patterns of coordination in the displacement trajectories of attackers and defenders. The aim of this study was to use attacker-defender interactions in competitive team match-play to investigate how the locations of the goal and ball constrain the pattern-forming dynamics of attacker-defender dyadic systems. Ten high-level futsal matches were filmed and 13 goal sequences selected for analysis. Displacements of the players and the ball were filmed and digitized from 52 attacker-defender dyadic system interactions. Results showed that, although attackers and defenders exhibited similar angular orientations to the goal, the latter always remained closer to the goal than attackers. Observations revealed that in-phase patterns of coordination emerged from changes to both the distances and angles of attackers and defenders to the goal. Attackers always remained closer to the ball than defenders, while the latter exhibited a lower angle to the ball than attackers. A pattern of in-phase coordination modes emerged between the attackers and defenders' distances and angles to the ball. This study helps us to understand interpersonal interactions in team sports by explaining how attackers and defenders use information about their relative positioning to the goal and the ball to perform successfully.  相似文献   

9.
Abstract

To better understand the contextual interference effect, in two experiments we investigated a form of practice schedule that provided novices with systematic increases in contextual interference. This new type of practice schedule was compared with traditional blocked and random scheduling for two types of sports skills. In Experiment 1, we tested the hypothesis that practising variations of the same task with systematic increases in contextual interference would lead to superior performance compared with blocked or random scheduling. Participants practised golf putting tasks following a blocked, random or increasing schedule, which involved initial blocked trials, followed by serial practice trials, and ended with random scheduling. Participants who followed the increasing schedule had superior retention test performance. In Experiment 2, we tested if these learning benefits were observed when learning tasks controlled by different generalized motor programs. Participants practised three different basketball passes (chest, overhead, single arm) in a blocked, random or increasing schedule. Participants practising with gradual increases in contextual interference performed better on retention and transfer tests than participants practising with blocked or random scheduling. The results of these two experiments indicate that a practice schedule offering systematic increases in contextual interference facilitates skill learning.  相似文献   

10.
In Australian rules football structured increases in ball size during development end with the transition to the Size 5 (adult) ball at the Under-15 age group. This study assessed changes in kick technique and performance in experienced junior performers when using Size 4 and 5 Australian rules footballs. Participants (= 22, 13.77 ± 0.61 years) performed drop punt kicks in 2 representative tasks; a Decision-Making Test (DMT) (= 14) and Set-Shot Test (SST) (n = 14 + 8). Results indicate participants sustained their level of kick performance (accuracy and quality of ball spin) in both tests when using a Size 5 football. Sustained kick performance in the DMT primarily resulted from adaptations to time-point technical measures at ball release. No significant differences were detected for technical measures between ball sizes in the SST. A dynamic kicking task (DMT) in combination with ball size manipulation may have placed greater demand on skill execution in comparison to a self-paced kicking task (SST). Results provide initial support for the utility of challenging representative dynamic and self-paced tasks, such as the DMT and SST used here for Australian football, for skill testing and practice in sport  相似文献   

11.
This study examined the relative contribution of age, stage of puberty, anthropometric characteristics, health-related fitness, soccer-specific tests and match-related technical performance to variance in involvements with the ball during recreational 5-a-side small-sided (32 × 15 m) soccer matches. Using a cross-sectional design, 80 healthy male students (14.6 ± 0.5 years of age; range 13.6–15.4) who played soccer recreationally were randomly divided into 10 teams and played against each other. Measurements included height, body mass, pubertal status, health-related fitness (12-min walk/run test, standing long jump, 15-m sprint and sit-ups in 30 s), soccer-specific tests (kicking for speed, passing for accuracy and agility run with and without a ball), match-related technical performance (kicks, passes and dribbles) and involvements with the ball during matches. Forward multiple regression analysis revealed that cardiorespiratory fitness (12-min walk/run test) accounted for 36% of the variance in involvements with the ball. When agility with the ball (zigzag running) and power (standing long jump) were included among the predictors, the total explained variance increased to 62%. In conclusion, recreational adolescent players, regardless of their soccer-specific skills, may increase participation in soccer matches most through physical activities that promote improvement in cardiorespiratory fitness, muscle power and agility.  相似文献   

