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1.
It is generally accepted that proper learning of the breakfall technique during early judo training is essential for attenuating the risk of judo-related head injury. Therefore, it is critical to understand the kinematics and head injury risks of breakfall motion to design a more safe and effective judo teaching paradigm that results in reduction of injury risk. We aimed to investigate the biomechanics of judo backward breakfalls by comparing osoto-gari and ouchi-gari in novice judokas. Twelve male novice judokas (age: 21.3 years, SD?=?0.6 years; height: 1.74?m, SD?=?0.04?m; body weight: 71.3, SD?=?6.4?kg; body mass index: 23.5, SD?=?2.3) volunteered to participate in this study. The kinematic data of the breakfall motion for both osoto-gari and ouchi-gari were collected using a three-dimensional motion analysis technique (200?Hz). We observed significant differences between the movement patterns for the two techniques, especially in the lower extremity movements. In addition, a significantly greater peak extension momentum (osoto-gari: 1.29, SD?=?0.23?kg?m2?s?1; ouchi-gari: 0.84, SD?=?0.29?kg?m2?s?1) and lower head position along the vertical axis (osoto-gari: 0.18, SD?=?0.05?m; ouchi-gari: 0.31, SD?=?0.08?m) with a large effect size were found in the breakfall for osoto-gari. Our results suggest that a different paradigm is needed for effectively teaching each breakfall technique that will enable us to substantially lower the risk of judo-related head injuries in novice judokas.  相似文献   
2.
Oxygen and glucose supply is one of the important factors for the growth and viability of the cells in cultivation of tissues, e.g., spheroid, multilayered cells, and three-dimensional tissue construct. In this study, we used finite element methods to simulate the flow profile as well as oxygen and glucose supply to the multilayered cells in a microwell array chip for static and perfusion cultures. The simulation results indicated that oxygen supply is more crucial than glucose supply in both static and perfusion cultures, and that the oxygen supply through the wall of the perfusion culture chip is important in perfusion cultures. Glucose concentrations decline with time in static cultures, whereas they can be maintained at a constant level over time in perfusion cultures. The simulation of perfusion cultures indicated that the important parameters for glucose supply are the flow rate of the perfusion medium and the length of the cell culture chamber. In a perfusion culture chip made of oxygen-permeable materials, e.g., polydimethylsiloxane, oxygen is hardly supplied via the perfusion medium, but mainly supplied through the walls of the perfusion culture chip. The simulation of perfusion cultures indicated that the important parameters for oxygen supply are the thickness of the flow channel and the oxygen permeability of the walls of the channel, i.e., the type of material and the thickness of the wall.  相似文献   
3.
We examined the hypothesis that congruence between motivational dominance and state results in optimal psychological responses and performance during exercise. Twenty participants (10 telic dominant and 10 paratelic dominant) rated their stress at 5 min intervals as they cycled on an ergometer at gas exchange threshold for 30 min in both telic and paratelic state manipulated conditions. Participants then performed a test to exhaustion at a resistance equivalent to 110% of VO(2max). The hypothesized interaction between condition and dominance was significant for internal tension stress, as paratelic dominants were more stressed than telic dominants when exercising in the telic state and telic dominants were more stressed than paratelic dominants when exercising in the paratelic state. Similarly, the condition × dominance interaction for internal stress discrepancy was significant, as paratelic dominants reported greater internal stress discrepancy exercising in the telic compared with the paratelic state. Findings are discussed in relation to the application of reversal theory for understanding stress responses during aerobic exercise.  相似文献   
4.
To study an environmental or biological solution, it is essential to separate its constituents. In this study, a 3D-deformable dynamic microfilter was developed to selectively separate the target substance from a solution. This microfilter is a fine metallic nickel structure fabricated using photolithography and electroplating techniques. It is gold-coated across its entire surface with multiple slits of 10–20 μm in width. Its two-dimensional shape is deformed into a three-dimensional shape when used for fluid separation due to hydrodynamic forces. By adjusting the pressure applied to the microfilter, the size of the gap created by deformation can be changed. To effectively isolate the target substance, the relationship between the solution flow rate and the extent of microfilter deformation was investigated. The filtration experiments demonstrated the microfilter’s ability to isolate the target substance with elastic deformation without undergoing plastic deformation. Additionally, modification of the microfilter surface with nucleic acid aptamers resulted in the selective isolation of the target cell, which further demonstrates the potential application of microfilters in the isolation of specific components of heterogeneous solutions.  相似文献   
5.
