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排序方式: 共有243条查询结果,搜索用时 15 毫秒
1.
档案机构微信推文的行业辨识度是档案机构微信质量建设的重要组成部分。文章用例证法从行政性、文化性和娱乐化三方面分析了档案机构微信推文行业辨识度问题产生原因。基于议程设置原理对档案机构微信推文推送优先度提出建议,从"多推档案事"和"多用档案说事"两个角度提出解决档案机构微信推文内容行业辨识度问题的方法,融入历史主义思想和档案表征解决档案机构微信推文形式创新问题。  相似文献   
2.
The study explored the role of second-screen use and binge-watching in moderating entertainment education (EE) effects. A pretest/posttest experiment of 273 viewers of East Los High measured the effects of exposure to three subplots, concerning alcohol abuse, abortion, and immigration. The effect of identification with characters on change in attitudes was significantly moderated by second-screen use and binge-watching. In particular, second-screening tended to enhance the positive impact of identification; whereas, among respondents who binge-watched the show, the effects of identification were weaker.  相似文献   
3.
This article explores people’s susceptibility to political deception. Participants watched a news interview in which a politician either answered all the questions or deceptively evaded a question. In Study 1 (n = 202), deception is perceived through the dodge being irrelevant for voters who do not identify with the politician. In Study 2 (n = 618), partisan voters consider the politician more deceptive, and acting more deceptively, when the politician has their opposing party affiliation, independent of whether he dodges. When the politician shares their party identification, voters identify with the politician more and consider his responses more relevant. Findings are consistent with theoretical positions of identification, the cooperative principle, and social identity.  相似文献   
4.
在古诗诸多不同注本中,有些句、词。名家们也都看法有剐。解释不一.这些异解。好些还确有着是非高下之分.本拟对它们择要加以辨析、裁定。以就正于读、|编注。  相似文献   
5.
试论“现代文化”的理论与实践   总被引:1,自引:0,他引:1  
文章认为,现代文化是指人们适应现代化本质要求的文化,就是实现文化的现代转型并建设现代价值、形成现代认同、张扬现代精神并进而建设共同信仰的文化。现代文化的主要内核与社会主义核心价值体系和社会主义价值观体系存在着一致性和耦合性。现代社会的现代价值、现代认同、现代精神和文化的现代转型是现代文化及其建设的核心内容和主要任务。现代价值是现代文化的基础,现代认同是现代文化的支撑,现代精神是现代文化的动力,文化现代转型是现代文化建设的途径,建设现代文化的目标就是建设信仰共同体。现代文化的这四个要素相互依存,相互补充,相互作用,紧密联系,现代文化是先进文化发展过程中的一个环节。文章还提出了新疆"疆魂"的概念以及实现文化现代转型的途径。  相似文献   
6.
Online games are highly popular applications. While online gamers actively participate in gaming teams, no study has yet explored whether gamers have sufficient teamwork knowledge and have accumulated sufficient team participation experience. These likely strengthen team commitment, but we do not know, indicating a research gap. Research filling this gap could shed light on useful means for enhancing gamers’ team commitment. Grounded in social identity theory, we theorize the mechanism that links gamers’ overall gaming team participation experience and overall gaming teamwork knowledge to their team commitment. We collect two-wave data from 344 online gamers that have played massively multiplayer online role-playing games (MMORPGs) and use structural equation modelling for data analysis. We find that overall team participation experience is positively related to gaming team identification, while overall teamwork knowledge is positively related to compliance with gaming team norms. Both team identification and norm compliance are positively related to gaming team commitment. This study is the first to clarify the mechanism underlying the impacts of overall gaming team participation experience and overall gaming teamwork knowledge on gamers’ team commitment. Our findings provide the practical insight that game designers should incorporate game features that require or reward gamers’ participation in gaming teams or enhance gaming teamwork knowledge, thus strengthening gamers’ team commitment.  相似文献   
7.
《Sport Management Review》2015,18(2):231-243
While NASCAR has traditionally been among the most watched sports in the US, the brand has suffered due to economic conditions and waning interest. As a result, NASCAR has focused its promotional efforts on new marketing and revenue-generating strategies to raise awareness of the sport. One way to increase awareness is through fantasy sports, which have seen a marked uptick in global popularity. However, using fantasy sports to activate involvement among self-described non-fans of a particular sport remains a relatively unexplored area. The purpose of this study was to examine the influence of fantasy sports on attitude and certain behavioral factors using a mixed-method, comparison group design. Employing the path analytic model to examine relationships among variables, results indicate significant differences between study conditions and regression analyses show how patronage intentions were influenced. Focus group data buttress the quantitative results and support the use of fantasy sports as a way to convert self-identified sport non-fans into involved fans.  相似文献   
8.
Four standards and best practices recently released or currently underway at the National Information Standards Organization were presented: Knowledge Bases and Related Tools, Presentation and Identification of E-Journals, Open Discovery Initiative, and Open Access Metadata Indicators. Basics outlining the creation work and deliverables were shared for each project. Applicability of these standards and best practices for different stakeholders of the information community were discussed.  相似文献   
9.
廖利香 《科技广场》2014,(5):146-149
在阐述社会认同理论与高校图书馆社会化服务概念的基础上,从理论和实践两方面论述了高校图书馆社会化服务社会认同的状况,并分析了政府部门、图书馆、社会民众以及社会组织三者对高校图书馆社会化服务的社会认同影响,最后提出了增强高校图书馆社会化服务社会认同的策略。  相似文献   
10.
基于红外技术的机载高压线避障系统能有效保证直升机在低能见度条件下的低空飞行安全,避免直升机低空飞行撞击高压线。在分析红外成像原理的基础上,设计了红外光路系统和数字信号处理系统,结合霍夫变换算法,实现了高压线辨识与报警。该系统在某型直升机上挂载飞行表明:系统能较好地辨识500m范围内直径30~50mm的高压线,有效避免因高压线造成的直升机损失。  相似文献   
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