12.
Velocity coupling denotes a perceptual motor behaviour known to occur during coincidence timing tasks. Individuals have been shown to increase their effector limb speed with increases in stimulus speed during interceptive tasks. However, little is known about the physiological effects of velocity coupling. The aim of this study was to determine the physiological cost of velocity coupling during tennis groundstrokes. Eight male and eight female competitive tennis players volunteered to perform three 4-min bouts of continuous groundstrokes against balls projected from a tennis ball machine at speeds of 18, 22, and 27 m x s(-1) (65, 79, and 97 km x h(-1)) and a frequency of 14 balls per minute, the order of which was counterbalanced. Breath-by-breath pulmonary gas exchange, heart rate, locomotion time, and limb acceleration were measured throughout each of the 4-min bouts. Capillary blood samples (for blood lactate analysis), rating of perceived exertion, and difficulty rating were taken at the end of each bout. Increasing ball speed did not influence the locomotion time between groundstrokes but did result in a bilateral increase in both the mean upper- and lower-limb acceleration (all P < 0.05). Velocity coupling behaviour increased oxygen uptake, blood lactate concentration, heart rate, rating of perceived exertion, and perceived task difficulty (all P < 0.05). It would appear, therefore, that velocity coupling influenced tennis groundstroke behaviour and indirectly modified the concurrent cardiopulmonary and metabolic responses.  相似文献   

13.
Abstract

The contextual interference (CI) effect has been replicated many times since its first demonstration by Shea and Morgan (1979) in the motor learning domain (see Brady, 1998; Magill&;Hall, 1990). The CI effect is characterized by the observation that experiencing greater interference during acquisition is detrimental to immediate performance but enhances delayed performance as measured on retention or transfer tests. High CI is most often created by random practice in which the learning of multiple tasks occurs in a single training. In contrast, low CI is frequently created by using a blocked practice format in which all the practice trials of one task are completed before another task is introduced. One theoretical account that has been forwarded to account for the CI effect is labeled the action plan reconstruction hypothesis (Lee&;Magill, 1983, 1985). This position intimates that before a movement occurs an “action plan” must be prepared. In blocked practice, a previously prepared “action plan” is readily available from trial to trial, but it suffers from lack of attention on trials following initial retrieval from working memory. In random practice, however, each time a task must be executed a “reconstruction” of the action plan must be processed, because the interchange of information from trial to trial never allows the same information to remain in working memory for an extended amount of time. Presumably, the additional trial-to-trial preparation used by the random practice participant during practice results in a more resilient memory representation that better supports long-term recall efforts compared to their blocked practice counterparts.  相似文献   

14.
In today’s leading football training centres, state-of-the-art performance diagnostic systems such as the “Footbonaut” allow controlled and standardized assessments of physical and mental components of agility, e.g. speed of action and ball control, that are considered to be decisive for talent identification and development. However, effects of induced physical and mental strain on performing football-specific practice patterns remain to be elucidated, particularly in youth players, and, thus, characterize the purpose of this study. 33 randomly assigned competitive football players (U14 to U16) performed a standardized Footbonaut practice pattern (i.e. 20 balls randomly drawn at 50?km/h each), prior to and immediately after either mentally demanding tasks (MDT; n?=?11; continuous Vienna Test System’s Stroop task and determination test), physically demanding tasks (PDT; n?=?11; consisted of 4?×?4?min of football-specific high-intensity intervals with 3?min of active recovery in between) or a control condition (CON; n?=?11). Continuous heart rates (HR) as well as self-perceptions of fatigue were assessed. Main findings revealed performances for speed of action (p?=?0.44; f?=?0.01) and ball control (p?=?0.15; f?=?0.03) that were not modulated in the face of induced physical and mental strain as indicated by increased HR following PDT (p?<?0.001; d?>?0.8), or in the face of increased self-perceptions of fatigue following PDT and MDT (both p?<?0.001; both d?>?0.8) compared to CON. This is in line with a suggested talent factor and previous reports on motivational trade-off aspects in youth players. However, the present study’s short-timed practice patterns make it difficult to reliably compare a measuring sensitivity to complex football-specific movement behavioural and technical proficiencies with respect to mental and physical strain of longer-lasting football games and, thus, need further investigation in favour of improving talent identification and development using the Footbonaut.  相似文献   