Abstract

The frequency of one-legged stance and two-legged stance differs considerably among sports. We therefore expect the balance ability of athletes from different sports to vary. This study compared the sway characteristics during a static one-legged stance of soccer players, basketball players, swimmers, and non-athletes. The centre of pressure sway during one-legged stance of ten male participants representing each of the four groups was measured using a stabilometer. Centre of pressure sway was assessed by four sway factors: sway velocity, anterior-posterior sway, horizontal sway, and high-frequency sway. None of the four groups of participants showed significant differences in body sway between standing on the dominant leg and standing on the non-dominant leg. The soccer players had more high-frequency sway and less anterior-posterior sway and horizontal sway than the basketball players, swimmers, and non-athletes. These results suggest that soccer players have superior ability to maintain a stable one-legged stance. Further study is required to determine how much of the superior balance ability in soccer players is innate and how much is developed through training, as well as to determine the relationship between balance ability and playing performance.  相似文献   
6.
We proposed and fabricated multiscale transparent arteriole and capillary vessel models with circular cross sections of 10-500 μm using photolithography. The circularities of the fabricated 10, 50, and 500 μm diameter microchannels were 84.0%, 61.5%, and 82.3%, respectively. Next, we connected these different models to realize a circulation type blood vessel model simulating arteriole networks. We proposed a novel connection method using an intermediate connector made of wax, which we used to connect these models to make a circulation model. In flow experiments, the fabricated models showed no leakage and circulation models with seamless connections were achieved.  相似文献   
7.
Creativity is considered a human characteristic; creative endeavors, including automatic story generation, have been a major challenge for artificial intelligences. To understand how humans create and evaluate stories, we (1) construct a story dataset and (2) analyze the relationship between emotions and story interestingness. Given that understanding how to move readers emotionally is a crucial creative technique, we focus on the role of emotions in evaluating reader satisfaction. Although conventional research has highlighted emotions read from a text, we hypothesize that readers’ emotions do not necessarily coincide with those of the characters. The story dataset created for this study describes situations surrounding two characters. Crowdsourced volunteers label stories with the emotions of the two characters and those of readers; we then empirically analyze the relationship between emotions and interestingness. The results show that a story’s score has a stronger relationship to the readers’ emotions than the characters’ emotions.  相似文献   
8.
ABSTRACT

This article examines the notion of interculturality in face-to-face, multilingual, ordinary interactions. The focus is on how participants perform constituent actions by reference to members’ normative expectations to a specific membership category. Employing ethnomethodology and conversation analysis, this article elucidates interculturality is an interactional achievement in interaction. More specifically, I describe interactional practices for doubting others’ nationality and accounting for doubts accomplished by particular interactional practices in a specific interactional position. Analyzing these interactional contingencies produced by participants demonstrates that members’ practices to make interculturality relevant in a temporal unfolding of the activity and shows how they reflexively use interculturality as a resource for constituent actions. This study contributes to the existing literature on the interactional construction of international and intercultural communication, and on the situated, sequential, and embodied organization of interculturality.  相似文献   
9.
NIER (National Institute of Educational Research, 2004) survey revealed that the most common attitude of Japanese high school students to mathematics is that "it is not useful in daily life but must be learnt for entrance examinations". It was also clarified that only 3.2 percent of mathematics teachers use computers in their classes. Therefore, a training system to improve teachers' professional competence through the design of lessons which will improve students' ability to solve problems in daily life was developed using ICT (Information and Communication Technology) in conjunction with mathematical thinking processes. The lAG (Instructional Activities Game) system developed by Matsuda (2004) was used to provide a platform for the execution of several game boards, which were designed to achieve different objectives for different conditions of teaching. Herein, the design of the STG (Simulate Teaching Game) game board and data sets of teaching materials and menu items for lesson plans are described, together with the means of elaborating the lAG system if new functions are required.  相似文献   
10.
Matt Matsuda and David Williams report on a successful collaboration between academic and student services that resulted in a Rutgers University Byrne Seminar on social entrepreneurship.  相似文献   
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