15.
双任务中内隐运动技能学习对提高保持成绩的作用   总被引:1,自引:1,他引:0  
本实验研究的目的是,调查在双任务条件下一个运动系列能否被不觉察地掌握,内隐学习是否比外显学习更有效地增加保持.36名实验对象被随机分为内隐学习组或外显学习组.要求所有被试通过敲击一个键盘上的F和J键,来移动计算机屏幕上的横杆,去接住一个下落的小球.一个固定的5种小球下落曲线的系列被安插在每组15次练习的中段.同时,实验参加者需要数每组练习中的所听到的嘟嘟声的数目,以作为第二项任务.在掌握该技能后的24小时进行3次保持测验.ANOVA分析发现固定小球下落曲线段的接球成绩随着练习的增加而提高,但是练习对随机段没有作用.尽管两种练习条件下,运动技能学习成绩没有差异,但内隐学习组比外显学习组在模拟接球的保持测试和第二项任务中表现较准确.这些结果显示内隐学习是一个改善运动技能长期记忆的有效手段,并且与外显学习相比,它在练习中占用较少的认知资源.  相似文献   

16.
Abstract

The effect of practice on individual differences and intra-individual variability in reaction and movement times were studied for simple and complex, discrete, motor tasks. Changes with practice for intertrial correlations of adjacent trials and the effects of an increasing number of interpolated trials on intertrial correlations were also observed. For both tasks and for both reaction and movement times, the intra-individual variability decreased with practice. The true score variability for reaction time on both tasks and for movement time on the simple task shows little change with practice. On the complex task, true score variability for movement time decreases with practice. For movement time, adjacent trial correlations increase during the early practice trials then remain stable. For reaction time adjacent trial correlations increase throughout practice. Remoteness effects on intertrial correlations were found for both movement and reaction times for both tasks.  相似文献   

17.
18.
通过对巴西五人制足球竞赛体制研究并结合相关研究成果发现:在组织体系方面,联盟体现出了组织机构的实体性与独立性、职能部门化严谨性、指挥链的完整性等方面特点;在竞赛活动体系方面,具有竞赛活动的丰富性、层次性与衔接性等特点。在组织制度层次上体现出了稳定性和连贯性、合理性等特点,而这些特点正是我国五人制足球竞赛体制需要完善之处,研究巴西的五人制足球竞赛体制,是我们探索建设五人制足球竞赛体制建设的内部规律,促进我国五人制足球运动发展的需要。  相似文献   

19.
The purpose of this study was to examine the relationships between decision-making self-efficacy and task self-efficacy and subsequent decision-making and task performance. Sixty undergraduate students (30 males, 30 females) participated in this study, which involved infield defensive plays in softball. The physical task required participants to throw a ball at a target. The decision-making task required participants to watch video scenes depicting different infield defensive situations and decide where to throw the ball in each situation. Both tasks used manipulated failure. Self-efficacy was assessed before performance. Strength of decision-making and task self-efficacy predicted physical performance, but not decision-making performance.  相似文献   

20.
Purpose: The purpose of this study was to determine the influence of eight different small-sided games (SSG) on physical, technical, and decision-making demands of training environments in U14 field hockey. Methods: A total of 13 participants played eight different training games consisting of two 7.5-minute halves, where number of players (three per side or six per side) and/or field characteristics (normal game, cage hockey game, possession game, and two-goals game) was manipulated. Match performance was determined by using notational analysis, and physical demands were determined by using GPS analyses. Results: Findings revealed that lowering the number of players increased the number of technical actions performed per player and the physical demands of the SSG. Findings of the field characteristics manipulation revealed that the possession game forced players to control the ball more as a team, which resulted in more passes (+4.82 passes) and fewer dribbles (?1.48 dribbles) and tackles (?0.69 tackles) compared to the normal game. The two-goals game led to players scoring more goals (+0.61 goals) compared to the normal game, while the cage hockey game increased passing (+1.46 passes) and physical demands (+7.32 meters per minute) compared to the normal game. Conclusion: It can be concluded from these findings that coaches and trainers are able to promote a change in playing behavior, and in turn the development of skills, by manipulating specific constraints of the training environment.  相似文献   

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